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// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _DATAREADER_H
#define _DATAREADER_H
extern u8* g_pVideoData;
inline void DataSkip(u32 skip)
{
g_pVideoData += skip;
}
inline u8 DataPeek8(int _uOffset)
{
return g_pVideoData[_uOffset];
}
inline u16 DataPeek16(int _uOffset)
{
return Common::swap16(*(u16*)&g_pVideoData[_uOffset]);
}
inline u32 DataPeek32(int _uOffset)
{
return Common::swap32(*(u32*)&g_pVideoData[_uOffset]);
}
inline u8 DataReadU8()
{
return *g_pVideoData++;
}
inline s8 DataReadS8()
{
return (s8)(*g_pVideoData++);
}
inline u16 DataReadU16()
{
u16 tmp = Common::swap16(*(u16*)g_pVideoData);
g_pVideoData += 2;
return tmp;
}
inline u32 DataReadU32()
{
u32 tmp = Common::swap32(*(u32*)g_pVideoData);
g_pVideoData += 4;
return tmp;
}
inline u32 DataReadU32Unswapped()
{
u32 tmp = *(u32*)g_pVideoData;
g_pVideoData += 4;
return tmp;
}
// These are not used yet. If they don't build under Linux, delete them and let me know. -ector
template<class T>
inline T DataRead()
{
T tmp = *(T*)g_pVideoData;
g_pVideoData += sizeof(T);
return tmp;
}
template <>
inline u16 DataRead()
{
u16 tmp = Common::swap16(*(u16*)g_pVideoData);
g_pVideoData += 2;
return tmp;
}
template <>
inline s16 DataRead()
{
s16 tmp = (s16)Common::swap16(*(u16*)g_pVideoData);
g_pVideoData += 2;
return tmp;
}
template <>
inline u32 DataRead()
{
u32 tmp = (u32)Common::swap32(*(u32*)g_pVideoData);
g_pVideoData += 4;
return tmp;
}
template <>
inline s32 DataRead()
{
s32 tmp = (s32)Common::swap32(*(u32*)g_pVideoData);
g_pVideoData += 4;
return tmp;
}
inline float DataReadF32()
{
union {u32 i; float f;} temp;
temp.i = Common::swap32(*(u32*)g_pVideoData);
g_pVideoData += 4;
float tmp = temp.f;
return tmp;
}
inline u8* DataGetPosition()
{
return g_pVideoData;
}
#endif
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