summaryrefslogtreecommitdiff
path: root/Source/UnitTests/Core/CoreTimingTest.cpp
blob: 8834a0262b73d76b16d8fc50f0fd6b44a547bee4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.

#include <gtest/gtest.h>

#include <array>
#include <bitset>
#include <string>

#include "Common/Config/Config.h"
#include "Common/FileUtil.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/CoreTiming.h"
#include "Core/PowerPC/PowerPC.h"
#include "UICommon/UICommon.h"

// Numbers are chosen randomly to make sure the correct one is given.
static constexpr std::array<u64, 5> CB_IDS{{42, 144, 93, 1026, UINT64_C(0xFFFF7FFFF7FFFF)}};
static constexpr int MAX_SLICE_LENGTH = 20000;  // Copied from CoreTiming internals

static std::bitset<CB_IDS.size()> s_callbacks_ran_flags;
static u64 s_expected_callback = 0;
static s64 s_lateness = 0;

template <unsigned int IDX>
void CallbackTemplate(u64 userdata, s64 lateness)
{
  static_assert(IDX < CB_IDS.size(), "IDX out of range");
  s_callbacks_ran_flags.set(IDX);
  EXPECT_EQ(CB_IDS[IDX], userdata);
  EXPECT_EQ(CB_IDS[IDX], s_expected_callback);
  EXPECT_EQ(s_lateness, lateness);
}

class ScopeInit final
{
public:
  ScopeInit() : m_profile_path(File::CreateTempDir())
  {
    Core::DeclareAsCPUThread();
    UICommon::SetUserDirectory(m_profile_path);
    Config::Init();
    SConfig::Init();
    PowerPC::Init(PowerPC::CPUCore::Interpreter);
    CoreTiming::Init();
  }
  ~ScopeInit()
  {
    CoreTiming::Shutdown();
    PowerPC::Shutdown();
    SConfig::Shutdown();
    Config::Shutdown();
    Core::UndeclareAsCPUThread();
    File::DeleteDirRecursively(m_profile_path);
  }

private:
  std::string m_profile_path;
};

static void AdvanceAndCheck(u32 idx, int downcount, int expected_lateness = 0,
                            int cpu_downcount = 0)
{
  s_callbacks_ran_flags = 0;
  s_expected_callback = CB_IDS[idx];
  s_lateness = expected_lateness;

  PowerPC::ppcState.downcount = cpu_downcount;  // Pretend we executed X cycles of instructions.
  CoreTiming::Advance();

  EXPECT_EQ(decltype(s_callbacks_ran_flags)().set(idx), s_callbacks_ran_flags);
  EXPECT_EQ(downcount, PowerPC::ppcState.downcount);
}

TEST(CoreTiming, BasicOrder)
{
  ScopeInit guard;

  CoreTiming::EventType* cb_a = CoreTiming::RegisterEvent("callbackA", CallbackTemplate<0>);
  CoreTiming::EventType* cb_b = CoreTiming::RegisterEvent("callbackB", CallbackTemplate<1>);
  CoreTiming::EventType* cb_c = CoreTiming::RegisterEvent("callbackC", CallbackTemplate<2>);
  CoreTiming::EventType* cb_d = CoreTiming::RegisterEvent("callbackD", CallbackTemplate<3>);
  CoreTiming::EventType* cb_e = CoreTiming::RegisterEvent("callbackE", CallbackTemplate<4>);

  // Enter slice 0
  CoreTiming::Advance();

  // D -> B -> C -> A -> E
  CoreTiming::ScheduleEvent(1000, cb_a, CB_IDS[0]);
  EXPECT_EQ(1000, PowerPC::ppcState.downcount);
  CoreTiming::ScheduleEvent(500, cb_b, CB_IDS[1]);
  EXPECT_EQ(500, PowerPC::ppcState.downcount);
  CoreTiming::ScheduleEvent(800, cb_c, CB_IDS[2]);
  EXPECT_EQ(500, PowerPC::ppcState.downcount);
  CoreTiming::ScheduleEvent(100, cb_d, CB_IDS[3]);
  EXPECT_EQ(100, PowerPC::ppcState.downcount);
  CoreTiming::ScheduleEvent(1200, cb_e, CB_IDS[4]);
  EXPECT_EQ(100, PowerPC::ppcState.downcount);

  AdvanceAndCheck(3, 400);
  AdvanceAndCheck(1, 300);
  AdvanceAndCheck(2, 200);
  AdvanceAndCheck(0, 200);
  AdvanceAndCheck(4, MAX_SLICE_LENGTH);
}

namespace SharedSlotTest
{
static unsigned int s_counter = 0;

template <unsigned int ID>
void FifoCallback(u64 userdata, s64 lateness)
{
  static_assert(ID < CB_IDS.size(), "ID out of range");
  s_callbacks_ran_flags.set(ID);
  EXPECT_EQ(CB_IDS[ID], userdata);
  EXPECT_EQ(ID, s_counter);
  EXPECT_EQ(s_lateness, lateness);
  ++s_counter;
}
}

TEST(CoreTiming, SharedSlot)
{
  using namespace SharedSlotTest;

  ScopeInit guard;

  CoreTiming::EventType* cb_a = CoreTiming::RegisterEvent("callbackA", FifoCallback<0>);
  CoreTiming::EventType* cb_b = CoreTiming::RegisterEvent("callbackB", FifoCallback<1>);
  CoreTiming::EventType* cb_c = CoreTiming::RegisterEvent("callbackC", FifoCallback<2>);
  CoreTiming::EventType* cb_d = CoreTiming::RegisterEvent("callbackD", FifoCallback<3>);
  CoreTiming::EventType* cb_e = CoreTiming::RegisterEvent("callbackE", FifoCallback<4>);

  CoreTiming::ScheduleEvent(1000, cb_a, CB_IDS[0]);
  CoreTiming::ScheduleEvent(1000, cb_b, CB_IDS[1]);
  CoreTiming::ScheduleEvent(1000, cb_c, CB_IDS[2]);
  CoreTiming::ScheduleEvent(1000, cb_d, CB_IDS[3]);
  CoreTiming::ScheduleEvent(1000, cb_e, CB_IDS[4]);

  // Enter slice 0
  CoreTiming::Advance();
  EXPECT_EQ(1000, PowerPC::ppcState.downcount);

  s_callbacks_ran_flags = 0;
  s_counter = 0;
  s_lateness = 0;
  PowerPC::ppcState.downcount = 0;
  CoreTiming::Advance();
  EXPECT_EQ(MAX_SLICE_LENGTH, PowerPC::ppcState.downcount);
  EXPECT_EQ(0x1FULL, s_callbacks_ran_flags.to_ullong());
}

TEST(CoreTiming, PredictableLateness)
{
  ScopeInit guard;

  CoreTiming::EventType* cb_a = CoreTiming::RegisterEvent("callbackA", CallbackTemplate<0>);
  CoreTiming::EventType* cb_b = CoreTiming::RegisterEvent("callbackB", CallbackTemplate<1>);

  // Enter slice 0
  CoreTiming::Advance();

  CoreTiming::ScheduleEvent(100, cb_a, CB_IDS[0]);
  CoreTiming::ScheduleEvent(200, cb_b, CB_IDS[1]);

  AdvanceAndCheck(0, 90, 10, -10);  // (100 - 10)
  AdvanceAndCheck(1, MAX_SLICE_LENGTH, 50, -50);
}

namespace ChainSchedulingTest
{
static int s_reschedules = 0;

static void RescheduleCallback(u64 userdata, s64 lateness)
{
  --s_reschedules;
  EXPECT_TRUE(s_reschedules >= 0);
  EXPECT_EQ(s_lateness, lateness);

  if (s_reschedules > 0)
    CoreTiming::ScheduleEvent(1000, reinterpret_cast<CoreTiming::EventType*>(userdata), userdata);
}
}

TEST(CoreTiming, ChainScheduling)
{
  using namespace ChainSchedulingTest;

  ScopeInit guard;

  CoreTiming::EventType* cb_a = CoreTiming::RegisterEvent("callbackA", CallbackTemplate<0>);
  CoreTiming::EventType* cb_b = CoreTiming::RegisterEvent("callbackB", CallbackTemplate<1>);
  CoreTiming::EventType* cb_c = CoreTiming::RegisterEvent("callbackC", CallbackTemplate<2>);
  CoreTiming::EventType* cb_rs =
      CoreTiming::RegisterEvent("callbackReschedule", RescheduleCallback);

  // Enter slice 0
  CoreTiming::Advance();

  CoreTiming::ScheduleEvent(800, cb_a, CB_IDS[0]);
  CoreTiming::ScheduleEvent(1000, cb_b, CB_IDS[1]);
  CoreTiming::ScheduleEvent(2200, cb_c, CB_IDS[2]);
  CoreTiming::ScheduleEvent(1000, cb_rs, reinterpret_cast<u64>(cb_rs));
  EXPECT_EQ(800, PowerPC::ppcState.downcount);

  s_reschedules = 3;
  AdvanceAndCheck(0, 200);   // cb_a
  AdvanceAndCheck(1, 1000);  // cb_b, cb_rs
  EXPECT_EQ(2, s_reschedules);

  PowerPC::ppcState.downcount = 0;
  CoreTiming::Advance();  // cb_rs
  EXPECT_EQ(1, s_reschedules);
  EXPECT_EQ(200, PowerPC::ppcState.downcount);

  AdvanceAndCheck(2, 800);  // cb_c

  PowerPC::ppcState.downcount = 0;
  CoreTiming::Advance();  // cb_rs
  EXPECT_EQ(0, s_reschedules);
  EXPECT_EQ(MAX_SLICE_LENGTH, PowerPC::ppcState.downcount);
}

namespace ScheduleIntoPastTest
{
static CoreTiming::EventType* s_cb_next = nullptr;

static void ChainCallback(u64 userdata, s64 lateness)
{
  EXPECT_EQ(CB_IDS[0] + 1, userdata);
  EXPECT_EQ(0, lateness);

  CoreTiming::ScheduleEvent(-1000, s_cb_next, userdata - 1);
}
}

// This can happen when scheduling from outside the CPU Thread.
// Also, if the callback is very late, it may reschedule itself for the next period which
// is also in the past.
TEST(CoreTiming, ScheduleIntoPast)
{
  using namespace ScheduleIntoPastTest;

  ScopeInit guard;

  s_cb_next = CoreTiming::RegisterEvent("callbackA", CallbackTemplate<0>);
  CoreTiming::EventType* cb_b = CoreTiming::RegisterEvent("callbackB", CallbackTemplate<1>);
  CoreTiming::EventType* cb_chain = CoreTiming::RegisterEvent("callbackChain", ChainCallback);

  // Enter slice 0
  CoreTiming::Advance();

  CoreTiming::ScheduleEvent(1000, cb_chain, CB_IDS[0] + 1);
  EXPECT_EQ(1000, PowerPC::ppcState.downcount);

  AdvanceAndCheck(0, MAX_SLICE_LENGTH, 1000);  // Run cb_chain into late cb_a

  // Schedule late from wrong thread
  // The problem with scheduling CPU events from outside the CPU Thread is that g_global_timer
  // is not reliable outside the CPU Thread. It's possible for the other thread to sample the
  // global timer right before the timer is updated by Advance() then submit a new event using
  // the stale value, i.e. effectively half-way through the previous slice.
  // NOTE: We're only testing that the scheduler doesn't break, not whether this makes sense.
  Core::UndeclareAsCPUThread();
  CoreTiming::g.global_timer -= 1000;
  CoreTiming::ScheduleEvent(0, cb_b, CB_IDS[1], CoreTiming::FromThread::NON_CPU);
  CoreTiming::g.global_timer += 1000;
  Core::DeclareAsCPUThread();
  AdvanceAndCheck(1, MAX_SLICE_LENGTH, MAX_SLICE_LENGTH + 1000);

  // Schedule directly into the past from the CPU.
  // This shouldn't happen in practice, but it's best if we don't mess up the slice length and
  // downcount if we do.
  CoreTiming::ScheduleEvent(-1000, s_cb_next, CB_IDS[0]);
  EXPECT_EQ(0, PowerPC::ppcState.downcount);
  AdvanceAndCheck(0, MAX_SLICE_LENGTH, 1000);
}

TEST(CoreTiming, Overclocking)
{
  ScopeInit guard;

  CoreTiming::EventType* cb_a = CoreTiming::RegisterEvent("callbackA", CallbackTemplate<0>);
  CoreTiming::EventType* cb_b = CoreTiming::RegisterEvent("callbackB", CallbackTemplate<1>);
  CoreTiming::EventType* cb_c = CoreTiming::RegisterEvent("callbackC", CallbackTemplate<2>);
  CoreTiming::EventType* cb_d = CoreTiming::RegisterEvent("callbackD", CallbackTemplate<3>);
  CoreTiming::EventType* cb_e = CoreTiming::RegisterEvent("callbackE", CallbackTemplate<4>);

  // Overclock
  SConfig::GetInstance().m_OCEnable = true;
  SConfig::GetInstance().m_OCFactor = 2.0;

  // Enter slice 0
  // Updates s_last_OC_factor.
  CoreTiming::Advance();

  CoreTiming::ScheduleEvent(100, cb_a, CB_IDS[0]);
  CoreTiming::ScheduleEvent(200, cb_b, CB_IDS[1]);
  CoreTiming::ScheduleEvent(400, cb_c, CB_IDS[2]);
  CoreTiming::ScheduleEvent(800, cb_d, CB_IDS[3]);
  CoreTiming::ScheduleEvent(1600, cb_e, CB_IDS[4]);
  EXPECT_EQ(200, PowerPC::ppcState.downcount);

  AdvanceAndCheck(0, 200);   // (200 - 100) * 2
  AdvanceAndCheck(1, 400);   // (400 - 200) * 2
  AdvanceAndCheck(2, 800);   // (800 - 400) * 2
  AdvanceAndCheck(3, 1600);  // (1600 - 800) * 2
  AdvanceAndCheck(4, MAX_SLICE_LENGTH * 2);

  // Underclock
  SConfig::GetInstance().m_OCFactor = 0.5;
  CoreTiming::Advance();

  CoreTiming::ScheduleEvent(100, cb_a, CB_IDS[0]);
  CoreTiming::ScheduleEvent(200, cb_b, CB_IDS[1]);
  CoreTiming::ScheduleEvent(400, cb_c, CB_IDS[2]);
  CoreTiming::ScheduleEvent(800, cb_d, CB_IDS[3]);
  CoreTiming::ScheduleEvent(1600, cb_e, CB_IDS[4]);
  EXPECT_EQ(50, PowerPC::ppcState.downcount);

  AdvanceAndCheck(0, 50);   // (200 - 100) / 2
  AdvanceAndCheck(1, 100);  // (400 - 200) / 2
  AdvanceAndCheck(2, 200);  // (800 - 400) / 2
  AdvanceAndCheck(3, 400);  // (1600 - 800) / 2
  AdvanceAndCheck(4, MAX_SLICE_LENGTH / 2);

  // Try switching the clock mid-emulation
  SConfig::GetInstance().m_OCFactor = 1.0;
  CoreTiming::Advance();

  CoreTiming::ScheduleEvent(100, cb_a, CB_IDS[0]);
  CoreTiming::ScheduleEvent(200, cb_b, CB_IDS[1]);
  CoreTiming::ScheduleEvent(400, cb_c, CB_IDS[2]);
  CoreTiming::ScheduleEvent(800, cb_d, CB_IDS[3]);
  CoreTiming::ScheduleEvent(1600, cb_e, CB_IDS[4]);
  EXPECT_EQ(100, PowerPC::ppcState.downcount);

  AdvanceAndCheck(0, 100);  // (200 - 100)
  SConfig::GetInstance().m_OCFactor = 2.0;
  AdvanceAndCheck(1, 400);  // (400 - 200) * 2
  AdvanceAndCheck(2, 800);  // (800 - 400) * 2
  SConfig::GetInstance().m_OCFactor = 0.1f;
  AdvanceAndCheck(3, 80);  // (1600 - 800) / 10
  SConfig::GetInstance().m_OCFactor = 1.0;
  AdvanceAndCheck(4, MAX_SLICE_LENGTH);
}