summaryrefslogtreecommitdiff
path: root/Source/DSPSpy/main_spy.cpp
blob: d61258405c94cfaf3e5c7005e1dd6307e8fd44f7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
// Copyright (C) 2003-2009 Dolphin Project.

// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License 2.0 for more details.

// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/

// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/

// This is a test program for running code on the Wii DSP, with full control over input
// and automatic compare with output. VERY useful for figuring out what those little
// ops actually do.
// It's very unpolished though
// Use Dolphin's dsptool to generate a new dsp_code.h.
// Originally written by duddie and modified by FIRES. Then further modified by ector.

#include <gccore.h>
#include <malloc.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <network.h>
#include <ogcsys.h>
#include <time.h>
#include <fat.h>
#include <fcntl.h>

#include <ogc/color.h>
#include <ogc/consol.h>

#ifdef HW_RVL
#include <wiiuse/wpad.h>
#endif

#include "ConsoleHelper.h"

// Pull in some constants etc from DSPCore.
#include "../Core/DSPCore/Src/gdsp_registers.h"

// This is where the DSP binary is.
#include "dsp_code.h"
#include "mem_dump.h"

// Communication with the real DSP and with the DSP emulator.
#include "dsp_interface.h"
#include "real_dsp.h"
// #include "virtual_dsp.h"

// Used for communications with the DSP, such as dumping registers etc.
u16 dspbuffer[16 * 1024] __attribute__ ((aligned (0x4000))); 

static void *xfb = NULL;
void (*reboot)() = (void(*)())0x80001800;
GXRModeObj *rmode;

static vu16* const _dspReg = (u16*)0xCC005000;

u16 *dspbufP;
u16 *dspbufC;
u32 *dspbufU;

u16 dspreg_in[32] = {
	0x0410, 0x0510, 0x0610, 0x0710, 0x0810, 0x0910, 0x0a10, 0x0b10, 
	0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x0855, 0x0966, 0x0a77, 0x0b88,
	0x0014, 0xfff5, 0x00ff, 0x2200, 0x0000, 0x0000, 0x0000, 0x0000,
	0x0003, 0x0004, 0x8000, 0x000C, 0x0007, 0x0008, 0x0009, 0x000a,
}; ///            ax_h_1   ax_h_1

/* ttt ?

u16 dspreg_in[32] = {
0x0e4c, 0x03c0, 0x0bd9, 0x06a3, 0x0c06, 0x0240, 0x0010, 0x0ecc, 
0x0000, 0x0000, 0x0000, 0x0000, 0x0322, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x00ff, 0x1b41, 0x0000, 0x0040, 0x00ff, 0x0000,
0x1000, 0x96cc, 0x0000, 0x0000, 0x3fc0, 0x96cc, 0x0000, 0x0000,
}; */

// if i set bit 0x4000 of SR my tests crashes :(               

/*
// zelda 0x00da
u16 dspreg_in[32] = {
0x0a50, 0x0ca2, 0x04f8, 0x0ab0, 0x8039, 0x0000, 0x0000, 0x0000, 
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x03d1, 0x0000, 0x0418, 0x0002,     // r08 must have a value ... no idea why (ector: it's the looped addressing regs)
0x0000, 0x0000, 0x00ff, 0x1804, 0xdb70, 0x4ddb, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0xde6d, 0x0000, 0x0000, 0x0000, 0x004e,
};*/ 

u16 dspreg_out[1000][32];

u32 padding[1024];

// UI (interactive register editing)
u32 ui_mode;

enum {
	UIM_SEL	= 1,
	UIM_EDIT_REG = 2,
	UIM_EDIT_BIN = 4,
};

// Currently selected register.
s32 cursor_reg = 0;
// Currently selected digit.
s32 small_cursor_x;
// Value currently being edited.
u16 *reg_value;  

char last_message[20] = "OK";

RealDSP real_dsp;

// Currently running microcode
int curUcode = 0, runningUcode = 1;

int dsp_steps = 0;

// When comparing regs, ignore the loop stack registers.
bool regs_equal(int reg, u16 value1, u16 value2) {
	if (reg >= DSP_REG_ST0 && reg <= DSP_REG_ST3)
		return true;
	else
		return value1 == value2;
}

void print_reg_block(int x, int y, int sel, const u16 *regs, const u16 *compare_regs)
{
	for (int j = 0; j < 4 ; j++)
	{
		for (int i = 0; i < 8 ; i++)
		{
			// Do not even display the loop stack registers.
			const int reg = j * 8 + i;
			CON_SetColor(sel == reg ? CON_BRIGHT_YELLOW : CON_GREEN);
			CON_Printf(x + j * 8, i + y, "%02x ", reg);
			if (j != 1 || i < 4)
			{
				u8 color1 = regs_equal(reg, regs[reg], compare_regs[reg]) ? CON_BRIGHT_WHITE : CON_BRIGHT_RED;
				for (int k = 0; k < 4; k++)
				{
					if (sel == reg && k == small_cursor_x && ui_mode == UIM_EDIT_REG)
						CON_SetColor(CON_BRIGHT_CYAN);
					else
						CON_SetColor(color1);
					CON_Printf(x + 3 + j * 8 + k, i + y, "%01x", (regs[reg] >> ((3 - k) * 4)) & 0xf);
				}
			}
		}
	}
	CON_SetColor(CON_WHITE);

	CON_Printf(x+2, y+9, "ACC0: %02x %04x %04x", regs[DSP_REG_ACH0]&0xff, regs[DSP_REG_ACM0], regs[DSP_REG_ACL0]);
	CON_Printf(x+2, y+10, "ACC1: %02x %04x %04x", regs[DSP_REG_ACH1]&0xff, regs[DSP_REG_ACM1], regs[DSP_REG_ACL1]);
	CON_Printf(x+2, y+11, "AX0: %04x %04x", regs[DSP_REG_AXH0], regs[DSP_REG_AXL0]);
	CON_Printf(x+2, y+12, "AX1: %04x %04x", regs[DSP_REG_AXH1], regs[DSP_REG_AXL1]);
}

void print_regs(int _step, int _dsp_steps)
{
	const u16 *regs = _step == 0 ? dspreg_in : dspreg_out[_step - 1];
	const u16 *regs2 = dspreg_out[_step];

	print_reg_block(0, 2, _step == 0 ? cursor_reg : -1, regs, regs2);
	print_reg_block(33, 2, -1, regs2, regs);

	CON_SetColor(CON_WHITE);
	CON_Printf(33, 17, "%i / %i      ", _step + 1, _dsp_steps);

	return;

	static int count = 0;
	int x = 0, y = 16;
	if (count > 2)
		CON_Clear();
	count = 0;
	CON_SetColor(CON_WHITE);
	for (int i = 0x0; i < 0xf70 ; i++)
	{
		if (dspbufC[i] != mem_dump[i])
		{
			CON_Printf(x, y, "%04x=%04x", i, dspbufC[i]);
			count++;
			x += 10;
			if (x >= 60) {
				x = 0;
				y++;
			}
		}
	}
	CON_Printf(4, 25, "%08x", count);
}

void ui_pad_sel(void)
{
#ifdef HW_RVL
	if (WPAD_ButtonsDown(0) & WPAD_BUTTON_RIGHT)
		cursor_reg += 8;
	if (WPAD_ButtonsDown(0) & WPAD_BUTTON_LEFT)
		cursor_reg -= 8;
	if (WPAD_ButtonsDown(0) & WPAD_BUTTON_UP)
		cursor_reg--;
	if (WPAD_ButtonsDown(0) & WPAD_BUTTON_DOWN)
		cursor_reg++;
	cursor_reg &= 0x1f;
	if (WPAD_ButtonsDown(0) & WPAD_BUTTON_A)
	{
		ui_mode = UIM_EDIT_REG;
		reg_value = &dspreg_in[cursor_reg];
	}
#else
	if (PAD_ButtonsDown(0) & PAD_BUTTON_RIGHT)
		cursor_reg += 8;
	if (PAD_ButtonsDown(0) & PAD_BUTTON_LEFT)
		cursor_reg -= 8;
	if (PAD_ButtonsDown(0) & PAD_BUTTON_UP)
		cursor_reg--;
	if (PAD_ButtonsDown(0) & PAD_BUTTON_DOWN)
		cursor_reg++;
	cursor_reg &= 0x1f;
	if (PAD_ButtonsDown(0) & PAD_BUTTON_A)
	{
		ui_mode = UIM_EDIT_REG;
		reg_value = &dspreg_in[cursor_reg];
	}
#endif
}

void ui_pad_edit_reg(void)
{
#ifdef HW_RVL
	if (WPAD_ButtonsDown(0) & WPAD_BUTTON_RIGHT)
		small_cursor_x++;
	if (WPAD_ButtonsDown(0) & WPAD_BUTTON_LEFT)
		small_cursor_x--;
	small_cursor_x &= 0x3;

	if (WPAD_ButtonsDown(0) & WPAD_BUTTON_UP)
		*reg_value += 0x1 << (4 * (3 - small_cursor_x));
	if (WPAD_ButtonsDown(0) & WPAD_BUTTON_DOWN)
		*reg_value -= 0x1 << (4 * (3 - small_cursor_x));
	if (WPAD_ButtonsDown(0) & WPAD_BUTTON_A)
		ui_mode = UIM_SEL;
	if (WPAD_ButtonsDown(0) & WPAD_BUTTON_1)
		*reg_value = 0;
	if (WPAD_ButtonsDown(0) & WPAD_BUTTON_2)
		*reg_value = 0xffff;
#else
	if (PAD_ButtonsDown(0) & PAD_BUTTON_RIGHT)
		small_cursor_x++;
	if (PAD_ButtonsDown(0) & PAD_BUTTON_LEFT)
		small_cursor_x--;
	small_cursor_x &= 0x3;

	if (PAD_ButtonsDown(0) & PAD_BUTTON_UP)
		*reg_value += 0x1 << (4 * (3 - small_cursor_x));
	if (PAD_ButtonsDown(0) & PAD_BUTTON_DOWN)
		*reg_value -= 0x1 << (4 * (3 - small_cursor_x));
	if (PAD_ButtonsDown(0) & PAD_BUTTON_A)
		ui_mode = UIM_SEL;
	if (PAD_ButtonsDown(0) & PAD_BUTTON_X)
		*reg_value = 0;
	if (PAD_ButtonsDown(0) & PAD_BUTTON_Y)
		*reg_value = 0xffff;
#endif
}

void handle_dsp_mail(void)
{
	// Should put a loop around this too.
	if (DSP_CheckMailFrom())
	{
		u32 mail = DSP_ReadMailFrom();

		if (mail == 0x8071feed)
		{
			// DSP ready for task. Let's send one.
			// First, prepare data.
			for (int n = 0 ; n < 32 ; n++)
				dspbufC[0x00 + n] = dspreg_in[n];
			DCFlushRange(dspbufC, 0x2000);
			// Then send the code.
			DCFlushRange((void *)dsp_code[curUcode], 0x2000);
			real_dsp.SendTask((void *)MEM_VIRTUAL_TO_PHYSICAL(dsp_code[curUcode]), 
				0, 4000, 0x10);

			runningUcode = curUcode + 1;
		}
		else if (mail == 0x8888dead)
		{
			u16* tmpBuf = (u16 *)MEM_VIRTUAL_TO_PHYSICAL(mem_dump);

			while (DSP_CheckMailTo());
			DSP_SendMailTo((u32)tmpBuf);
			while (DSP_CheckMailTo());
		}			
		else if (mail == 0x8888beef)
		{
			while (DSP_CheckMailTo());
			DSP_SendMailTo((u32)dspbufP);
			while (DSP_CheckMailTo());
		}
		else if (mail == 0x8888feeb)
		{
			// We got a stepful of registers.
			DCInvalidateRange(dspbufC, 0x2000);
			for (int i = 0 ; i < 32 ; i++)
				dspreg_out[dsp_steps][i] = dspbufC[0xf80 + i];

			dsp_steps++;

			while (DSP_CheckMailTo());
			DSP_SendMailTo(0x8000DEAD);
			while (DSP_CheckMailTo());
		}

		CON_Printf(2, 1, "UCode: %d/%d %s, Last mail: %08x", runningUcode, NUM_UCODES, UCODE_NAMES[runningUcode - 1], mail);
	}
}

void dump_all_ucodes(void)
{
	char filename[260] = {0};
	for(int i = 0; i < NUM_UCODES; i++)
	{
		// First, change the microcode
		dsp_steps = 0;
		curUcode = i;
		runningUcode = 0;

		DCInvalidateRange(dspbufC, 0x2000);
		DCFlushRange(dspbufC, 0x2000);

		real_dsp.Reset();
		VIDEO_WaitVSync();

		while(runningUcode != (curUcode + 1)) {
			handle_dsp_mail();
                        VIDEO_WaitVSync();
                }

		// Then write microcode dump to file
		sprintf(filename, "sd:/dsp_dump%d.bin", i + 1);
		FILE *f = fopen(filename, "wb");
		if (f) 
		{
			// First write initial regs
			fwrite(dspreg_in, 1, 32 * 2, f);

			// Then write all the dumps.
			fwrite(dspreg_out, 1, dsp_steps * 32 * 2, f);
			fclose(f);
			strcpy(last_message, "Dump Successful.");
		}
		else
		{
			strcpy(last_message, "SD Write Error");
			break;
		}
	}
}

// Shove common, un-dsp-ish init things here
void InitGeneral()
{
	// Initialise the video system
	VIDEO_Init();

	// This function initialises the attached controllers
	PAD_Init();
#ifdef HW_RVL
	WPAD_Init();
#endif

	// Obtain the preferred video mode from the system
	// This will correspond to the settings in the Wii menu
	rmode = VIDEO_GetPreferredMode(NULL);

	// Allocate memory for the display in the uncached region
	xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode));

	// Set up the video registers with the chosen mode
	VIDEO_Configure(rmode);
	// Tell the video hardware where our display memory is
	VIDEO_SetNextFramebuffer(xfb);
	// Make the display visible
	VIDEO_SetBlack(FALSE);
	// Flush the video register changes to the hardware
	VIDEO_Flush();
	// Wait for Video setup to complete
	VIDEO_WaitVSync();
	if (rmode->viTVMode & VI_NON_INTERLACE)
		VIDEO_WaitVSync();

	// Initialise the console, required for printf
	CON_Init(xfb, 20, 64, rmode->fbWidth, rmode->xfbHeight, rmode->fbWidth * VI_DISPLAY_PIX_SZ);

	// Initialize FAT so we can write to SD.
	fatInit(8, false);
}

int main()
{
	InitGeneral();

	ui_mode = UIM_SEL;

	dspbufP = (u16 *)MEM_VIRTUAL_TO_PHYSICAL(dspbuffer);
	dspbufC = dspbuffer;
	dspbufU = (u32 *)(MEM_K0_TO_K1(dspbuffer));

	DCInvalidateRange(dspbuffer, 0x2000);
	for (int j = 0; j < 0x800; j++)
		dspbufU[j] = 0xffffffff;

	// Initialize DSP.
	real_dsp.Init();


	int show_step = 0;
	while (true)
	{
		handle_dsp_mail();

		VIDEO_WaitVSync();

		PAD_ScanPads();
		if (PAD_ButtonsDown(0) & PAD_BUTTON_START)
			exit(0);
#ifdef HW_RVL
		WPAD_ScanPads();
		if (WPAD_ButtonsDown(0) & WPAD_BUTTON_HOME)
			exit(0);

		CON_Printf(2, 18, "Controls:");
		CON_Printf(4, 19, "+/- to move");
		CON_Printf(4, 20, "A to edit register, B to start over");
		CON_Printf(4, 21, "1 to move to next microcode");
		CON_Printf(4, 22, "2 to dump all microcode results to SD");
		CON_Printf(4, 23, "Home to exit");
#else
		CON_Printf(2, 18, "Controls:");
		CON_Printf(4, 19, "L/R to move");
		CON_Printf(4, 21, "A to edit register, B to start over");
		CON_Printf(4, 20, "Z to move to next microcode");
		CON_Printf(4, 22, "Start to exit");
#endif

		print_regs(show_step, dsp_steps);

		CON_Printf(4, 24, last_message);

		switch (ui_mode)
		{
		case UIM_SEL:
			ui_pad_sel();
			break;
		case UIM_EDIT_REG:
			ui_pad_edit_reg();
			break;
		case UIM_EDIT_BIN:
			// ui_pad_edit_bin();
			break;
		default:
			break;
		}
		DCFlushRange(xfb, 0x200000);

#ifdef HW_RVL
		if ((WPAD_ButtonsDown(0) & WPAD_BUTTON_1) || (PAD_ButtonsDown(0) & PAD_TRIGGER_Z))
#else
		if (PAD_ButtonsDown(0) & PAD_TRIGGER_Z)
#endif
		{
			curUcode++;
			if(curUcode == NUM_UCODES)
				curUcode = 0;

			// Reset step counters since we're in a new ucode.
			show_step = 0;
			dsp_steps = 0;

			DCInvalidateRange(dspbufC, 0x2000);
			for (int n = 0 ; n < 0x2000 ; n++)
			{
				//	dspbufU[n/2] = 0; dspbufC[n] = 0;
			}
			DCFlushRange(dspbufC, 0x2000);

			// Reset the DSP.
			real_dsp.Reset();
			strcpy(last_message, "OK");

			// Waiting for video to synchronize (enough time to set our new microcode)
			VIDEO_WaitVSync();
		}

		// Use B to start over.
#ifdef HW_RVL
		if ((WPAD_ButtonsDown(0) & WPAD_BUTTON_B) || (PAD_ButtonsDown(0) & PAD_BUTTON_B))
#else
		if (PAD_ButtonsDown(0) & PAD_BUTTON_B)
#endif
		{
			dsp_steps = 0;  // Let's not add the new steps after the original ones. That was just annoying.

			DCInvalidateRange(dspbufC, 0x2000);
			DCFlushRange(dspbufC, 0x2000);

			// Reset the DSP.
			real_dsp.Reset();
			strcpy(last_message, "OK");
		}

		// Navigate between results using + and - buttons.
#ifdef HW_RVL
		if ((WPAD_ButtonsDown(0) & WPAD_BUTTON_PLUS) || (PAD_ButtonsDown(0) & PAD_TRIGGER_R))
#else
		if (PAD_ButtonsDown(0) & PAD_TRIGGER_R)
#endif
		{
			show_step++;
			if (show_step >= dsp_steps) 
				show_step = 0;
			strcpy(last_message, "OK");
		}
#ifdef HW_RVL
		if ((WPAD_ButtonsDown(0) & WPAD_BUTTON_MINUS) || (PAD_ButtonsDown(0) & PAD_TRIGGER_L))
#else
		if (PAD_ButtonsDown(0) & PAD_TRIGGER_L)
#endif
		{
			show_step--;
			if (show_step < 0) 
				show_step = dsp_steps - 1;
			strcpy(last_message, "OK");
		}

#ifdef HW_RVL
		// Probably could offer to save to sd gecko or something on gc...
		// The future is web-based reporting ;)
		if (WPAD_ButtonsDown(0) & WPAD_BUTTON_2)
		{
			dump_all_ucodes();
		}
#endif
	}

	// Reset the DSP
	real_dsp.Reset();

	// Reboot back to Homebrew Channel or whatever started this binary.
	reboot();

	// Will never reach here, but just to be sure..
	exit(0);
	return 0;
}