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authormzxrules <mzxrules@gmail.com>2024-06-20 21:21:37 -0400
committerGitHub <noreply@github.com>2024-06-20 18:21:37 -0700
commit2c680efa9169eaaddae97330fa3ea9586a273b57 (patch)
treece5df566d1079693852420d0276750f8939da18f /assets/xml/code
parentb55f8ffe6e60ed2335acbe7d428049ea1056f4b5 (diff)
z_map decompiled (#1032)
* First batch of functions * more ok * z_map_data OK * More OKs, MinimapList ZAPD breaking change * func_80103A58 improvements, more OK * func_80106D5C and func_801091F0 decomped * func_801031D0 decomped and some fixes * house cleaning, more OKs more decomp * Even more OKs * func_80105C40 almost OK, more OKs * func_80108AF8 OK and more * All functions attempted * func_8010534C OK * Start documentation, rename DoorCtx * More OKs, split map_data.data, more doc * incremental clean-up, more function names * more function names * func_801068FC OK * old uncommitted changes * minor tweaks * implement easy fixes * more fixes * z_map_disp OK, implement more suggestions * delete utility program * migrate data * TransiActor ->TransitionActor * Major documentation pass * first pass of changes * warning fix attempt, revert ZFile.cpp * Fix FAKE match * Easy fixes * implement gDPLoadTextureBlock_Runtime * z_demo bss patch * Extract white square texture * Implement more suggestions * rework MapIndex/DungeonIndex * revert dungeonSceneIndex -> mapIndex in some spots, implement suggestions * more suggestions * minor nits * fix #include
Diffstat (limited to 'assets/xml/code')
-rw-r--r--assets/xml/code/z_map_disp.xml5
1 files changed, 5 insertions, 0 deletions
diff --git a/assets/xml/code/z_map_disp.xml b/assets/xml/code/z_map_disp.xml
new file mode 100644
index 000000000..e165feb4e
--- /dev/null
+++ b/assets/xml/code/z_map_disp.xml
@@ -0,0 +1,5 @@
+<Root>
+ <File Name="code" OutName="z_map_disp" BaseAddress="0x800A5AC0" RangeStart="0x119078" RangeEnd="0x1190F8" >
+ <Texture Name="sWhiteSquareTex" OutName="white_square" Format="i4" Width="16" Height="16" Offset="0x119078"/>
+ </File>
+</Root>