summaryrefslogtreecommitdiff
path: root/Source/Plugins/Plugin_VideoOGL/Src/GLUtil.cpp
blob: 3259ad6ad2cca7b53c907d8c742bf6b00571603d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
// Copyright (C) 2003 Dolphin Project.

// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License 2.0 for more details.

// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/

// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/

#include "Globals.h"
#include "VideoConfig.h"
#include "IniFile.h"
#include "svnrev.h"
#include "Setup.h"

#include "Render.h"

#if defined(_WIN32)
#include "OS/Win32.h"
#else
struct RECT
{
	int left, top;
	int right, bottom;
};
#endif

#include "GLUtil.h"

// Handles OpenGL and the window

// Window dimensions.
static int s_backbuffer_width;
static int s_backbuffer_height;

#ifndef _WIN32
GLWindow GLWin;
#endif

#if defined(_WIN32)
static HDC hDC = NULL;       // Private GDI Device Context
static HGLRC hRC = NULL;       // Permanent Rendering Context
extern HINSTANCE g_hInstance;
#endif

void OpenGL_SwapBuffers()
{
#if defined(USE_WX) && USE_WX
	GLWin.glCanvas->SwapBuffers();
#elif defined(HAVE_COCOA) && HAVE_COCOA
	cocoaGLSwap(GLWin.cocoaCtx,GLWin.cocoaWin);
#elif defined(_WIN32)
	SwapBuffers(hDC);
#elif defined(HAVE_X11) && HAVE_X11
	glXSwapBuffers(GLWin.dpy, GLWin.win);
#endif
}

u32 OpenGL_GetBackbufferWidth() 
{
	return s_backbuffer_width;
}

u32 OpenGL_GetBackbufferHeight() 
{
	return s_backbuffer_height;
}

void OpenGL_SetWindowText(const char *text)
{
#if defined(USE_WX) && USE_WX
	GLWin.frame->SetTitle(wxString::FromAscii(text));
#elif defined(HAVE_COCOA) && HAVE_COCOA
	cocoaGLSetTitle(GLWin.cocoaWin, text);
#elif defined(_WIN32)
	// TODO convert text to unicode and change SetWindowTextA to SetWindowText
	SetWindowTextA(EmuWindow::GetWnd(), text);
#elif defined(HAVE_X11) && HAVE_X11 // GLX
	// Tell X to ask the window manager to set the window title. (X
	// itself doesn't provide window title functionality.)
	XStoreName(GLWin.dpy, GLWin.win, text);
#endif
}

// Draw messages on top of the screen
unsigned int Callback_PeekMessages()
{
#ifdef _WIN32
	// TODO: peekmessage
	MSG msg;
	while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
	{
		if (msg.message == WM_QUIT)
			return FALSE;
		TranslateMessage(&msg);
		DispatchMessage(&msg);
	}
	return TRUE;
#else
	return FALSE;
#endif
}

// Show the current FPS
void UpdateFPSDisplay(const char *text)
{
	char temp[512];
	sprintf(temp, "%s: GL: %s", SVN_REV_STR, text);
	OpenGL_SetWindowText(temp);
}

#if defined(HAVE_X11) && HAVE_X11
THREAD_RETURN XEventThread(void *pArg);

void X11_EWMH_Fullscreen(int action)
{
	_assert_(action == _NET_WM_STATE_REMOVE || action == _NET_WM_STATE_ADD
			|| action == _NET_WM_STATE_TOGGLE);

	// Init X event structure for _NET_WM_STATE_FULLSCREEN client message
	XEvent event;
	event.xclient.type = ClientMessage;
	event.xclient.message_type = XInternAtom(GLWin.dpy, "_NET_WM_STATE", False);
	event.xclient.window = GLWin.win;
	event.xclient.format = 32;
	event.xclient.data.l[0] = action;
	event.xclient.data.l[1] = XInternAtom(GLWin.dpy, "_NET_WM_STATE_FULLSCREEN", False);

	// Send the event
	if (!XSendEvent(GLWin.dpy, DefaultRootWindow(GLWin.dpy), False,
				SubstructureRedirectMask | SubstructureNotifyMask, &event))
		ERROR_LOG(VIDEO, "Failed to switch fullscreen/windowed mode.\n");
}

void CreateXWindow (void)
{
	Atom wmProtocols[3];
	Window parent;

#if defined(HAVE_GTK2) && HAVE_GTK2 && defined(wxGTK)
	wxMutexGuiEnter();
#endif
#if defined(HAVE_XRANDR) && HAVE_XRANDR
	if (GLWin.fs && !GLWin.renderToMain)
		XRRSetScreenConfig(GLWin.dpy, GLWin.screenConfig, RootWindow(GLWin.dpy, GLWin.screen),
				GLWin.fullSize, GLWin.screenRotation, CurrentTime);
#endif
#if defined(HAVE_GTK2) && HAVE_GTK2 && defined(wxGTK)
	if (GLWin.renderToMain)
	{
		GLWin.panel->GetSize((int *)&GLWin.width, (int *)&GLWin.height);
		GLWin.panel->GetPosition(&GLWin.x, &GLWin.y);
		parent = GDK_WINDOW_XID(GTK_WIDGET(GLWin.panel->GetHandle())->window);
		GLWin.panel->SetFocus();
	}
	else
#endif
	{
		GLWin.x = 0;
		GLWin.y = 0;
		GLWin.width = GLWin.winWidth;
		GLWin.height = GLWin.winHeight;
		parent = RootWindow(GLWin.dpy, GLWin.vi->screen);
	}

	// Control window size and picture scaling
	s_backbuffer_width = GLWin.width;
	s_backbuffer_height = GLWin.height;

	// create the window
	GLWin.win = XCreateWindow(GLWin.dpy, parent,
			GLWin.x, GLWin.y, GLWin.width, GLWin.height, 0, GLWin.vi->depth, InputOutput, GLWin.vi->visual,
			CWBorderPixel | CWBackPixel | CWColormap | CWEventMask, &GLWin.attr);
	wmProtocols[0] = XInternAtom(GLWin.dpy, "WM_DELETE_WINDOW", True);
	wmProtocols[1] = XInternAtom(GLWin.dpy, "_NET_WM_STATE", False);
	wmProtocols[2] = XInternAtom(GLWin.dpy, "_NET_WM_STATE_FULLSCREEN", False);
	XSetWMProtocols(GLWin.dpy, GLWin.win, wmProtocols, 3);
	XSetStandardProperties(GLWin.dpy, GLWin.win, "GPU", "GPU", None, NULL, 0, NULL);
	XMapRaised(GLWin.dpy, GLWin.win);
	XSync(GLWin.dpy, True);
#if defined(HAVE_GTK2) && HAVE_GTK2 && defined(wxGTK)
	wxMutexGuiLeave();
#endif

	if (g_Config.bHideCursor)
	{
		// make a blank cursor
		Pixmap Blank;
		XColor DummyColor;
		char ZeroData[1] = {0};
		Blank = XCreateBitmapFromData (GLWin.dpy, GLWin.win, ZeroData, 1, 1);
		GLWin.blankCursor = XCreatePixmapCursor(GLWin.dpy, Blank, Blank, &DummyColor, &DummyColor, 0, 0);
		XFreePixmap (GLWin.dpy, Blank);
	}

	GLWin.xEventThread = new Common::Thread(XEventThread, NULL);
}

void DestroyXWindow(void)
{
	if( GLWin.ctx )
	{
		if( !glXMakeCurrent(GLWin.dpy, None, NULL))
		{
			printf("Could not release drawing context.\n");
		}
	}
	/* switch back to original desktop resolution if we were in fullscreen */
	if( GLWin.fs )
	{
#if defined(HAVE_XRANDR) && HAVE_XRANDR
		XRRSetScreenConfig(GLWin.dpy, GLWin.screenConfig, RootWindow(GLWin.dpy, GLWin.screen),
				GLWin.deskSize, GLWin.screenRotation, CurrentTime);
#if defined(HAVE_GTK2) && HAVE_GTK2 && defined(wxGTK)
		if (!GLWin.renderToMain)
#endif
			X11_EWMH_Fullscreen(_NET_WM_STATE_REMOVE); 
#endif
	}
	XUndefineCursor(GLWin.dpy, GLWin.win);
	XUnmapWindow(GLWin.dpy, GLWin.win);
	GLWin.win = 0;
}

void ToggleFullscreenMode (void)
{
	GLWin.fs = !GLWin.fs;
#if defined(HAVE_XRANDR) && HAVE_XRANDR
	if (GLWin.fs)
		XRRSetScreenConfig(GLWin.dpy, GLWin.screenConfig, RootWindow(GLWin.dpy, GLWin.screen),
				GLWin.fullSize, GLWin.screenRotation, CurrentTime);
	else
		XRRSetScreenConfig(GLWin.dpy, GLWin.screenConfig, RootWindow(GLWin.dpy, GLWin.screen),
				GLWin.deskSize, GLWin.screenRotation, CurrentTime);
#endif
#if defined(HAVE_GTK2) && HAVE_GTK2 && defined(wxGTK)
	if (!GLWin.renderToMain)
#endif
	{
		X11_EWMH_Fullscreen(_NET_WM_STATE_TOGGLE); 
		XRaiseWindow(GLWin.dpy, GLWin.win);
		XSetInputFocus(GLWin.dpy, GLWin.win, RevertToPointerRoot, CurrentTime);
	}
	XSync(GLWin.dpy, False);
}

THREAD_RETURN XEventThread(void *pArg)
{
	bool bPaused = False;
	while (GLWin.win)
	{
		XEvent event;
		KeySym key;
		for (int num_events = XPending(GLWin.dpy); num_events > 0; num_events--) {
			XNextEvent(GLWin.dpy, &event);
			switch(event.type) {
				case KeyPress:
					key = XLookupKeysym((XKeyEvent*)&event, 0);
					switch (key)
					{
						case XK_F1: case XK_F2: case XK_F3: case XK_F4: case XK_F5: case XK_F6:
						case XK_F7: case XK_F8: case XK_F9: case XK_F11: case XK_F12:
							g_VideoInitialize.pKeyPress(key - 0xff4e,
									event.xkey.state & ShiftMask,
									event.xkey.state & ControlMask);
							break;
						case XK_Escape:
							if (GLWin.fs && !bPaused)
							{
								printf("toggling fullscreen\n");
								ToggleFullscreenMode();
							}
							g_VideoInitialize.pKeyPress(0x1c, False, False);
							break;
						case XK_Return:
							if (event.xkey.state & Mod1Mask)
								ToggleFullscreenMode();
							break;
						case XK_3:
							OSDChoice = 1;
							// Toggle native resolution
							if (!(g_Config.bNativeResolution || g_Config.b2xResolution))
								g_Config.bNativeResolution = true;
							else if (g_Config.bNativeResolution && Renderer::AllowCustom())
							{ g_Config.bNativeResolution = false; if (Renderer::Allow2x()) {g_Config.b2xResolution = true;} }
							else if (Renderer::AllowCustom())
								g_Config.b2xResolution = false;
							break;
						case XK_4:
							OSDChoice = 2;
							// Toggle aspect ratio
							g_Config.iAspectRatio = (g_Config.iAspectRatio + 1) & 3;
							break;
						case XK_5:
							OSDChoice = 3;
							// Toggle EFB copy
							if (g_Config.bEFBCopyDisable || g_Config.bCopyEFBToTexture)
							{
								g_Config.bEFBCopyDisable = !g_Config.bEFBCopyDisable;
								g_Config.bCopyEFBToTexture = false;
							}
							else
							{
								g_Config.bCopyEFBToTexture = !g_Config.bCopyEFBToTexture;
							}
							break;
						case XK_6:
							OSDChoice = 4;
							g_Config.bDisableFog = !g_Config.bDisableFog;
							break;
						case XK_7:
							OSDChoice = 5;
							g_Config.bDisableLighting = !g_Config.bDisableLighting;
							break;
						default:
							break;
					}
					break;
				case FocusIn:
					if (g_Config.bHideCursor && !bPaused && !GLWin.renderToMain)
						XDefineCursor(GLWin.dpy, GLWin.win, GLWin.blankCursor);
					break;
				case FocusOut:
					if (g_Config.bHideCursor && !bPaused && !GLWin.renderToMain)
						XUndefineCursor(GLWin.dpy, GLWin.win);
					break;
				case ConfigureNotify:
					Window winDummy;
					unsigned int borderDummy;
					XGetGeometry(GLWin.dpy, GLWin.win, &winDummy, &GLWin.x, &GLWin.y,
							&GLWin.width, &GLWin.height, &borderDummy, &GLWin.depth);
					s_backbuffer_width = GLWin.width;
					s_backbuffer_height = GLWin.height;
					// Save windowed mode size for return from fullscreen
					if (!GLWin.fs)
					{
						GLWin.winWidth = GLWin.width;
						GLWin.winHeight = GLWin.height;
					}
					break;
				case ClientMessage:
					if ((ulong) event.xclient.data.l[0] == XInternAtom(GLWin.dpy, "WM_DELETE_WINDOW", False))
						g_VideoInitialize.pKeyPress(0x1b, False, False);
					if ((ulong) event.xclient.data.l[0] == XInternAtom(GLWin.dpy, "TOGGLE_FULLSCREEN", False))
						ToggleFullscreenMode();
					if (g_Config.bHideCursor && 
							(ulong) event.xclient.data.l[0] == XInternAtom(GLWin.dpy, "PAUSE", False))
					{
						bPaused = True;
						XUndefineCursor(GLWin.dpy, GLWin.win);
					}
					if (g_Config.bHideCursor && 
							(ulong) event.xclient.data.l[0] == XInternAtom(GLWin.dpy, "RESUME", False))
					{
						bPaused = False;
						XDefineCursor(GLWin.dpy, GLWin.win, GLWin.blankCursor);
					}
#if defined(HAVE_GTK2) && HAVE_GTK2 && defined(wxGTK)
					if (GLWin.renderToMain &&
							(ulong) event.xclient.data.l[0] == XInternAtom(GLWin.dpy, "RESIZE", False))
					{
						GLWin.panel->GetSize((int *)&GLWin.width, (int *)&GLWin.height);
						GLWin.panel->GetPosition(&GLWin.x, &GLWin.y);
						XMoveResizeWindow(GLWin.dpy, GLWin.win, GLWin.x, GLWin.y, GLWin.width, GLWin.height);
					}
					if (GLWin.renderToMain &&
							(ulong) event.xclient.data.l[0] == XInternAtom(GLWin.dpy, "FOCUSIN", False))
					{
						GLWin.panel->SetFocus();
						if (g_Config.bHideCursor)
							XDefineCursor(GLWin.dpy, GLWin.win, GLWin.blankCursor);
					}
					if (GLWin.renderToMain && g_Config.bHideCursor &&
							(ulong) event.xclient.data.l[0] == XInternAtom(GLWin.dpy, "FOCUSOUT", False))
						XUndefineCursor(GLWin.dpy, GLWin.win);
#endif
					break;
				default:
					break;
			}
		}
		Common::SleepCurrentThread(20);
	}
	return 0;
}
#endif

// Create rendering window.
//		Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight)
{
#if !defined(HAVE_X11) || !HAVE_X11
	// Check for fullscreen mode
	int _twidth,  _theight;
	if (g_Config.bFullscreen)
	{
		if (strlen(g_Config.cFSResolution) > 1)
		{
			sscanf(g_Config.cFSResolution, "%dx%d", &_twidth, &_theight);
		}
		else // No full screen reso set, fall back to default reso
		{
			_twidth = _iwidth;
			_theight = _iheight;
		}
	}
	else // Going Windowed
	{
		if (strlen(g_Config.cInternalRes) > 1)
		{
			sscanf(g_Config.cInternalRes, "%dx%d", &_twidth, &_theight);
		}
		else // No Window resolution set, fall back to default
		{
			_twidth = _iwidth;
			_theight = _iheight;
		}
	}

	// Control window size and picture scaling
	s_backbuffer_width = _twidth;
	s_backbuffer_height = _theight;
#endif

	g_VideoInitialize.pPeekMessages = &Callback_PeekMessages;
	g_VideoInitialize.pUpdateFPSDisplay = &UpdateFPSDisplay;

#if defined(USE_WX) && USE_WX
	int args[] = {WX_GL_RGBA, WX_GL_DOUBLEBUFFER, WX_GL_DEPTH_SIZE, 16, 0};

	wxSize size(_iwidth, _iheight);
	if (!g_Config.RenderToMainframe ||
			g_VideoInitialize.pWindowHandle == NULL) {
		GLWin.frame = new wxFrame((wxWindow *)NULL,
				-1, _("Dolphin"), wxPoint(50,50), size);
	} else {
		GLWin.frame = new wxFrame((wxWindow *)g_VideoInitialize.pWindowHandle,
				-1, _("Dolphin"), wxPoint(50,50), size);
	}

	GLWin.glCanvas = new wxGLCanvas(GLWin.frame, wxID_ANY, args,
			wxPoint(0,0), size, wxSUNKEN_BORDER);
	GLWin.glCtxt = new wxGLContext(GLWin.glCanvas);
	GLWin.frame->Show(TRUE);
	GLWin.glCanvas->Show(TRUE);

	GLWin.glCanvas->SetCurrent(*GLWin.glCtxt);

#elif defined(HAVE_COCOA) && HAVE_COCOA
	GLWin.width = s_backbuffer_width;
	GLWin.height = s_backbuffer_height;
	GLWin.cocoaWin = cocoaGLCreateWindow(GLWin.width, GLWin.height);
	GLWin.cocoaCtx = cocoaGLInit(g_Config.iMultisampleMode);

#elif defined(_WIN32)
	g_VideoInitialize.pWindowHandle = (void*)EmuWindow::Create((HWND)g_VideoInitialize.pWindowHandle, g_hInstance, _T("Please wait..."));
	if (g_VideoInitialize.pWindowHandle == NULL)
	{
		g_VideoInitialize.pSysMessage("failed to create window");
		return false;
	}

	if (g_Config.bFullscreen)
	{
		DEVMODE dmScreenSettings;
		memset(&dmScreenSettings,0,sizeof(dmScreenSettings));
		dmScreenSettings.dmSize			= sizeof(dmScreenSettings);
		dmScreenSettings.dmPelsWidth    = s_backbuffer_width;
		dmScreenSettings.dmPelsHeight   = s_backbuffer_height;
		dmScreenSettings.dmBitsPerPel   = 32;
		dmScreenSettings.dmFields = DM_BITSPERPEL|DM_PELSWIDTH|DM_PELSHEIGHT;

		// Try To Set Selected Mode And Get Results.  NOTE: CDS_FULLSCREEN Gets Rid Of Start Bar.
		if (ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
		{
			if (MessageBox(NULL, _T("The Requested Fullscreen Mode Is Not Supported By\nYour Video Card. Use Windowed Mode Instead?"), _T("NeHe GL"),MB_YESNO|MB_ICONEXCLAMATION)==IDYES)
				EmuWindow::ToggleFullscreen(EmuWindow::GetWnd());
			else
				return false;
		}
		else
		{
			// SetWindowPos to the upper-left corner of the screen
			SetWindowPos(EmuWindow::GetWnd(), HWND_TOP, 0, 0, _twidth, _theight, SWP_NOREPOSITION | SWP_NOZORDER);
		}
	}
	else
	{
		// Change to default resolution
		ChangeDisplaySettings(NULL, 0);
	}

	// Show the window
	EmuWindow::Show();

	PIXELFORMATDESCRIPTOR pfd =              // pfd Tells Windows How We Want Things To Be
	{
		sizeof(PIXELFORMATDESCRIPTOR),              // Size Of This Pixel Format Descriptor
		1,                                          // Version Number
		PFD_DRAW_TO_WINDOW |                        // Format Must Support Window
			PFD_SUPPORT_OPENGL |                        // Format Must Support OpenGL
			PFD_DOUBLEBUFFER,                           // Must Support Double Buffering
		PFD_TYPE_RGBA,                              // Request An RGBA Format
		32,                                         // Select Our Color Depth
		0, 0, 0, 0, 0, 0,                           // Color Bits Ignored
		0,                                          // 8bit Alpha Buffer
		0,                                          // Shift Bit Ignored
		0,                                          // No Accumulation Buffer
		0, 0, 0, 0,                                 // Accumulation Bits Ignored
		24,                                         // 24Bit Z-Buffer (Depth Buffer)  
		8,                                          // 8bit Stencil Buffer
		0,                                          // No Auxiliary Buffer
		PFD_MAIN_PLANE,                             // Main Drawing Layer
		0,                                          // Reserved
		0, 0, 0                                     // Layer Masks Ignored
	};

	GLuint      PixelFormat;            // Holds The Results After Searching For A Match

	if (!(hDC=GetDC(EmuWindow::GetWnd()))) {
		PanicAlert("(1) Can't create an OpenGL Device context. Fail.");
		return false;
	}
	if (!(PixelFormat = ChoosePixelFormat(hDC,&pfd))) {
		PanicAlert("(2) Can't find a suitable PixelFormat.");
		return false;
	}
	if (!SetPixelFormat(hDC, PixelFormat, &pfd)) {
		PanicAlert("(3) Can't set the PixelFormat.");
		return false;
	}
	if (!(hRC = wglCreateContext(hDC))) {
		PanicAlert("(4) Can't create an OpenGL rendering context.");
		return false;
	}
	// --------------------------------------

#elif defined(HAVE_X11) && HAVE_X11
	int glxMajorVersion, glxMinorVersion;
	int vidModeMajorVersion, vidModeMinorVersion;

	// attributes for a single buffered visual in RGBA format with at least
	// 8 bits per color and a 24 bit depth buffer
	int attrListSgl[] = {GLX_RGBA, GLX_RED_SIZE, 8,
		GLX_GREEN_SIZE, 8,
		GLX_BLUE_SIZE, 8,
		GLX_DEPTH_SIZE, 24,
		None};

	// attributes for a double buffered visual in RGBA format with at least
	// 8 bits per color and a 24 bit depth buffer
	int attrListDbl[] = {GLX_RGBA, GLX_DOUBLEBUFFER,
		GLX_RED_SIZE, 8,
		GLX_GREEN_SIZE, 8,
		GLX_BLUE_SIZE, 8,
		GLX_DEPTH_SIZE, 24,
		GLX_SAMPLE_BUFFERS_ARB, g_Config.iMultisampleMode, GLX_SAMPLES_ARB, 1, None };


	GLWin.dpy = XOpenDisplay(0);
#if defined(HAVE_GTK2) && HAVE_GTK2 && defined(wxGTK)
	GLWin.panel = (wxPanel *)g_VideoInitialize.pPanel;
#endif
	g_VideoInitialize.pWindowHandle = (Display *)GLWin.dpy;
	GLWin.screen = DefaultScreen(GLWin.dpy);

	// Fullscreen option.
	GLWin.fs = g_Config.bFullscreen; //Set to setting in Options
	// Render to main option.
#if defined(HAVE_GTK2) && HAVE_GTK2 && defined(wxGTK)
	GLWin.renderToMain = g_Config.RenderToMainframe;
#else
	GLWin.renderToMain = False;
#endif

	/* get an appropriate visual */
	GLWin.vi = glXChooseVisual(GLWin.dpy, GLWin.screen, attrListDbl);
	if (GLWin.vi == NULL) {
		GLWin.vi = glXChooseVisual(GLWin.dpy, GLWin.screen, attrListSgl);
		GLWin.doubleBuffered = False;
		ERROR_LOG(VIDEO, "Only Singlebuffered Visual!");
	}
	else {
		GLWin.doubleBuffered = True;
		NOTICE_LOG(VIDEO, "Got Doublebuffered Visual!");
	}

	glXQueryVersion(GLWin.dpy, &glxMajorVersion, &glxMinorVersion);
	NOTICE_LOG(VIDEO, "glX-Version %d.%d", glxMajorVersion, glxMinorVersion);
	// Create a GLX context.
	GLWin.ctx = glXCreateContext(GLWin.dpy, GLWin.vi, 0, GL_TRUE);
	if(!GLWin.ctx)
	{
		PanicAlert("Couldn't Create GLX context.Quit");
		exit(0); // TODO: Don't bring down entire Emu
	}
	// Create a color map and set the event masks
	GLWin.attr.colormap = XCreateColormap(GLWin.dpy,
			RootWindow(GLWin.dpy, GLWin.vi->screen), GLWin.vi->visual, AllocNone);
	GLWin.attr.event_mask = ExposureMask | KeyPressMask | KeyReleaseMask |
		StructureNotifyMask | ResizeRedirectMask;
	GLWin.attr.background_pixel = BlackPixel(GLWin.dpy, GLWin.screen);
	GLWin.attr.border_pixel = 0;
	XkbSetDetectableAutoRepeat(GLWin.dpy, True, NULL);

	// Get the resolution setings for both fullscreen and windowed modes
	if (strlen(g_Config.cFSResolution) > 1)
		sscanf(g_Config.cFSResolution, "%dx%d", &GLWin.fullWidth, &GLWin.fullHeight);
	else // No full screen reso set, fall back to desktop resolution
	{
		GLWin.fullWidth = DisplayWidth(GLWin.dpy, GLWin.screen);
		GLWin.fullHeight = DisplayHeight(GLWin.dpy, GLWin.screen);
	}
	if (strlen(g_Config.cInternalRes) > 1)
		sscanf(g_Config.cInternalRes, "%dx%d", &GLWin.winWidth, &GLWin.winHeight);
	else // No Window resolution set, fall back to default
	{
		GLWin.winWidth = _iwidth;
		GLWin.winHeight = _iheight;
	}

#if defined(HAVE_XRANDR) && HAVE_XRANDR
	XRRQueryVersion(GLWin.dpy, &vidModeMajorVersion, &vidModeMinorVersion);
	XRRScreenSize *sizes;
	int numSizes;

	NOTICE_LOG(VIDEO, "XRRExtension-Version %d.%d", vidModeMajorVersion, vidModeMinorVersion);

	GLWin.screenConfig = XRRGetScreenInfo(GLWin.dpy, RootWindow(GLWin.dpy, GLWin.screen));

	/* save desktop resolution */
	GLWin.deskSize = XRRConfigCurrentConfiguration(GLWin.screenConfig, &GLWin.screenRotation);
	/* Set the desktop resolution as the default */
	GLWin.fullSize = -1;

	/* Find the index of the fullscreen resolution from config */
	sizes = XRRConfigSizes(GLWin.screenConfig, &numSizes);
	if (numSizes > 0 && sizes != NULL) {
		for (int i = 0; i < numSizes; i++) {
			if ((sizes[i].width == GLWin.fullWidth) && (sizes[i].height == GLWin.fullHeight)) {
				GLWin.fullSize = i;
			}
		}
		NOTICE_LOG(VIDEO, "Fullscreen Resolution %dx%d", sizes[GLWin.fullSize].width, sizes[GLWin.fullSize].height);
	}
	else {
		ERROR_LOG(VIDEO, "Failed to obtain fullscreen sizes.\n"
				"Using current desktop resolution for fullscreen.\n");
		GLWin.fullWidth = DisplayWidth(GLWin.dpy, GLWin.screen);
		GLWin.fullHeight = DisplayHeight(GLWin.dpy, GLWin.screen);
	}
#else
	GLWin.fullWidth = DisplayWidth(GLWin.dpy, GLWin.screen);
	GLWin.fullHeight = DisplayHeight(GLWin.dpy, GLWin.screen);
#endif

#if defined(HAVE_GTK2) && HAVE_GTK2 && defined(wxGTK)
	if (GLWin.renderToMain)
		g_VideoInitialize.pKeyPress(0, False, False);
#endif

	CreateXWindow();
	g_VideoInitialize.pXWindow = (Window *) &GLWin.win;

#endif
	return true;
}

bool OpenGL_MakeCurrent()
{
#if defined(USE_WX) && USE_WX
	GLWin.glCanvas->SetCurrent(*GLWin.glCtxt);
#elif defined(HAVE_COCOA) && HAVE_COCOA
	cocoaGLMakeCurrent(GLWin.cocoaCtx,GLWin.cocoaWin);
#elif defined(_WIN32)
	if (!wglMakeCurrent(hDC,hRC)) {
		PanicAlert("(5) Can't Activate The GL Rendering Context.");
		return false;
	}
#elif defined(HAVE_X11) && HAVE_X11
	Window winDummy;
	unsigned int borderDummy;
	// connect the glx-context to the window
	glXMakeCurrent(GLWin.dpy, GLWin.win, GLWin.ctx);
	XGetGeometry(GLWin.dpy, GLWin.win, &winDummy, &GLWin.x, &GLWin.y,
			&GLWin.width, &GLWin.height, &borderDummy, &GLWin.depth);
	NOTICE_LOG(VIDEO, "GLWin Depth %d", GLWin.depth)
		if (glXIsDirect(GLWin.dpy, GLWin.ctx)) {
			NOTICE_LOG(VIDEO, "detected direct rendering");
		} else {
			ERROR_LOG(VIDEO, "no Direct Rendering possible!");
		}

	if (GLWin.fs)
	{
#if defined(HAVE_GTK2) && HAVE_GTK2 && defined(wxGTK)
		if (GLWin.renderToMain)
		{
			GLWin.fs = False;
			g_VideoInitialize.pKeyPress(0x1d, False, False);
		}
		else
#endif
			X11_EWMH_Fullscreen(_NET_WM_STATE_ADD);
	}

	// Hide the cursor now
	if (g_Config.bHideCursor)
		XDefineCursor (GLWin.dpy, GLWin.win, GLWin.blankCursor);

	// better for pad plugin key input (thc)
	XSelectInput(GLWin.dpy, GLWin.win, ExposureMask | KeyPressMask | KeyReleaseMask |
			StructureNotifyMask | EnterWindowMask | LeaveWindowMask | FocusChangeMask );
#endif
	return true;
}


// Update window width, size and etc. Called from Render.cpp
void OpenGL_Update()
{
#if defined(USE_WX) && USE_WX
	RECT rcWindow = {0};
	rcWindow.right = GLWin.width;
	rcWindow.bottom = GLWin.height;

	// TODO fill in

#elif defined(HAVE_COCOA) && HAVE_COCOA
	RECT rcWindow = {0};
	rcWindow.right = GLWin.width;
	rcWindow.bottom = GLWin.height;

#elif defined(_WIN32)
	RECT rcWindow;
	if (!EmuWindow::GetParentWnd())
	{
		// We are not rendering to a child window - use client size.
		GetClientRect(EmuWindow::GetWnd(), &rcWindow);
	}
	else
	{
		// We are rendering to a child window - use parent size.
		GetWindowRect(EmuWindow::GetParentWnd(), &rcWindow);
	}

	// ---------------------------------------------------------------------------------------
	// Get the new window width and height
	// ------------------
	// See below for documentation
	// ------------------
	int width = rcWindow.right - rcWindow.left;
	int height = rcWindow.bottom - rcWindow.top;

	// If we are rendering to a child window
	if (EmuWindow::GetParentWnd() != 0)
		::MoveWindow(EmuWindow::GetWnd(), 0, 0, width, height, FALSE);

	s_backbuffer_width = width;
	s_backbuffer_height = height;

#elif defined(HAVE_X11) && HAVE_X11
#endif
}


// Close plugin
void OpenGL_Shutdown()
{
#if defined(USE_WX) && USE_WX
	delete GLWin.glCanvas;
	delete GLWin.frame;
#elif defined(HAVE_COCOA) && HAVE_COCOA
	cocoaGLDeleteWindow(GLWin.cocoaWin);
	cocoaGLDelete(GLWin.cocoaCtx);

#elif defined(_WIN32)
	if (hRC)                                            // Do We Have A Rendering Context?
	{
		if (!wglMakeCurrent(NULL,NULL))                 // Are We Able To Release The DC And RC Contexts?
		{
			// [F|RES]: if this fails i dont see the message box and
			// cant get out of the modal state so i disable it.
			// This function fails only if i render to main window
			// MessageBox(NULL,"Release Of DC And RC Failed.", "SHUTDOWN ERROR", MB_OK | MB_ICONINFORMATION);
		}

		if (!wglDeleteContext(hRC))                     // Are We Able To Delete The RC?
		{
			ERROR_LOG(VIDEO, "Release Rendering Context Failed.");
		}
		hRC = NULL;                                       // Set RC To NULL
	}

	if (hDC && !ReleaseDC(EmuWindow::GetWnd(), hDC))      // Are We Able To Release The DC
	{
		ERROR_LOG(VIDEO, "Release Device Context Failed.");
		hDC = NULL;                                       // Set DC To NULL
	}
#elif defined(HAVE_X11) && HAVE_X11
	DestroyXWindow();
	if (GLWin.xEventThread)
		GLWin.xEventThread->WaitForDeath();
	GLWin.xEventThread = NULL;
#if defined(HAVE_XRANDR) && HAVE_XRANDR
	if (GLWin.fullSize >= 0)
		XRRFreeScreenConfigInfo(GLWin.screenConfig);
#endif
	if (g_Config.bHideCursor)
		XFreeCursor(GLWin.dpy, GLWin.blankCursor);
	if (GLWin.ctx)
	{
		glXDestroyContext(GLWin.dpy, GLWin.ctx);
		XFreeColormap(GLWin.dpy, GLWin.attr.colormap);
		XCloseDisplay(GLWin.dpy);
		GLWin.ctx = NULL;
	}
#endif
}

GLuint OpenGL_ReportGLError(const char *function, const char *file, int line)
{
	GLint err = glGetError();
	if (err != GL_NO_ERROR)
	{
		ERROR_LOG(VIDEO, "%s:%d: (%s) OpenGL error 0x%x - %s\n", file, line, function, err, gluErrorString(err));
	}
	return err;
}

void OpenGL_ReportARBProgramError()
{
	const GLubyte* pstr = glGetString(GL_PROGRAM_ERROR_STRING_ARB);
	if (pstr != NULL && pstr[0] != 0)
	{
		GLint loc = 0;
		glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &loc);
		ERROR_LOG(VIDEO, "program error at %d: ", loc);
		ERROR_LOG(VIDEO, (char*)pstr);
		ERROR_LOG(VIDEO, "");
	}
}

bool OpenGL_ReportFBOError(const char *function, const char *file, int line)
{
	unsigned int fbo_status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
	if (fbo_status != GL_FRAMEBUFFER_COMPLETE_EXT)
	{
		const char *error = "-";
		switch (fbo_status)
		{
			case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT:          error = "INCOMPLETE_ATTACHMENT_EXT"; break;
			case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT:  error = "INCOMPLETE_MISSING_ATTACHMENT_EXT"; break;
			case GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT:          error = "INCOMPLETE_DIMENSIONS_EXT"; break;
			case GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT:             error = "INCOMPLETE_FORMATS_EXT"; break;
			case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT:         error = "INCOMPLETE_DRAW_BUFFER_EXT"; break;
			case GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT:         error = "INCOMPLETE_READ_BUFFER_EXT"; break;
			case GL_FRAMEBUFFER_UNSUPPORTED_EXT:                    error = "UNSUPPORTED_EXT"; break;
		}
		ERROR_LOG(VIDEO, "%s:%d: (%s) OpenGL FBO error - %s\n", file, line, function, error);
		return false;
	}
	return true;
}