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// Copyright 2022 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "VideoCommon/GraphicsModSystem/Runtime/FBInfo.h"
#include "Common/Hash.h"
u32 FBInfo::CalculateHash() const
{
return Common::HashAdler32(reinterpret_cast<const u8*>(this), sizeof(FBInfo));
}
bool FBInfo::operator==(const FBInfo& other) const
{
return m_height == other.m_height && m_width == other.m_width &&
m_texture_format == other.m_texture_format;
}
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