diff options
| author | Tom Overton <tom-overton@users.noreply.github.com> | 2022-02-13 17:07:26 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-02-13 20:07:26 -0500 |
| commit | 3597e4809fa07f9f2fba445e56a1c8321afa2bfc (patch) | |
| tree | d59fa4a4ec10ef7acd260a149e5786c6b12a0318 /assets/xml/objects | |
| parent | 45cee7d8af09395d8ab19461454b079748e2abae (diff) | |
En_Jg (Goron Elder) OK and documented. Also document object_jg (#594)
* Migrate data to C
* Init / Destroy / Update / Draw
* Functions called from Update
* Better Init match
* A few more functions
* A few more functions
* Drum-spawning function OK
* EnJg OK
* Name a few struct vars
* Name some static vars
* Name limbs
* Name limb DLs
* Name some textures
* Name all remaining textures
* First pass animation names + use object in actor file
* Add drum to XML + clean it up
* Better translations, thanks Emily!
* Some more documentation
* Improvements
* Params accessor for s_goro
* Proper object symbols for Jg_Gakki
* Delete unnecessary undefined_syms
* Text defines for my own sanity
* Some more names
* Document point/path stuff
* Name every function, even if the names are bad
* Params macro for if he's in goron shrine
* Some misc improvements
* Document EnJg_GetShrineGoronToFocusOn better
* Final cleanup before PR
* Change action name because this actor is dumb!
* Run actorfixer
* Rename some variables now that a function is named
* ProcessTalkRequest takes GameState
* Run actorfixer
* Use new actor flags
* Update text ID names to match my text ID PR
* Define the limb enum in the object
* Be consistent about where the EnumName is
* Don't name limbs after the actor
* Basic enum for drum limb
* Fix stuff after merge
* Do if/else if/else
* Remove textId defines
* Decimal weekEventReg accesses
Diffstat (limited to 'assets/xml/objects')
| -rw-r--r-- | assets/xml/objects/object_jg.xml | 210 |
1 files changed, 114 insertions, 96 deletions
diff --git a/assets/xml/objects/object_jg.xml b/assets/xml/objects/object_jg.xml index 03d7c3ce5..17889995f 100644 --- a/assets/xml/objects/object_jg.xml +++ b/assets/xml/objects/object_jg.xml @@ -1,100 +1,118 @@ <Root> <File Name="object_jg" Segment="6"> - <DList Name="object_jg_DL_003C50" Offset="0x3C50" /> - <DList Name="object_jg_DL_003DC8" Offset="0x3DC8" /> - <DList Name="object_jg_DL_004068" Offset="0x4068" /> - <DList Name="object_jg_DL_004410" Offset="0x4410" /> - <DList Name="object_jg_DL_004688" Offset="0x4688" /> - <DList Name="object_jg_DL_004928" Offset="0x4928" /> - <DList Name="object_jg_DL_004CD0" Offset="0x4CD0" /> - <DList Name="object_jg_DL_004F50" Offset="0x4F50" /> - <DList Name="object_jg_DL_005440" Offset="0x5440" /> - <DList Name="object_jg_DL_0054F0" Offset="0x54F0" /> - <DList Name="object_jg_DL_0055A8" Offset="0x55A8" /> - <DList Name="object_jg_DL_005770" Offset="0x5770" /> - <DList Name="object_jg_DL_005968" Offset="0x5968" /> - <DList Name="object_jg_DL_005A48" Offset="0x5A48" /> - <DList Name="object_jg_DL_005B28" Offset="0x5B28" /> - <DList Name="object_jg_DL_005EE8" Offset="0x5EE8" /> - <DList Name="object_jg_DL_006018" Offset="0x6018" /> - <DList Name="object_jg_DL_006130" Offset="0x6130" /> - <DList Name="object_jg_DL_006378" Offset="0x6378" /> - <DList Name="object_jg_DL_006678" Offset="0x6678" /> - <DList Name="object_jg_DL_0067A8" Offset="0x67A8" /> - <DList Name="object_jg_DL_0068C0" Offset="0x68C0" /> - <DList Name="object_jg_DL_006B08" Offset="0x6B08" /> - <DList Name="object_jg_DL_006E08" Offset="0x6E08" /> - <Animation Name="object_jg_Anim_0077CC" Offset="0x77CC" /> - <Animation Name="object_jg_Anim_009440" Offset="0x9440" /> - <Animation Name="object_jg_Anim_00A07C" Offset="0xA07C" /> - <DList Name="object_jg_DL_00A3B0" Offset="0xA3B0" /> - <Texture Name="object_jg_Tex_00A530" OutName="tex_00A530" Format="rgba16" Width="32" Height="32" Offset="0xA530" /> - <Texture Name="object_jg_Tex_00AD30" OutName="tex_00AD30" Format="rgba16" Width="16" Height="16" Offset="0xAD30" /> - <Animation Name="object_jg_Anim_00BDD8" Offset="0xBDD8" /> - <Animation Name="object_jg_Anim_00C7A8" Offset="0xC7A8" /> - <Animation Name="object_jg_Anim_00D630" Offset="0xD630" /> - <Animation Name="object_jg_Anim_00DB54" Offset="0xDB54" /> - <Animation Name="object_jg_Anim_00E8FC" Offset="0xE8FC" /> - <Animation Name="object_jg_Anim_00FE48" Offset="0xFE48" /> - <Animation Name="object_jg_Anim_011F50" Offset="0x11F50" /> - <Animation Name="object_jg_Anim_0129F4" Offset="0x129F4" /> - <Animation Name="object_jg_Anim_013DD8" Offset="0x13DD8" /> - <Animation Name="object_jg_Anim_01436C" Offset="0x1436C" /> - <Texture Name="object_jg_TLUT_014380" OutName="tlut_014380" Format="rgba16" Width="16" Height="16" Offset="0x14380" /> - <Texture Name="object_jg_Tex_014580" OutName="tex_014580" Format="ci8" Width="8" Height="8" Offset="0x14580" /> - <Texture Name="object_jg_Tex_0145C0" OutName="tex_0145C0" Format="ci8" Width="32" Height="16" Offset="0x145C0" /> - <Texture Name="object_jg_Tex_0147C0" OutName="tex_0147C0" Format="ci8" Width="32" Height="32" Offset="0x147C0" /> - <Texture Name="object_jg_Tex_014BC0" OutName="tex_014BC0" Format="ci8" Width="32" Height="32" Offset="0x14BC0" /> - <Texture Name="object_jg_Tex_014FC0" OutName="tex_014FC0" Format="ci8" Width="16" Height="16" Offset="0x14FC0" /> - <Texture Name="object_jg_Tex_0150C0" OutName="tex_0150C0" Format="rgba16" Width="8" Height="16" Offset="0x150C0" /> - <Texture Name="object_jg_Tex_0151C0" OutName="tex_0151C0" Format="rgba16" Width="8" Height="8" Offset="0x151C0" /> - <Texture Name="object_jg_Tex_015240" OutName="tex_015240" Format="rgba16" Width="16" Height="32" Offset="0x15240" /> - <Texture Name="object_jg_Tex_015640" OutName="tex_015640" Format="ci8" Width="8" Height="8" Offset="0x15640" /> - <Texture Name="object_jg_Tex_015680" OutName="tex_015680" Format="ci8" Width="8" Height="8" Offset="0x15680" /> - <Texture Name="object_jg_Tex_0156C0" OutName="tex_0156C0" Format="ci8" Width="8" Height="8" Offset="0x156C0" /> - <Texture Name="object_jg_Tex_015700" OutName="tex_015700" Format="rgba16" Width="32" Height="64" Offset="0x15700" /> - <Texture Name="object_jg_Tex_016700" OutName="tex_016700" Format="ci8" Width="16" Height="16" Offset="0x16700" /> - <Texture Name="object_jg_Tex_016800" OutName="tex_016800" Format="ci8" Width="16" Height="32" Offset="0x16800" /> - <Texture Name="object_jg_Tex_016A00" OutName="tex_016A00" Format="ci8" Width="32" Height="32" Offset="0x16A00" /> - <Texture Name="object_jg_Tex_016E00" OutName="tex_016E00" Format="ci8" Width="32" Height="64" Offset="0x16E00" /> - <Animation Name="object_jg_Anim_018CE4" Offset="0x18CE4" /> - <Animation Name="object_jg_Anim_01ADC0" Offset="0x1ADC0" /> - <Limb Name="object_jg_Standardlimb_01ADD0" Type="Standard" Offset="0x1ADD0" /> - <Limb Name="object_jg_Standardlimb_01ADDC" Type="Standard" Offset="0x1ADDC" /> - <Limb Name="object_jg_Standardlimb_01ADE8" Type="Standard" Offset="0x1ADE8" /> - <Limb Name="object_jg_Standardlimb_01ADF4" Type="Standard" Offset="0x1ADF4" /> - <Limb Name="object_jg_Standardlimb_01AE00" Type="Standard" Offset="0x1AE00" /> - <Limb Name="object_jg_Standardlimb_01AE0C" Type="Standard" Offset="0x1AE0C" /> - <Limb Name="object_jg_Standardlimb_01AE18" Type="Standard" Offset="0x1AE18" /> - <Limb Name="object_jg_Standardlimb_01AE24" Type="Standard" Offset="0x1AE24" /> - <Limb Name="object_jg_Standardlimb_01AE30" Type="Standard" Offset="0x1AE30" /> - <Limb Name="object_jg_Standardlimb_01AE3C" Type="Standard" Offset="0x1AE3C" /> - <Limb Name="object_jg_Standardlimb_01AE48" Type="Standard" Offset="0x1AE48" /> - <Limb Name="object_jg_Standardlimb_01AE54" Type="Standard" Offset="0x1AE54" /> - <Limb Name="object_jg_Standardlimb_01AE60" Type="Standard" Offset="0x1AE60" /> - <Limb Name="object_jg_Standardlimb_01AE6C" Type="Standard" Offset="0x1AE6C" /> - <Limb Name="object_jg_Standardlimb_01AE78" Type="Standard" Offset="0x1AE78" /> - <Limb Name="object_jg_Standardlimb_01AE84" Type="Standard" Offset="0x1AE84" /> - <Limb Name="object_jg_Standardlimb_01AE90" Type="Standard" Offset="0x1AE90" /> - <Limb Name="object_jg_Standardlimb_01AE9C" Type="Standard" Offset="0x1AE9C" /> - <Limb Name="object_jg_Standardlimb_01AEA8" Type="Standard" Offset="0x1AEA8" /> - <Limb Name="object_jg_Standardlimb_01AEB4" Type="Standard" Offset="0x1AEB4" /> - <Limb Name="object_jg_Standardlimb_01AEC0" Type="Standard" Offset="0x1AEC0" /> - <Limb Name="object_jg_Standardlimb_01AECC" Type="Standard" Offset="0x1AECC" /> - <Limb Name="object_jg_Standardlimb_01AED8" Type="Standard" Offset="0x1AED8" /> - <Limb Name="object_jg_Standardlimb_01AEE4" Type="Standard" Offset="0x1AEE4" /> - <Limb Name="object_jg_Standardlimb_01AEF0" Type="Standard" Offset="0x1AEF0" /> - <Limb Name="object_jg_Standardlimb_01AEFC" Type="Standard" Offset="0x1AEFC" /> - <Limb Name="object_jg_Standardlimb_01AF08" Type="Standard" Offset="0x1AF08" /> - <Limb Name="object_jg_Standardlimb_01AF14" Type="Standard" Offset="0x1AF14" /> - <Limb Name="object_jg_Standardlimb_01AF20" Type="Standard" Offset="0x1AF20" /> - <Limb Name="object_jg_Standardlimb_01AF2C" Type="Standard" Offset="0x1AF2C" /> - <Limb Name="object_jg_Standardlimb_01AF38" Type="Standard" Offset="0x1AF38" /> - <Limb Name="object_jg_Standardlimb_01AF44" Type="Standard" Offset="0x1AF44" /> - <Limb Name="object_jg_Standardlimb_01AF50" Type="Standard" Offset="0x1AF50" /> - <Limb Name="object_jg_Standardlimb_01AF5C" Type="Standard" Offset="0x1AF5C" /> - <Skeleton Name="object_jg_Skel_01AFF0" Type="Flex" LimbType="Standard" Offset="0x1AFF0" /> - <Animation Name="gGoronElderDrumAnim" Offset="0x1B1E8" /> - <Skeleton Name="gGoronElderDrumSkel" Type="Normal" LimbType="Standard" Offset="0x1B210" /> + <!-- Goron Elder Limb DisplayLists --> + <DList Name="gGoronElderPelvisDL" Offset="0x3C50" /> + <DList Name="gGoronElderRightShinDL" Offset="0x3DC8" /> + <DList Name="gGoronElderRightFootDL" Offset="0x4068" /> + <DList Name="gGoronElderRightThighDL" Offset="0x4410" /> + <DList Name="gGoronElderLeftShinDL" Offset="0x4688" /> + <DList Name="gGoronElderLeftFootDL" Offset="0x4928" /> + <DList Name="gGoronElderLeftThighDL" Offset="0x4CD0" /> + <DList Name="gGoronElderHeadDL" Offset="0x4F50" /> + <DList Name="gGoronElderLowerBeardDL" Offset="0x5440" /> + <DList Name="gGoronElderUpperBeardDL" Offset="0x54F0" /> + <DList Name="gGoronElderLowerLipDL" Offset="0x55A8" /> + <DList Name="gGoronElderHairBackDL" Offset="0x5770" /> + <DList Name="gGoronElderRightHairEndDL" Offset="0x5968" /> + <DList Name="gGoronElderLeftHairEndDL" Offset="0x5A48" /> + <DList Name="gGoronElderUpperTorsoDL" Offset="0x5B28" /> + <DList Name="gGoronElderRightForearmDL" Offset="0x5EE8" /> + <DList Name="gGoronElderRightFingersDL" Offset="0x6018" /> + <DList Name="gGoronElderRightHandAndThumbDL" Offset="0x6130" /> + <DList Name="gGoronElderRightShoulderAndUpperArmDL" Offset="0x6378" /> + <DList Name="gGoronElderLeftForearmDL" Offset="0x6678" /> + <DList Name="gGoronElderLeftFingersDL" Offset="0x67A8" /> + <DList Name="gGoronElderLeftHandAndThumbDL" Offset="0x68C0" /> + <DList Name="gGoronElderLeftShoulderAndUpperArmDL" Offset="0x6B08" /> + <DList Name="gGoronElderLowerTorsoDL" Offset="0x6E08" /> + + <!-- Goron Elder Animations --> + <Animation Name="gGoronElderThinkingAnim" Offset="0x77CC" /> <!-- Original name is "jg_are_loop" ("huh?") --> + <Animation Name="gGoronElderWalkAnim" Offset="0x9440" /> <!-- Original name is "jg_aruku" ("walk") --> + <Animation Name="gGoronElderCradleAnim" Offset="0xA07C" /> <!-- Original name is "jg_dakko" ("hug") --> + + <!-- Drum DisplayList and Textures --> + <DList Name="gGoronElderDrumDL" Offset="0xA3B0" /> + <Texture Name="gGoronElderDrumSidesTex" OutName="goron_elder_drum_sides" Format="rgba16" Width="32" Height="32" Offset="0xA530" /> + <Texture Name="gGoronElderDrumTopTex" OutName="goron_elder_drum_top" Format="rgba16" Width="16" Height="16" Offset="0xAD30" /> + + <!-- Goron Elder Animations --> + <Animation Name="gGoronElderWavingAnim" Offset="0xBDD8" /> <!-- Original name is "jg_iran" ("refuse") --> + <Animation Name="gGoronElderHeadShakeAnim" Offset="0xC7A8" /> <!-- Original name is "jg_kubifuri" ("head shake") --> + <Animation Name="gGoronElderRememberingAnim" Offset="0xD630" /> <!-- Original name is "jg_mouichido" ("once more time") --> + <Animation Name="gGoronElderSurpriseStartAnim" Offset="0xDB54" /> <!-- Original name is "jg_odoroki" ("surprise") --> + <Animation Name="gGoronElderSurpriseLoopAnim" Offset="0xE8FC" /> <!-- Original name is "jg_odorokiLoop" --> + <Animation Name="gGoronElderStrongRememberingAnim" Offset="0xFE48" /> <!-- Original name is "jg_soujyatta" (something like "it was this way") --> + <Animation Name="gGoronElderTakeOutDrumAnim" Offset="0x11F50" /> <!-- Original name is "jg_taiko_dasu" ("get out drum") --> + <Animation Name="gGoronElderDrumIdleAnim" Offset="0x129F4" /> <!-- Original name is "jg_taiko_loop" ("drum loop") --> + <Animation Name="gGoronElderPlayingDrumAnim" Offset="0x13DD8" /> <!-- Original name is "jg_taiko_tataku" ("playing the drum") --> + <Animation Name="gGoronElderAngryAnim" Offset="0x1436C" /> <!-- Original name is "jg_takaburu" ("to become worked up") --> + + <!-- Goron Elder Textures --> + <Texture Name="gGoronElderTLUT" OutName="goron_elder_palette" Format="rgba16" Width="16" Height="16" Offset="0x14380" /> + <Texture Name="gGoronElderSkinTex" OutName="goron_elder_skin" Format="ci8" Width="8" Height="8" Offset="0x14580" /> + <Texture Name="gGoronElderToesTex" OutName="goron_elder_toes" Format="ci8" Width="32" Height="16" Offset="0x145C0" /> + <Texture Name="gGoronElderFootBottomTex" OutName="goron_elder_foot_bottom" Format="ci8" Width="32" Height="32" Offset="0x147C0" /> + <Texture Name="gGoronElderVeinsTex" OutName="goron_elder_veins" Format="ci8" Width="32" Height="32" Offset="0x14BC0" /> + <Texture Name="gGoronElderSpotsTex" OutName="goron_elder_spots" Format="ci8" Width="16" Height="16" Offset="0x14FC0" /> + <Texture Name="gGoronElderLowerLipTex" OutName="goron_elder_lower_lip" Format="rgba16" Width="8" Height="16" Offset="0x150C0" /> + <Texture Name="gGoronElderLipTex" OutName="goron_elder_lip" Format="rgba16" Width="8" Height="8" Offset="0x151C0" /> + <Texture Name="gGoronElderHairTex" OutName="goron_elder_hair" Format="rgba16" Width="16" Height="32" Offset="0x15240" /> + <Texture Name="gGoronElderNostrilAndBellyButtonTex" OutName="goron_elder_nostril_and_belly_button" Format="ci8" Width="8" Height="8" Offset="0x15640" /> + <Texture Name="gGoronElderCheekTex" OutName="goron_elder_cheek" Format="ci8" Width="8" Height="8" Offset="0x15680" /> + <Texture Name="gGoronElderBrowTex" OutName="goron_elder_brow" Format="ci8" Width="8" Height="8" Offset="0x156C0" /> + <Texture Name="gGoronElderHairEndTex" OutName="goron_elder_hair_end" Format="rgba16" Width="32" Height="64" Offset="0x15700" /> + <Texture Name="gGoronElderFingersTex" OutName="goron_elder_fingers" Format="ci8" Width="16" Height="16" Offset="0x16700" /> + <Texture Name="gGoronElderGoronRubyTattooTex" OutName="goron_elder_goron_ruby_tattoo" Format="ci8" Width="16" Height="32" Offset="0x16800" /> + <Texture Name="gGoronElderChestTex" OutName="goron_elder_chest" Format="ci8" Width="32" Height="32" Offset="0x16A00" /> + <Texture Name="gGoronElderBackTex" OutName="goron_elder_back" Format="ci8" Width="32" Height="64" Offset="0x16E00" /> + + <!-- Goron Elder Animations --> + <Animation Name="gGoronElderDepressedAnim" Offset="0x18CE4" /> <!-- Original name is "jg_u_m_loop" --> + <Animation Name="gGoronElderIdleAnim" Offset="0x1ADC0" /> <!-- Original name is "jg_wait" --> + + <!-- Goron Elder Limbs --> + <Limb Name="gGoronElderRootLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_ROOT" Offset="0x1ADD0" /> + <Limb Name="gGoronElderUpperBodyRootLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_UPPER_BODY_ROOT" Offset="0x1ADDC" /> + <Limb Name="gGoronElderLowerTorsoLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_LOWER_TORSO" Offset="0x1ADE8" /> + <Limb Name="gGoronElderUpperTorsoLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_UPPER_TORSO" Offset="0x1ADF4" /> + <Limb Name="gGoronElderLeftArmRootLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_LEFT_ARM_ROOT" Offset="0x1AE00" /> + <Limb Name="gGoronElderLeftShoulderAndUpperArmLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_LEFT_SHOULDER_AND_UPPER_ARM" Offset="0x1AE0C" /> + <Limb Name="gGoronElderLeftForearmLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_LEFT_FOREARM" Offset="0x1AE18" /> + <Limb Name="gGoronElderLeftWristLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_LEFT_WRIST" Offset="0x1AE24" /> + <Limb Name="gGoronElderLeftHandAndThumbLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_LEFT_HAND_AND_THUMB" Offset="0x1AE30" /> + <Limb Name="gGoronElderLeftFingersLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_LEFT_FINGERS" Offset="0x1AE3C" /> + <Limb Name="gGoronElderRightArmRootLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_RIGHT_ARM_ROOT" Offset="0x1AE48" /> + <Limb Name="gGoronElderRightShoulderAndUpperArmLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_RIGHT_SHOULDER_AND_UPPER_ARM" Offset="0x1AE54" /> + <Limb Name="gGoronElderRightForearmLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_RIGHT_FOREARM" Offset="0x1AE60" /> + <Limb Name="gGoronElderRightWristLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_RIGHT_WRIST" Offset="0x1AE6C" /> + <Limb Name="gGoronElderRightHandAndThumbLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_RIGHT_HAND_AND_THUMB" Offset="0x1AE78" /> + <Limb Name="gGoronElderRightFingersLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_RIGHT_FINGERS" Offset="0x1AE84" /> + <Limb Name="gGoronElderNeckLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_NECK" Offset="0x1AE90" /> + <Limb Name="gGoronElderLeftHairEndLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_LEFT_HAIR_END" Offset="0x1AE9C" /> + <Limb Name="gGoronElderRightHairEndLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_RIGHT_HAIR_END" Offset="0x1AEA8" /> + <Limb Name="gGoronElderHairBackLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_HAIR_BACK" Offset="0x1AEB4" /> + <Limb Name="gGoronElderHeadLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_HEAD" Offset="0x1AEC0" /> + <Limb Name="gGoronElderLowerLipLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_LOWER_LIP" Offset="0x1AECC" /> + <Limb Name="gGoronElderBeardRootLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_BEARD_ROOT" Offset="0x1AED8" /> + <Limb Name="gGoronElderUpperBeardLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_UPPER_BEARD" Offset="0x1AEE4" /> + <Limb Name="gGoronElderLowerBeardLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_LOWER_BEARD" Offset="0x1AEF0" /> + <Limb Name="gGoronElderPelvisLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_PELVIS" Offset="0x1AEFC" /> + <Limb Name="gGoronElderLeftLegRootLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_LEFT_LEG_ROOT" Offset="0x1AF08" /> + <Limb Name="gGoronElderLeftThighLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_LEFT_THIGH" Offset="0x1AF14" /> + <Limb Name="gGoronElderLeftShinLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_LEFT_SHIN" Offset="0x1AF20" /> + <Limb Name="gGoronElderLeftFootLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_LEFT_FOOT" Offset="0x1AF2C" /> + <Limb Name="gGoronElderRightLegRootLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_RIGHT_LEG_ROOT" Offset="0x1AF38" /> + <Limb Name="gGoronElderRightThighLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_RIGHT_THIGH" Offset="0x1AF44" /> + <Limb Name="gGoronElderRightShinLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_RIGHT_SHIN" Offset="0x1AF50" /> + <Limb Name="gGoronElderRightFootLimb" Type="Standard" EnumName="GORON_ELDER_LIMB_RIGHT_FOOT" Offset="0x1AF5C" /> + + <!-- Goron Elder Skeleton --> + <Skeleton Name="gGoronElderSkel" Type="Flex" LimbType="Standard" LimbNone="GORON_ELDER_LIMB_NONE" LimbMax="GORON_ELDER_LIMB_MAX" EnumName="GoronElderLimbs" Offset="0x1AFF0" /> + + <!-- Drum Animation, Limb, and Skeleton --> + <Animation Name="gGoronElderDrumTakeOutAnim" Offset="0x1B1E8" /> <!-- Original name is "jggakki_dasu" ("get out") --> + <Limb Name="gGoronElderDrumLimb" Type="Standard" EnumName="GORON_ELDER_DRUM_LIMB_ROOT" Offset="0x1B200" /> + <Skeleton Name="gGoronElderDrumSkel" Type="Normal" LimbType="Standard" LimbNone="GORON_ELDER_DRUM_LIMB_NONE" LimbMax="GORON_ELDER_DRUM_LIMB_MAX" EnumName="GoronElderDrumLimbs"Offset="0x1B210" /> </File> </Root> |
