1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
|
// Copyright 2021 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "VideoCommon/TextureInfo.h"
#include <span>
#include <fmt/format.h>
#include <xxhash.h>
#include "Common/Align.h"
#include "Common/Assert.h"
#include "Common/Logging/Log.h"
#include "Common/SpanUtils.h"
#include "Core/HW/Memmap.h"
#include "Core/System.h"
#include "VideoCommon/BPMemory.h"
#include "VideoCommon/TextureDecoder.h"
TextureInfo TextureInfo::FromStage(u32 stage)
{
const auto tex = bpmem.tex.GetUnit(stage);
const auto texture_format = tex.texImage0.format;
const auto tlut_format = tex.texTlut.tlut_format;
const auto width = tex.texImage0.width + 1;
const auto height = tex.texImage0.height + 1;
const u32 address = (tex.texImage3.image_base /* & 0x1FFFFF*/) << 5;
const u32 tlutaddr = tex.texTlut.tmem_offset << 9;
std::span<const u8> tlut_data = TexDecoder_GetTmemSpan(tlutaddr);
std::optional<u32> mip_count;
const bool has_mipmaps = tex.texMode0.mipmap_filter != MipMode::None;
if (has_mipmaps)
{
mip_count = (tex.texMode1.max_lod + 0xf) / 0x10;
}
const bool from_tmem = tex.texImage1.cache_manually_managed != 0;
const u32 tmem_address_even = from_tmem ? tex.texImage1.tmem_even * TMEM_LINE_SIZE : 0;
const u32 tmem_address_odd = from_tmem ? tex.texImage2.tmem_odd * TMEM_LINE_SIZE : 0;
if (from_tmem)
{
return TextureInfo(stage, TexDecoder_GetTmemSpan(tmem_address_even), tlut_data, address,
texture_format, tlut_format, width, height, true,
TexDecoder_GetTmemSpan(tmem_address_odd),
TexDecoder_GetTmemSpan(tmem_address_even), mip_count);
}
auto& system = Core::System::GetInstance();
auto& memory = system.GetMemory();
return TextureInfo(stage, memory.GetSpanForAddress(address), tlut_data, address, texture_format,
tlut_format, width, height, false, {}, {}, mip_count);
}
TextureInfo::TextureInfo(u32 stage, std::span<const u8> data, std::span<const u8> tlut_data,
u32 address, TextureFormat texture_format, TLUTFormat tlut_format,
u32 width, u32 height, bool from_tmem, std::span<const u8> tmem_odd,
std::span<const u8> tmem_even, std::optional<u32> mip_count)
: m_ptr(data.data()), m_tlut_ptr(tlut_data.data()), m_address(address), m_from_tmem(from_tmem),
m_tmem_odd(tmem_odd.data()), m_texture_format(texture_format), m_tlut_format(tlut_format),
m_raw_width(width), m_raw_height(height), m_stage(stage)
{
const bool is_palette_texture = IsColorIndexed(m_texture_format);
if (is_palette_texture)
m_palette_size = TexDecoder_GetPaletteSize(m_texture_format);
// TexelSizeInNibbles(format) * width * height / 16;
m_block_width = TexDecoder_GetBlockWidthInTexels(m_texture_format);
m_block_height = TexDecoder_GetBlockHeightInTexels(m_texture_format);
m_expanded_width = Common::AlignUp(m_raw_width, m_block_width);
m_expanded_height = Common::AlignUp(m_raw_height, m_block_height);
m_texture_size =
TexDecoder_GetTextureSizeInBytes(m_expanded_width, m_expanded_height, m_texture_format);
if (data.size() < m_texture_size)
{
ERROR_LOG_FMT(VIDEO, "Trying to use an invalid texture address {:#010x}", GetRawAddress());
m_data_valid = false;
}
else if (m_palette_size && tlut_data.size() < *m_palette_size)
{
ERROR_LOG_FMT(VIDEO, "Trying to use an invalid TLUT address {:#010x}", GetRawAddress());
m_data_valid = false;
}
else
{
m_data_valid = true;
}
if (mip_count)
{
m_mipmaps_enabled = true;
const u32 raw_mip_count = *mip_count;
// GPUs don't like when the specified mipmap count would require more than one 1x1-sized LOD in
// the mipmap chain
// e.g. 64x64 with 7 LODs would have the mipmap chain 64x64,32x32,16x16,8x8,4x4,2x2,1x1,0x0, so
// we limit the mipmap count to 6 there
const u32 limited_mip_count =
std::min<u32>(MathUtil::IntLog2(std::max(width, height)) + 1, raw_mip_count + 1) - 1;
// load mips
std::span<const u8> src_data = Common::SafeSubspan(data, GetTextureSize());
tmem_even = Common::SafeSubspan(tmem_even, GetTextureSize());
for (u32 i = 0; i < limited_mip_count; i++)
{
MipLevel mip_level(i + 1, *this, m_from_tmem, &src_data, &tmem_even, &tmem_odd);
if (!mip_level.IsDataValid())
{
ERROR_LOG_FMT(VIDEO, "Trying to use an invalid mipmap address {:#010x}", GetRawAddress());
break;
}
m_mip_levels.push_back(std::move(mip_level));
}
}
}
std::string TextureInfo::NameDetails::GetFullName() const
{
return fmt::format("{}_{}{}_{}", base_name, texture_name, tlut_name, format_name);
}
TextureInfo::NameDetails TextureInfo::CalculateTextureName() const
{
if (!IsDataValid())
return NameDetails{};
const u8* tlut = m_tlut_ptr;
size_t tlut_size = m_palette_size ? *m_palette_size : 0;
// checking for min/max on paletted textures
u32 min = 0xffff;
u32 max = 0;
switch (tlut_size)
{
case 0:
break;
case 16 * 2:
for (size_t i = 0; i < m_texture_size; i++)
{
const u32 low_nibble = m_ptr[i] & 0xf;
const u32 high_nibble = m_ptr[i] >> 4;
min = std::min({min, low_nibble, high_nibble});
max = std::max({max, low_nibble, high_nibble});
}
break;
case 256 * 2:
for (size_t i = 0; i < m_texture_size; i++)
{
const u32 texture_byte = m_ptr[i];
min = std::min(min, texture_byte);
max = std::max(max, texture_byte);
}
break;
case 16384 * 2:
for (size_t i = 0; i < m_texture_size; i += sizeof(u16))
{
const u32 texture_halfword = Common::swap16(m_ptr[i]) & 0x3fff;
min = std::min(min, texture_halfword);
max = std::max(max, texture_halfword);
}
break;
}
if (tlut_size > 0)
{
tlut_size = 2 * (max + 1 - min);
tlut += 2 * min;
}
DEBUG_ASSERT(tlut_size <= m_palette_size.value_or(0));
const u64 tex_hash = XXH64(m_ptr, m_texture_size, 0);
const u64 tlut_hash = tlut_size ? XXH64(tlut, tlut_size, 0) : 0;
return {.base_name = fmt::format("{}{}x{}{}", format_prefix, m_raw_width, m_raw_height,
m_mipmaps_enabled ? "_m" : ""),
.texture_name = fmt::format("{:016x}", tex_hash),
.tlut_name = tlut_size ? fmt::format("_{:016x}", tlut_hash) : "",
.format_name = fmt::to_string(static_cast<int>(m_texture_format))};
}
bool TextureInfo::IsDataValid() const
{
return m_data_valid;
}
const u8* TextureInfo::GetData() const
{
return m_ptr;
}
const u8* TextureInfo::GetTlutAddress() const
{
return m_tlut_ptr;
}
u32 TextureInfo::GetRawAddress() const
{
return m_address;
}
bool TextureInfo::IsFromTmem() const
{
return m_from_tmem;
}
const u8* TextureInfo::GetTmemOddAddress() const
{
return m_tmem_odd;
}
TextureFormat TextureInfo::GetTextureFormat() const
{
return m_texture_format;
}
TLUTFormat TextureInfo::GetTlutFormat() const
{
return m_tlut_format;
}
std::optional<u32> TextureInfo::GetPaletteSize() const
{
return m_palette_size;
}
u32 TextureInfo::GetTextureSize() const
{
return m_texture_size;
}
u32 TextureInfo::GetBlockWidth() const
{
return m_block_width;
}
u32 TextureInfo::GetBlockHeight() const
{
return m_block_height;
}
u32 TextureInfo::GetExpandedWidth() const
{
return m_expanded_width;
}
u32 TextureInfo::GetExpandedHeight() const
{
return m_expanded_height;
}
u32 TextureInfo::GetRawWidth() const
{
return m_raw_width;
}
u32 TextureInfo::GetRawHeight() const
{
return m_raw_height;
}
u32 TextureInfo::GetStage() const
{
return m_stage;
}
bool TextureInfo::HasMipMaps() const
{
return !m_mip_levels.empty();
}
u32 TextureInfo::GetLevelCount() const
{
return static_cast<u32>(m_mip_levels.size()) + 1;
}
const TextureInfo::MipLevel* TextureInfo::GetMipMapLevel(u32 level) const
{
if (level < m_mip_levels.size())
return &m_mip_levels[level];
return nullptr;
}
TextureInfo::MipLevel::MipLevel(u32 level, const TextureInfo& parent, bool from_tmem,
std::span<const u8>* src_data, std::span<const u8>* tmem_even,
std::span<const u8>* tmem_odd)
{
m_raw_width = std::max(parent.GetRawWidth() >> level, 1u);
m_raw_height = std::max(parent.GetRawHeight() >> level, 1u);
m_expanded_width = Common::AlignUp(m_raw_width, parent.GetBlockWidth());
m_expanded_height = Common::AlignUp(m_raw_height, parent.GetBlockHeight());
m_texture_size = TexDecoder_GetTextureSizeInBytes(m_expanded_width, m_expanded_height,
parent.GetTextureFormat());
std::span<const u8>* data = from_tmem ? ((level % 2) ? tmem_odd : tmem_even) : src_data;
m_ptr = data->data();
m_data_valid = data->size() >= m_texture_size;
*data = Common::SafeSubspan(*data, m_texture_size);
}
u32 TextureInfo::GetFullLevelSize() const
{
u32 all_mips_size = 0;
for (const auto& mip_map : m_mip_levels)
{
all_mips_size += mip_map.GetTextureSize();
}
return m_texture_size + all_mips_size;
}
bool TextureInfo::MipLevel::IsDataValid() const
{
return m_data_valid;
}
const u8* TextureInfo::MipLevel::GetData() const
{
return m_ptr;
}
u32 TextureInfo::MipLevel::GetTextureSize() const
{
return m_texture_size;
}
u32 TextureInfo::MipLevel::GetExpandedWidth() const
{
return m_expanded_width;
}
u32 TextureInfo::MipLevel::GetExpandedHeight() const
{
return m_expanded_height;
}
u32 TextureInfo::MipLevel::GetRawWidth() const
{
return m_raw_width;
}
u32 TextureInfo::MipLevel::GetRawHeight() const
{
return m_raw_height;
}
|