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// Copyright 2008 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "VideoCommon/PixelEngine.h"
#include <mutex>
#include "Common/BitField.h"
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/CoreTiming.h"
#include "Core/HW/MMIO.h"
#include "Core/HW/ProcessorInterface.h"
#include "Core/System.h"
#include "VideoCommon/BoundingBox.h"
#include "VideoCommon/Fifo.h"
#include "VideoCommon/PerfQueryBase.h"
#include "VideoCommon/RenderBase.h"
#include "VideoCommon/VideoBackendBase.h"
namespace PixelEngine
{
// Note: These enums are (assumed to be) identical to the one in BPMemory, but the base type is set
// to u16 instead of u32 for BitField
enum class CompareMode : u16
{
Never = 0,
Less = 1,
Equal = 2,
LEqual = 3,
Greater = 4,
NEqual = 5,
GEqual = 6,
Always = 7
};
union UPEZConfReg
{
u16 hex;
BitField<0, 1, bool, u16> z_comparator_enable;
BitField<1, 3, CompareMode, u16> function;
BitField<4, 1, bool, u16> z_update_enable;
};
enum class SrcBlendFactor : u16
{
Zero = 0,
One = 1,
DstClr = 2,
InvDstClr = 3,
SrcAlpha = 4,
InvSrcAlpha = 5,
DstAlpha = 6,
InvDstAlpha = 7
};
enum class DstBlendFactor : u16
{
Zero = 0,
One = 1,
SrcClr = 2,
InvSrcClr = 3,
SrcAlpha = 4,
InvSrcAlpha = 5,
DstAlpha = 6,
InvDstAlpha = 7
};
enum class LogicOp : u16
{
Clear = 0,
And = 1,
AndReverse = 2,
Copy = 3,
AndInverted = 4,
NoOp = 5,
Xor = 6,
Or = 7,
Nor = 8,
Equiv = 9,
Invert = 10,
OrReverse = 11,
CopyInverted = 12,
OrInverted = 13,
Nand = 14,
Set = 15
};
union UPEAlphaConfReg
{
u16 hex;
BitField<0, 1, bool, u16> blend; // Set for GX_BM_BLEND or GX_BM_SUBTRACT
BitField<1, 1, bool, u16> logic; // Set for GX_BM_LOGIC
BitField<2, 1, bool, u16> dither;
BitField<3, 1, bool, u16> color_update_enable;
BitField<4, 1, bool, u16> alpha_update_enable;
BitField<5, 3, DstBlendFactor, u16> dst_factor;
BitField<8, 3, SrcBlendFactor, u16> src_factor;
BitField<11, 1, bool, u16> subtract; // Set for GX_BM_SUBTRACT
BitField<12, 4, LogicOp, u16> logic_op;
};
union UPEDstAlphaConfReg
{
u16 hex;
BitField<0, 8, u8, u16> alpha;
BitField<8, 1, bool, u16> enable;
};
union UPEAlphaModeConfReg
{
u16 hex;
BitField<0, 8, u8, u16> threshold;
// Yagcd and libogc use 8 bits for this, but the enum only needs 3
BitField<8, 3, CompareMode, u16> compare_mode;
};
union UPEAlphaReadReg
{
u16 hex;
BitField<0, 2, AlphaReadMode, u16> read_mode;
};
// fifo Control Register
union UPECtrlReg
{
u16 hex;
BitField<0, 1, bool, u16> pe_token_enable;
BitField<1, 1, bool, u16> pe_finish_enable;
BitField<2, 1, bool, u16> pe_token; // Write only
BitField<3, 1, bool, u16> pe_finish; // Write only
};
// STATE_TO_SAVE
static UPEZConfReg m_ZConf;
static UPEAlphaConfReg m_AlphaConf;
static UPEDstAlphaConfReg m_DstAlphaConf;
static UPEAlphaModeConfReg m_AlphaModeConf;
static UPEAlphaReadReg m_AlphaRead;
static UPECtrlReg m_Control;
static std::mutex s_token_finish_mutex;
static u16 s_token;
static u16 s_token_pending;
static bool s_token_interrupt_pending;
static bool s_finish_interrupt_pending;
static bool s_event_raised;
static bool s_signal_token_interrupt;
static bool s_signal_finish_interrupt;
static CoreTiming::EventType* et_SetTokenFinishOnMainThread;
enum
{
INT_CAUSE_PE_TOKEN = 0x200, // GP Token
INT_CAUSE_PE_FINISH = 0x400, // GP Finished
};
void DoState(PointerWrap& p)
{
p.Do(m_ZConf);
p.Do(m_AlphaConf);
p.Do(m_DstAlphaConf);
p.Do(m_AlphaModeConf);
p.Do(m_AlphaRead);
p.Do(m_Control);
p.Do(s_token);
p.Do(s_token_pending);
p.Do(s_token_interrupt_pending);
p.Do(s_finish_interrupt_pending);
p.Do(s_event_raised);
p.Do(s_signal_token_interrupt);
p.Do(s_signal_finish_interrupt);
}
static void UpdateInterrupts();
static void SetTokenFinish_OnMainThread(Core::System& system, u64 userdata, s64 cyclesLate);
void Init()
{
m_Control.hex = 0;
m_ZConf.hex = 0;
m_AlphaConf.hex = 0;
m_DstAlphaConf.hex = 0;
m_AlphaModeConf.hex = 0;
m_AlphaRead.hex = 0;
s_token = 0;
s_token_pending = 0;
s_token_interrupt_pending = false;
s_finish_interrupt_pending = false;
s_event_raised = false;
s_signal_token_interrupt = false;
s_signal_finish_interrupt = false;
et_SetTokenFinishOnMainThread = Core::System::GetInstance().GetCoreTiming().RegisterEvent(
"SetTokenFinish", SetTokenFinish_OnMainThread);
}
void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
{
// Directly mapped registers.
struct
{
u32 addr;
u16* ptr;
} directly_mapped_vars[] = {
{PE_ZCONF, &m_ZConf.hex},
{PE_ALPHACONF, &m_AlphaConf.hex},
{PE_DSTALPHACONF, &m_DstAlphaConf.hex},
{PE_ALPHAMODE, &m_AlphaModeConf.hex},
{PE_ALPHAREAD, &m_AlphaRead.hex},
};
for (auto& mapped_var : directly_mapped_vars)
{
mmio->Register(base | mapped_var.addr, MMIO::DirectRead<u16>(mapped_var.ptr),
MMIO::DirectWrite<u16>(mapped_var.ptr));
}
// Performance queries registers: read only, need to call the video backend
// to get the results.
struct
{
u32 addr;
PerfQueryType pqtype;
} pq_regs[] = {
{PE_PERF_ZCOMP_INPUT_ZCOMPLOC_L, PQ_ZCOMP_INPUT_ZCOMPLOC},
{PE_PERF_ZCOMP_OUTPUT_ZCOMPLOC_L, PQ_ZCOMP_OUTPUT_ZCOMPLOC},
{PE_PERF_ZCOMP_INPUT_L, PQ_ZCOMP_INPUT},
{PE_PERF_ZCOMP_OUTPUT_L, PQ_ZCOMP_OUTPUT},
{PE_PERF_BLEND_INPUT_L, PQ_BLEND_INPUT},
{PE_PERF_EFB_COPY_CLOCKS_L, PQ_EFB_COPY_CLOCKS},
};
for (auto& pq_reg : pq_regs)
{
mmio->Register(base | pq_reg.addr, MMIO::ComplexRead<u16>([pq_reg](Core::System&, u32) {
return g_video_backend->Video_GetQueryResult(pq_reg.pqtype) & 0xFFFF;
}),
MMIO::InvalidWrite<u16>());
mmio->Register(base | (pq_reg.addr + 2), MMIO::ComplexRead<u16>([pq_reg](Core::System&, u32) {
return g_video_backend->Video_GetQueryResult(pq_reg.pqtype) >> 16;
}),
MMIO::InvalidWrite<u16>());
}
// Control register
mmio->Register(base | PE_CTRL_REGISTER, MMIO::DirectRead<u16>(&m_Control.hex),
MMIO::ComplexWrite<u16>([](Core::System&, u32, u16 val) {
UPECtrlReg tmpCtrl{.hex = val};
if (tmpCtrl.pe_token)
s_signal_token_interrupt = false;
if (tmpCtrl.pe_finish)
s_signal_finish_interrupt = false;
m_Control.pe_token_enable = tmpCtrl.pe_token_enable.Value();
m_Control.pe_finish_enable = tmpCtrl.pe_finish_enable.Value();
m_Control.pe_token = false; // this flag is write only
m_Control.pe_finish = false; // this flag is write only
DEBUG_LOG_FMT(PIXELENGINE, "(w16) CTRL_REGISTER: {:#06x}", val);
UpdateInterrupts();
}));
// Token register, readonly.
mmio->Register(base | PE_TOKEN_REG, MMIO::DirectRead<u16>(&s_token), MMIO::InvalidWrite<u16>());
// BBOX registers, readonly and need to update a flag.
for (int i = 0; i < 4; ++i)
{
mmio->Register(base | (PE_BBOX_LEFT + 2 * i), MMIO::ComplexRead<u16>([i](Core::System&, u32) {
g_renderer->BBoxDisable();
return g_video_backend->Video_GetBoundingBox(i);
}),
MMIO::InvalidWrite<u16>());
}
}
static void UpdateInterrupts()
{
// check if there is a token-interrupt
ProcessorInterface::SetInterrupt(INT_CAUSE_PE_TOKEN,
s_signal_token_interrupt && m_Control.pe_token_enable);
// check if there is a finish-interrupt
ProcessorInterface::SetInterrupt(INT_CAUSE_PE_FINISH,
s_signal_finish_interrupt && m_Control.pe_finish_enable);
}
static void SetTokenFinish_OnMainThread(Core::System& system, u64 userdata, s64 cyclesLate)
{
std::unique_lock<std::mutex> lk(s_token_finish_mutex);
s_event_raised = false;
s_token = s_token_pending;
if (s_token_interrupt_pending)
{
s_token_interrupt_pending = false;
s_signal_token_interrupt = true;
UpdateInterrupts();
}
if (s_finish_interrupt_pending)
{
s_finish_interrupt_pending = false;
s_signal_finish_interrupt = true;
UpdateInterrupts();
lk.unlock();
Core::FrameUpdateOnCPUThread();
}
}
// Raise the event handler above on the CPU thread.
// s_token_finish_mutex must be locked.
// THIS IS EXECUTED FROM VIDEO THREAD
static void RaiseEvent(int cycles_into_future)
{
if (s_event_raised)
return;
s_event_raised = true;
CoreTiming::FromThread from = CoreTiming::FromThread::NON_CPU;
s64 cycles = 0; // we don't care about timings for dual core mode.
auto& system = Core::System::GetInstance();
if (!system.IsDualCoreMode() || system.GetFifo().UseDeterministicGPUThread())
{
from = CoreTiming::FromThread::CPU;
// Hack: Dolphin's single-core gpu timings are way too fast. Enforce a minimum delay to give
// games time to setup any interrupt state
cycles = std::max(500, cycles_into_future);
}
Core::System::GetInstance().GetCoreTiming().ScheduleEvent(cycles, et_SetTokenFinishOnMainThread,
0, from);
}
// SetToken
// THIS IS EXECUTED FROM VIDEO THREAD
void SetToken(const u16 token, const bool interrupt, int cycles_into_future)
{
DEBUG_LOG_FMT(PIXELENGINE, "VIDEO Backend raises INT_CAUSE_PE_TOKEN (btw, token: {:04x})", token);
std::lock_guard<std::mutex> lk(s_token_finish_mutex);
s_token_pending = token;
s_token_interrupt_pending |= interrupt;
RaiseEvent(cycles_into_future);
}
// SetFinish
// THIS IS EXECUTED FROM VIDEO THREAD (BPStructs.cpp) when a new frame has been drawn
void SetFinish(int cycles_into_future)
{
DEBUG_LOG_FMT(PIXELENGINE, "VIDEO Set Finish");
std::lock_guard<std::mutex> lk(s_token_finish_mutex);
s_finish_interrupt_pending |= true;
RaiseEvent(cycles_into_future);
}
AlphaReadMode GetAlphaReadMode()
{
return m_AlphaRead.read_mode;
}
} // namespace PixelEngine
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