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authorDerek Hensley <hensley.derek58@gmail.com>2024-07-14 18:49:44 -0700
committerGitHub <noreply@github.com>2024-07-14 18:49:44 -0700
commitfb2ac7eccee4fd0d61973e2ab29c29bb5a53abc1 (patch)
treec4b30237c1454beffdbc20414404411fb8f23c13 /assets/xml/objects/object_bba.xml
parent803ff1fb1593cdc0c62d14882973af04dc0f988e (diff)
Document object_bob (#1656)
* Document object_bob * Better prefix for object_cne * object_bba better prefix
Diffstat (limited to 'assets/xml/objects/object_bba.xml')
-rw-r--r--assets/xml/objects/object_bba.xml126
1 files changed, 63 insertions, 63 deletions
diff --git a/assets/xml/objects/object_bba.xml b/assets/xml/objects/object_bba.xml
index 54706c2e3..408ad74d6 100644
--- a/assets/xml/objects/object_bba.xml
+++ b/assets/xml/objects/object_bba.xml
@@ -2,81 +2,81 @@
<!-- Object for Bomb Shop Lady -->
<File Name="object_bba" Segment="6">
<!-- DLists -->
- <DList Name="gBbaUpperLegsDL" Offset="0x2A80" />
- <DList Name="gBbaRightHandDL" Offset="0x2B70" />
- <DList Name="gBbaRightForearmDL" Offset="0x2D88" />
- <DList Name="gBbaRightUpperArmDL" Offset="0x2E90" />
- <DList Name="gBbaLeftHandDL" Offset="0x2FA0" />
- <DList Name="gBbaLeftForearmDL" Offset="0x31B8" />
- <DList Name="gBbaLeftUpperArmDL" Offset="0x32C0" />
- <DList Name="gBbaTorsoDL" Offset="0x33D0" />
- <DList Name="gBbaBagDL" Offset="0x3618" />
- <DList Name="gBbaNeckDL" Offset="0x3760" />
- <DList Name="gBbaHeadDL" Offset="0x3968" />
- <DList Name="gBbaMiddleLegsDL" Offset="0x3F68" />
- <DList Name="gBbaLowerLegsDL" Offset="0x4078" />
- <DList Name="gBbaFeetDL" Offset="0x4180" />
+ <DList Name="gBombShopLadyUpperLegsDL" Offset="0x2A80" />
+ <DList Name="gBombShopLadyRightHandDL" Offset="0x2B70" />
+ <DList Name="gBombShopLadyRightForearmDL" Offset="0x2D88" />
+ <DList Name="gBombShopLadyRightUpperArmDL" Offset="0x2E90" />
+ <DList Name="gBombShopLadyLeftHandDL" Offset="0x2FA0" />
+ <DList Name="gBombShopLadyLeftForearmDL" Offset="0x31B8" />
+ <DList Name="gBombShopLadyLeftUpperArmDL" Offset="0x32C0" />
+ <DList Name="gBombShopLadyTorsoDL" Offset="0x33D0" />
+ <DList Name="gBombShopLadyBagDL" Offset="0x3618" />
+ <DList Name="gBombShopLadyNeckDL" Offset="0x3760" />
+ <DList Name="gBombShopLadyHeadDL" Offset="0x3968" />
+ <DList Name="gBombShopLadyMiddleLegsDL" Offset="0x3F68" />
+ <DList Name="gBombShopLadyLowerLegsDL" Offset="0x4078" />
+ <DList Name="gBombShopLadyFeetDL" Offset="0x4180" />
<!-- Animations -->
- <Animation Name="gBbaSwayAnim" Offset="0x4910" /> <!-- Original name is "sb_ending" -->
- <Animation Name="gBbaKnockedOverAnim" Offset="0x5154" /> <!-- Original name is "sb_taore" ("to fall (over, down); to collapse; to take a fall") -->
- <Animation Name="gBbaLyingDownAnim" Offset="0x58B8" /> <!-- Original name is "sb_taorewait" -->
- <Animation Name="gBbaIdleHoldingBagAnim" Offset="0x5DC4" /> <!-- Original name is "sb_wait01" -->
+ <Animation Name="gBombShopLadySwayAnim" Offset="0x4910" /> <!-- Original name is "sb_ending" -->
+ <Animation Name="gBombShopLadyKnockedOverAnim" Offset="0x5154" /> <!-- Original name is "sb_taore" ("to fall (over, down); to collapse; to take a fall") -->
+ <Animation Name="gBombShopLadyLyingDownAnim" Offset="0x58B8" /> <!-- Original name is "sb_taorewait" -->
+ <Animation Name="gBombShopLadyIdleHoldingBagAnim" Offset="0x5DC4" /> <!-- Original name is "sb_wait01" -->
<!-- Skeleton -->
- <Limb Name="gBbaUpperLegsLimb" Type="Standard" EnumName="BBA_LIMB_UPPER_LEGS" Offset="0x5DE0" />
- <Limb Name="gBbaMiddleLegsLimb" Type="Standard" EnumName="BBA_LIMB_MIDDLE_LEGS" Offset="0x5DEC" />
- <Limb Name="gBbaLowerLegsLimb" Type="Standard" EnumName="BBA_LIMB_LOWER_LEGS" Offset="0x5DF8" />
- <Limb Name="gBbaFeetLimb" Type="Standard" EnumName="BBA_LIMB_FEET" Offset="0x5E04" />
- <Limb Name="gBbaUpperRootLimb" Type="Standard" EnumName="BBA_LIMB_UPPER_ROOT" Offset="0x5E10" />
- <Limb Name="gBbaNeckLimb" Type="Standard" EnumName="BBA_LIMB_NECK" Offset="0x5E1C" />
- <Limb Name="gBbaHeadLimb" Type="Standard" EnumName="BBA_LIMB_HEAD" Offset="0x5E28" />
- <Limb Name="gBbaBagLimb" Type="Standard" EnumName="BBA_LIMB_BAG" Offset="0x5E34" />
- <Limb Name="gBbaTorsoLimb" Type="Standard" EnumName="BBA_LIMB_TORSO" Offset="0x5E40" />
- <Limb Name="gBbaLeftUpperArmLimb" Type="Standard" EnumName="BBA_LIMB_LEFT_UPPER_ARM" Offset="0x5E4C" />
- <Limb Name="gBbaLeftLowerArmRootLimb" Type="Standard" EnumName="BBA_LIMB_LEFT_LOWER_ARM_ROOT" Offset="0x5E58" />
- <Limb Name="gBbaLeftForearmLimb" Type="Standard" EnumName="BBA_LIMB_LEFT_FOREARM" Offset="0x5E64" />
- <Limb Name="gBbaLeftHandLimb" Type="Standard" EnumName="BBA_LIMB_LEFT_HAND" Offset="0x5E70" />
- <Limb Name="gBbaRightUpperArmLimb" Type="Standard" EnumName="BBA_LIMB_RIGHT_UPPER_ARM" Offset="0x5E7C" />
- <Limb Name="gBbaRightLowerArmRootLimb" Type="Standard" EnumName="BBA_LIMB_RIGHT_LOWER_ARM_ROOT" Offset="0x5E88" />
- <Limb Name="gBbaRightForearmLimb" Type="Standard" EnumName="BBA_LIMB_RIGHT_FOREARM" Offset="0x5E94" />
- <Limb Name="gBbaRightHandLimb" Type="Standard" EnumName="BBA_LIMB_RIGHT_HAND" Offset="0x5EA0" />
- <Skeleton Name="gBbaSkel" Type="Flex" LimbType="Standard" LimbNone="BBA_LIMB_NONE" LimbMax="BBA_LIMB_MAX" EnumName="BbaLimb" Offset="0x5EF0" />
+ <Limb Name="gBombShopLadyUpperLegsLimb" Type="Standard" EnumName="BOMB_SHOP_LADY_LIMB_UPPER_LEGS" Offset="0x5DE0" />
+ <Limb Name="gBombShopLadyMiddleLegsLimb" Type="Standard" EnumName="BOMB_SHOP_LADY_LIMB_MIDDLE_LEGS" Offset="0x5DEC" />
+ <Limb Name="gBombShopLadyLowerLegsLimb" Type="Standard" EnumName="BOMB_SHOP_LADY_LIMB_LOWER_LEGS" Offset="0x5DF8" />
+ <Limb Name="gBombShopLadyFeetLimb" Type="Standard" EnumName="BOMB_SHOP_LADY_LIMB_FEET" Offset="0x5E04" />
+ <Limb Name="gBombShopLadyUpperRootLimb" Type="Standard" EnumName="BOMB_SHOP_LADY_LIMB_UPPER_ROOT" Offset="0x5E10" />
+ <Limb Name="gBombShopLadyNeckLimb" Type="Standard" EnumName="BOMB_SHOP_LADY_LIMB_NECK" Offset="0x5E1C" />
+ <Limb Name="gBombShopLadyHeadLimb" Type="Standard" EnumName="BOMB_SHOP_LADY_LIMB_HEAD" Offset="0x5E28" />
+ <Limb Name="gBombShopLadyBagLimb" Type="Standard" EnumName="BOMB_SHOP_LADY_LIMB_BAG" Offset="0x5E34" />
+ <Limb Name="gBombShopLadyTorsoLimb" Type="Standard" EnumName="BOMB_SHOP_LADY_LIMB_TORSO" Offset="0x5E40" />
+ <Limb Name="gBombShopLadyLeftUpperArmLimb" Type="Standard" EnumName="BOMB_SHOP_LADY_LIMB_LEFT_UPPER_ARM" Offset="0x5E4C" />
+ <Limb Name="gBombShopLadyLeftLowerArmRootLimb" Type="Standard" EnumName="BOMB_SHOP_LADY_LIMB_LEFT_LOWER_ARM_ROOT" Offset="0x5E58" />
+ <Limb Name="gBombShopLadyLeftForearmLimb" Type="Standard" EnumName="BOMB_SHOP_LADY_LIMB_LEFT_FOREARM" Offset="0x5E64" />
+ <Limb Name="gBombShopLadyLeftHandLimb" Type="Standard" EnumName="BOMB_SHOP_LADY_LIMB_LEFT_HAND" Offset="0x5E70" />
+ <Limb Name="gBombShopLadyRightUpperArmLimb" Type="Standard" EnumName="BOMB_SHOP_LADY_LIMB_RIGHT_UPPER_ARM" Offset="0x5E7C" />
+ <Limb Name="gBombShopLadyRightLowerArmRootLimb" Type="Standard" EnumName="BOMB_SHOP_LADY_LIMB_RIGHT_LOWER_ARM_ROOT" Offset="0x5E88" />
+ <Limb Name="gBombShopLadyRightForearmLimb" Type="Standard" EnumName="BOMB_SHOP_LADY_LIMB_RIGHT_FOREARM" Offset="0x5E94" />
+ <Limb Name="gBombShopLadyRightHandLimb" Type="Standard" EnumName="BOMB_SHOP_LADY_LIMB_RIGHT_HAND" Offset="0x5EA0" />
+ <Skeleton Name="gBombShopLadySkel" Type="Flex" LimbType="Standard" LimbNone="BOMB_SHOP_LADY_LIMB_NONE" LimbMax="BOMB_SHOP_LADY_LIMB_MAX" EnumName="BombShopLadyLimb" Offset="0x5EF0" />
<!-- Animations -->
- <Animation Name="gBbaIdleAnim" Offset="0x6550" /> <!-- Original name is "sb_wait02" -->
- <Animation Name="gBbaWalkingHoldingBagAnim" Offset="0x6B10" /> <!-- Original name is "sb_walk01" -->
+ <Animation Name="gBombShopLadyIdleAnim" Offset="0x6550" /> <!-- Original name is "sb_wait02" -->
+ <Animation Name="gBombShopLadyWalkingHoldingBagAnim" Offset="0x6B10" /> <!-- Original name is "sb_walk01" -->
<!-- TLUT -->
- <Texture Name="gBbaTLUT" OutName="bba_tlut" Format="rgba16" Width="16" Height="16" Offset="0x6B20" />
+ <Texture Name="gBombShopLadyTLUT" OutName="bomb_shop_lady_tlut" Format="rgba16" Width="16" Height="16" Offset="0x6B20" />
<!-- Unused Textures -->
<!-- These are just exact copies of the used textures -->
- <Texture Name="gBbaHairSkin2Tex" OutName="bba_hair_skin_2" Format="ci8" Width="32" Height="32" Offset="0x6D20" TlutOffset="0x6B20" />
- <Texture Name="gBbaEar2Tex" OutName="bba_ear_2" Format="ci8" Width="8" Height="8" Offset="0x7120" TlutOffset="0x6B20" />
- <Texture Name="gBbaNostril2Tex" OutName="bba_nostril_2" Format="ci8" Width="8" Height="8" Offset="0x7160" TlutOffset="0x6B20" />
- <Texture Name="gBbaEye2Tex" OutName="bba_eye_2" Format="rgba16" Width="32" Height="32" Offset="0x71A0"/>
- <Texture Name="gBbaWrinkles2Tex" OutName="bba_wrinkles_2" Format="ci8" Width="32" Height="32" Offset="0x79A0" TlutOffset="0x6B20" />
- <Texture Name="gBbaCheek2Tex" OutName="bba_cheek_2" Format="ci8" Width="16" Height="16" Offset="0x7DA0" TlutOffset="0x6B20" />
- <Texture Name="gBbaSkin2Tex" OutName="bba_skin_2" Format="ci8" Width="8" Height="8" Offset="0x7EA0" TlutOffset="0x6B20" />
- <Texture Name="gBbaForehead2Tex" OutName="bba_forehead_2" Format="ci8" Width="32" Height="32" Offset="0x7EE0" TlutOffset="0x6B20" />
- <Texture Name="gBbaFingers2Tex" OutName="bba_fingers_2" Format="ci8" Width="16" Height="16" Offset="0x82E0" TlutOffset="0x6B20" />
- <Texture Name="gBbaShirt2Tex" OutName="bba_shirt_2" Format="ci8" Width="16" Height="16" Offset="0x83E0" TlutOffset="0x6B20" />
- <Texture Name="gBbaBag2Tex" OutName="bba_bag_2" Format="ci8" Width="16" Height="16" Offset="0x84E0" TlutOffset="0x6B20" />
- <Texture Name="gBbaSkirt2Tex" OutName="bba_skirt_2" Format="ci8" Width="16" Height="16" Offset="0x85E0" TlutOffset="0x6B20" />
+ <Texture Name="gBombShopLadyHairSkin2Tex" OutName="bomb_shop_lady_hair_skin_2" Format="ci8" Width="32" Height="32" Offset="0x6D20" TlutOffset="0x6B20" />
+ <Texture Name="gBombShopLadyEar2Tex" OutName="bomb_shop_lady_ear_2" Format="ci8" Width="8" Height="8" Offset="0x7120" TlutOffset="0x6B20" />
+ <Texture Name="gBombShopLadyNostril2Tex" OutName="bomb_shop_lady_nostril_2" Format="ci8" Width="8" Height="8" Offset="0x7160" TlutOffset="0x6B20" />
+ <Texture Name="gBombShopLadyEye2Tex" OutName="bomb_shop_lady_eye_2" Format="rgba16" Width="32" Height="32" Offset="0x71A0"/>
+ <Texture Name="gBombShopLadyWrinkles2Tex" OutName="bomb_shop_lady_wrinkles_2" Format="ci8" Width="32" Height="32" Offset="0x79A0" TlutOffset="0x6B20" />
+ <Texture Name="gBombShopLadyCheek2Tex" OutName="bomb_shop_lady_cheek_2" Format="ci8" Width="16" Height="16" Offset="0x7DA0" TlutOffset="0x6B20" />
+ <Texture Name="gBombShopLadySkin2Tex" OutName="bomb_shop_lady_skin_2" Format="ci8" Width="8" Height="8" Offset="0x7EA0" TlutOffset="0x6B20" />
+ <Texture Name="gBombShopLadyForehead2Tex" OutName="bomb_shop_lady_forehead_2" Format="ci8" Width="32" Height="32" Offset="0x7EE0" TlutOffset="0x6B20" />
+ <Texture Name="gBombShopLadyFingers2Tex" OutName="bomb_shop_lady_fingers_2" Format="ci8" Width="16" Height="16" Offset="0x82E0" TlutOffset="0x6B20" />
+ <Texture Name="gBombShopLadyShirt2Tex" OutName="bomb_shop_lady_shirt_2" Format="ci8" Width="16" Height="16" Offset="0x83E0" TlutOffset="0x6B20" />
+ <Texture Name="gBombShopLadyBag2Tex" OutName="bomb_shop_lady_bag_2" Format="ci8" Width="16" Height="16" Offset="0x84E0" TlutOffset="0x6B20" />
+ <Texture Name="gBombShopLadySkirt2Tex" OutName="bomb_shop_lady_skirt_2" Format="ci8" Width="16" Height="16" Offset="0x85E0" TlutOffset="0x6B20" />
<!-- Textures -->
- <Texture Name="gBbaSkinTex" OutName="bba_skin" Format="ci8" Width="8" Height="8" Offset="0x86E0" />
- <Texture Name="gBbaWrinklesTex" OutName="bba_wrinkles" Format="ci8" Width="32" Height="32" Offset="0x8720" />
- <Texture Name="gBbaHairSkinTex" OutName="bba_hair_skin" Format="ci8" Width="32" Height="32" Offset="0x8B20" />
- <Texture Name="gBbaNostrilTex" OutName="bba_nostril" Format="ci8" Width="8" Height="8" Offset="0x8F20" />
- <Texture Name="gBbaEarTex" OutName="bba_ear" Format="ci8" Width="8" Height="8" Offset="0x8F60" />
- <Texture Name="gBbaFingersTex" OutName="bba_fingers" Format="ci8" Width="16" Height="16" Offset="0x8FA0" />
- <Texture Name="gBbaBagTex" OutName="bba_bag" Format="ci8" Width="16" Height="16" Offset="0x90A0" />
- <Texture Name="gBbaSkirtTex" OutName="bba_skirt" Format="ci8" Width="16" Height="16" Offset="0x91A0" />
- <Texture Name="gBbaEyeTex" OutName="bba_eye" Format="rgba16" Width="32" Height="32" Offset="0x92A0" />
- <Texture Name="gBbaCheekTex" OutName="bba_cheek" Format="ci8" Width="16" Height="16" Offset="0x9AA0" />
- <Texture Name="gBbaForeheadTex" OutName="bba_forehead" Format="ci8" Width="32" Height="32" Offset="0x9BA0" />
- <Texture Name="gBbaShirtTex" OutName="bba_shirt" Format="ci8" Width="16" Height="16" Offset="0x9FA0" />
+ <Texture Name="gBombShopLadySkinTex" OutName="bomb_shop_lady_skin" Format="ci8" Width="8" Height="8" Offset="0x86E0" />
+ <Texture Name="gBombShopLadyWrinklesTex" OutName="bomb_shop_lady_wrinkles" Format="ci8" Width="32" Height="32" Offset="0x8720" />
+ <Texture Name="gBombShopLadyHairSkinTex" OutName="bomb_shop_lady_hair_skin" Format="ci8" Width="32" Height="32" Offset="0x8B20" />
+ <Texture Name="gBombShopLadyNostrilTex" OutName="bomb_shop_lady_nostril" Format="ci8" Width="8" Height="8" Offset="0x8F20" />
+ <Texture Name="gBombShopLadyEarTex" OutName="bomb_shop_lady_ear" Format="ci8" Width="8" Height="8" Offset="0x8F60" />
+ <Texture Name="gBombShopLadyFingersTex" OutName="bomb_shop_lady_fingers" Format="ci8" Width="16" Height="16" Offset="0x8FA0" />
+ <Texture Name="gBombShopLadyBagTex" OutName="bomb_shop_lady_bag" Format="ci8" Width="16" Height="16" Offset="0x90A0" />
+ <Texture Name="gBombShopLadySkirtTex" OutName="bomb_shop_lady_skirt" Format="ci8" Width="16" Height="16" Offset="0x91A0" />
+ <Texture Name="gBombShopLadyEyeTex" OutName="bomb_shop_lady_eye" Format="rgba16" Width="32" Height="32" Offset="0x92A0" />
+ <Texture Name="gBombShopLadyCheekTex" OutName="bomb_shop_lady_cheek" Format="ci8" Width="16" Height="16" Offset="0x9AA0" />
+ <Texture Name="gBombShopLadyForeheadTex" OutName="bomb_shop_lady_forehead" Format="ci8" Width="32" Height="32" Offset="0x9BA0" />
+ <Texture Name="gBombShopLadyShirtTex" OutName="bomb_shop_lady_shirt" Format="ci8" Width="16" Height="16" Offset="0x9FA0" />
</File>
</Root>