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// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "main.h"
#include "DebugUtil.h"
#include "BPMemLoader.h"
#include "TextureSampler.h"
#include "VideoConfig.h"
#include "EfbInterface.h"
#include "Statistics.h"
#include "HwRasterizer.h"
#include "StringUtil.h"
#include "CommandProcessor.h"
#include "../../../Core/VideoCommon/Src/ImageWrite.h"
#include "FileUtil.h"
namespace DebugUtil
{
u32 skipFrames = 0;
const int NumObjectBuffers = 32;
u8 ObjectBuffer[NumObjectBuffers][EFB_WIDTH*EFB_HEIGHT*4];
bool DrawnToBuffer[NumObjectBuffers];
const char* ObjectBufferName[NumObjectBuffers];
void Init()
{
for (int i = 0; i < NumObjectBuffers; i++)
{
memset(ObjectBuffer[i], 0, sizeof(ObjectBuffer[i]));
DrawnToBuffer[i] = false;
ObjectBufferName[i] = 0;
}
}
void SaveTexture(const char* filename, u32 texmap, s32 mip)
{
FourTexUnits& texUnit = bpmem.tex[(texmap >> 2) & 1];
u8 subTexmap = texmap & 3;
TexImage0& ti0 = texUnit.texImage0[subTexmap];
int width = ti0.width + 1;
int height = ti0.height + 1;
u8 *data = new u8[width * height * 4];
GetTextureBGRA(data, texmap, mip, width, height);
(void)SaveTGA(filename, width, height, data);
delete []data;
}
void GetTextureBGRA(u8 *dst, u32 texmap, s32 mip, int width, int height)
{
u8 sample[4];
for (int y = 0; y < height; y++)
for (int x = 0; x < width; x++) {
TextureSampler::SampleMip(x << 7, y << 7, mip, false, texmap, sample);
// rgba to bgra
*(dst++) = sample[2];
*(dst++) = sample[1];
*(dst++) = sample[0];
*(dst++) = sample[3];
}
}
s32 GetMaxTextureLod(u32 texmap)
{
FourTexUnits& texUnit = bpmem.tex[(texmap >> 2) & 1];
u8 subTexmap = texmap & 3;
u8 maxLod = texUnit.texMode1[subTexmap].max_lod;
u8 mip = maxLod >> 4;
u8 fract = maxLod & 0xf;
if(fract)
++mip;
return (s32)mip;
}
void DumpActiveTextures()
{
for (unsigned int stageNum = 0; stageNum < bpmem.genMode.numindstages; stageNum++)
{
u32 texmap = bpmem.tevindref.getTexMap(stageNum);
s32 maxLod = GetMaxTextureLod(texmap);
for (s32 mip = 0; mip <= maxLod; ++mip)
{
SaveTexture(StringFromFormat("%star%i_ind%i_map%i_mip%i.tga", File::GetUserPath(D_DUMPTEXTURES_IDX), stats.thisFrame.numDrawnObjects, stageNum, texmap, mip).c_str(), texmap, mip);
}
}
for (unsigned int stageNum = 0; stageNum <= bpmem.genMode.numtevstages; stageNum++)
{
int stageNum2 = stageNum >> 1;
int stageOdd = stageNum&1;
TwoTevStageOrders &order = bpmem.tevorders[stageNum2];
int texmap = order.getTexMap(stageOdd);
s32 maxLod = GetMaxTextureLod(texmap);
for (s32 mip = 0; mip <= maxLod; ++mip)
{
SaveTexture(StringFromFormat("%star%i_stage%i_map%i_mip%i.tga", File::GetUserPath(D_DUMPTEXTURES_IDX), stats.thisFrame.numDrawnObjects, stageNum, texmap, mip).c_str(), texmap, mip);
}
}
}
void DumpEfb(const char* filename)
{
u8 *data = new u8[EFB_WIDTH * EFB_HEIGHT * 4];
u8 *writePtr = data;
u8 sample[4];
for (int y = 0; y < EFB_HEIGHT; y++)
for (int x = 0; x < EFB_WIDTH; x++) {
EfbInterface::GetColor(x, y, sample);
// rgba to bgra
*(writePtr++) = sample[2];
*(writePtr++) = sample[1];
*(writePtr++) = sample[0];
*(writePtr++) = sample[3];
}
(void)SaveTGA(filename, EFB_WIDTH, EFB_HEIGHT, data);
delete []data;
}
void DumpDepth(const char* filename)
{
u8 *data = new u8[EFB_WIDTH * EFB_HEIGHT * 4];
u8 *writePtr = data;
for (int y = 0; y < EFB_HEIGHT; y++)
for (int x = 0; x < EFB_WIDTH; x++) {
u32 depth = EfbInterface::GetDepth(x, y);
// depth to bgra
*(writePtr++) = (depth >> 16) & 0xff;
*(writePtr++) = (depth >> 8) & 0xff;
*(writePtr++) = depth & 0xff;
*(writePtr++) = 255;
}
(void)SaveTGA(filename, EFB_WIDTH, EFB_HEIGHT, data);
delete []data;
}
void DrawObjectBuffer(s16 x, s16 y, u8 *color, int buffer, const char *name)
{
u32 offset = (x + y * EFB_WIDTH) * 4;
u8 *dst = &ObjectBuffer[buffer][offset];
*(dst++) = color[2];
*(dst++) = color[1];
*(dst++) = color[0];
*(dst++) = color[3];
DrawnToBuffer[buffer] = true;
ObjectBufferName[buffer] = name;
}
void OnObjectBegin()
{
if (!g_bSkipCurrentFrame)
{
if (g_Config.bDumpTextures && stats.thisFrame.numDrawnObjects >= g_Config.drawStart && stats.thisFrame.numDrawnObjects < g_Config.drawEnd)
DumpActiveTextures();
if (g_Config.bHwRasterizer)
HwRasterizer::BeginTriangles();
}
}
void OnObjectEnd()
{
if (!g_bSkipCurrentFrame)
{
if (g_Config.bDumpObjects && stats.thisFrame.numDrawnObjects >= g_Config.drawStart && stats.thisFrame.numDrawnObjects < g_Config.drawEnd)
DumpEfb(StringFromFormat("%sobject%i.tga", File::GetUserPath(D_DUMPFRAMES_IDX), stats.thisFrame.numDrawnObjects).c_str());
if (g_Config.bHwRasterizer)
HwRasterizer::EndTriangles();
for (int i = 0; i < NumObjectBuffers; i++)
{
if (DrawnToBuffer[i])
{
DrawnToBuffer[i] = false;
(void)SaveTGA(StringFromFormat("%sobject%i_%s(%i).tga", File::GetUserPath(D_DUMPFRAMES_IDX),
stats.thisFrame.numDrawnObjects, ObjectBufferName[i], i).c_str(), EFB_WIDTH, EFB_HEIGHT, ObjectBuffer[i]);
memset(ObjectBuffer[i], 0, sizeof(ObjectBuffer[i]));
}
}
stats.thisFrame.numDrawnObjects++;
}
}
void OnFrameEnd()
{
if (!g_bSkipCurrentFrame)
{
if (g_Config.bDumpFrames)
{
DumpEfb(StringFromFormat("%sframe%i_color.tga", File::GetUserPath(D_DUMPFRAMES_IDX), stats.frameCount).c_str());
DumpDepth(StringFromFormat("%sframe%i_depth.tga", File::GetUserPath(D_DUMPFRAMES_IDX), stats.frameCount).c_str());
}
}
}
}
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