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// Copyright 2025 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include "VideoCommon/AbstractTexture.h"
namespace VideoCommon
{
std::unique_ptr<AbstractTexture> CreateInvalidTransparentTexture();
std::unique_ptr<AbstractTexture> CreateInvalidColorTexture();
std::unique_ptr<AbstractTexture> CreateInvalidCubemapTexture();
std::unique_ptr<AbstractTexture> CreateInvalidArrayTexture();
} // namespace VideoCommon
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