diff options
| author | Tharo <17233964+Thar0@users.noreply.github.com> | 2021-12-18 19:37:05 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-12-18 14:37:05 -0500 |
| commit | d62fb2b689c2689cc6c8bef4de334a39d8b7ab69 (patch) | |
| tree | 69207e4113ece31509f447c0803374cb6c5f8f75 /assets/xml/objects/object_iknv_obj.xml | |
| parent | d4dc34ee716b372d81ff8c4d166e70ecdd11e7ef (diff) | |
Initial object file xmls (#312)
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "3c00dcb3"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "3c00dcb3"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Object xmls
* Fix bss reordering
* Setup has warnings now
* Fix object_gi_reserve01 dlist names
* rm xml -> c make rule
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "ba947126"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "ba947126"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* SPBranchList related warnings gone
* Remove some mis-detected animations
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "405fc13e"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "405fc13e"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* scene related setup warning gone
* Fix
* Newlines
Diffstat (limited to 'assets/xml/objects/object_iknv_obj.xml')
| -rw-r--r-- | assets/xml/objects/object_iknv_obj.xml | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/assets/xml/objects/object_iknv_obj.xml b/assets/xml/objects/object_iknv_obj.xml new file mode 100644 index 000000000..1e10d813c --- /dev/null +++ b/assets/xml/objects/object_iknv_obj.xml @@ -0,0 +1,69 @@ +<Root> + <File Name="object_iknv_obj" Segment="6"> + <Texture Name="object_iknv_obj_TLUT_000000" OutName="tlut_000000" Format="rgba16" Width="4" Height="4" Offset="0x0" /> + <Texture Name="object_iknv_obj_Tex_000020" OutName="tex_000020" Format="rgba16" Width="32" Height="32" Offset="0x20" /> + <Texture Name="object_iknv_obj_Tex_000820" OutName="tex_000820" Format="ci4" Width="32" Height="128" Offset="0x820" /> + <Texture Name="object_iknv_obj_Tex_001020" OutName="tex_001020" Format="rgba16" Width="64" Height="32" Offset="0x1020" /> + <Texture Name="object_iknv_obj_Tex_002020" OutName="tex_002020" Format="rgba16" Width="32" Height="32" Offset="0x2020" /> + <Texture Name="object_iknv_obj_Tex_002820" OutName="tex_002820" Format="rgba16" Width="16" Height="16" Offset="0x2820" /> + <Texture Name="object_iknv_obj_Tex_002A20" OutName="tex_002A20" Format="rgba16" Width="8" Height="8" Offset="0x2A20" /> + <Texture Name="object_iknv_obj_Tex_002AA0" OutName="tex_002AA0" Format="rgba16" Width="16" Height="16" Offset="0x2AA0" /> + <Texture Name="object_iknv_obj_Tex_002CA0" OutName="tex_002CA0" Format="rgba16" Width="8" Height="8" Offset="0x2CA0" /> + <Texture Name="object_iknv_obj_Tex_002D20" OutName="tex_002D20" Format="rgba16" Width="4" Height="4" Offset="0x2D20" /> + <Texture Name="object_iknv_obj_Tex_002D40" OutName="tex_002D40" Format="ia8" Width="16" Height="16" Offset="0x2D40" /> + <Texture Name="object_iknv_obj_Tex_002E40" OutName="tex_002E40" Format="rgba16" Width="32" Height="64" Offset="0x2E40" /> + <Texture Name="object_iknv_obj_Tex_003E40" OutName="tex_003E40" Format="rgba16" Width="32" Height="16" Offset="0x3E40" /> + <Texture Name="object_iknv_obj_TLUT_004240" OutName="tlut_004240" Format="rgba16" Width="4" Height="4" Offset="0x4240" /> + <Texture Name="object_iknv_obj_Tex_004260" OutName="tex_004260" Format="rgba16" Width="32" Height="32" Offset="0x4260" /> + <Texture Name="object_iknv_obj_Tex_004A60" OutName="tex_004A60" Format="rgba16" Width="32" Height="32" Offset="0x4A60" /> + <Texture Name="object_iknv_obj_Tex_005260" OutName="tex_005260" Format="i4" Width="64" Height="64" Offset="0x5260" /> + <Texture Name="object_iknv_obj_Tex_005A60" OutName="tex_005A60" Format="i4" Width="64" Height="64" Offset="0x5A60" /> + <Texture Name="object_iknv_obj_Tex_006260" OutName="tex_006260" Format="ci4" Width="32" Height="128" Offset="0x6260" /> + <Texture Name="object_iknv_obj_Tex_006A60" OutName="tex_006A60" Format="i8" Width="16" Height="16" Offset="0x6A60" /> + <Texture Name="object_iknv_obj_Tex_006B60" OutName="tex_006B60" Format="rgba16" Width="32" Height="32" Offset="0x6B60" /> + <Texture Name="object_iknv_obj_Tex_007360" OutName="tex_007360" Format="i8" Width="32" Height="64" Offset="0x7360" /> + <Texture Name="object_iknv_obj_Tex_007B60" OutName="tex_007B60" Format="rgba16" Width="32" Height="32" Offset="0x7B60" /> + <Texture Name="object_iknv_obj_Tex_008360" OutName="tex_008360" Format="i8" Width="32" Height="128" Offset="0x8360" /> + <DList Name="object_iknv_obj_DL_00DB60" Offset="0xDB60" /> + <DList Name="object_iknv_obj_DL_00DDD8" Offset="0xDDD8" /> + <TextureAnimation Name="object_iknv_obj_Matanimheader_00F1C0" Offset="0xF1C0" /> + <DList Name="object_iknv_obj_DL_010D90" Offset="0x10D90" /> + <DList Name="object_iknv_obj_DL_010D98" Offset="0x10D98" /> + <!-- <Blob Name="object_iknv_obj_Blob_0113E0" Size="0x10" Offset="0x113E0" /> --> + <DList Name="object_iknv_obj_DL_0115E0" Offset="0x115E0" /> + <DList Name="object_iknv_obj_DL_011788" Offset="0x11788" /> + <TextureAnimation Name="object_iknv_obj_Matanimheader_0117A0" Offset="0x117A0" /> + <DList Name="object_iknv_obj_DL_011880" Offset="0x11880" /> + <DList Name="object_iknv_obj_DL_011950" Offset="0x11950" /> + <Collision Name="object_iknv_obj_Colheader_0119D4" Offset="0x119D4" /> + <DList Name="object_iknv_obj_DL_011E70" Offset="0x11E70" /> + <DList Name="object_iknv_obj_DL_011F40" Offset="0x11F40" /> + <DList Name="object_iknv_obj_DL_012020" Offset="0x12020" /> + <DList Name="object_iknv_obj_DL_0120F0" Offset="0x120F0" /> + <DList Name="object_iknv_obj_DL_0121C8" Offset="0x121C8" /> + <DList Name="object_iknv_obj_DL_012298" Offset="0x12298" /> + <DList Name="object_iknv_obj_DL_012368" Offset="0x12368" /> + <DList Name="object_iknv_obj_DL_012440" Offset="0x12440" /> + <DList Name="object_iknv_obj_DL_012460" Offset="0x12460" /> + <DList Name="object_iknv_obj_DL_012480" Offset="0x12480" /> + <DList Name="object_iknv_obj_DL_0124A0" Offset="0x124A0" /> + <DList Name="object_iknv_obj_DL_0124C0" Offset="0x124C0" /> + <DList Name="object_iknv_obj_DL_0124E0" Offset="0x124E0" /> + <DList Name="object_iknv_obj_DL_012500" Offset="0x12500" /> + <DList Name="object_iknv_obj_DL_012518" Offset="0x12518" /> + <DList Name="object_iknv_obj_DL_012528" Offset="0x12528" /> + <DList Name="object_iknv_obj_DL_012538" Offset="0x12538" /> + <DList Name="object_iknv_obj_DL_012550" Offset="0x12550" /> + <DList Name="object_iknv_obj_DL_0125E0" Offset="0x125E0" /> + <DList Name="object_iknv_obj_DL_0126D0" Offset="0x126D0" /> + <DList Name="object_iknv_obj_DL_012700" Offset="0x12700" /> + <TextureAnimation Name="object_iknv_obj_Matanimheader_012728" Offset="0x12728" /> + <!-- <Blob Name="object_iknv_obj_Blob_012740" Size="0x80" Offset="0x12740" /> --> + <DList Name="object_iknv_obj_DL_012880" Offset="0x12880" /> + <DList Name="object_iknv_obj_DL_0129C0" Offset="0x129C0" /> + <DList Name="object_iknv_obj_DL_0129C8" Offset="0x129C8" /> + <Collision Name="object_iknv_obj_Colheader_012CA4" Offset="0x12CA4" /> + <DList Name="object_iknv_obj_DL_013050" Offset="0x13050" /> + <DList Name="object_iknv_obj_DL_013058" Offset="0x13058" /> + </File> +</Root> |
