diff options
| author | Parker Burnett <burnettparker@gmail.com> | 2022-03-05 10:45:49 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-03-05 12:45:49 -0300 |
| commit | 4a18f3ca4df5727320efd28da4bb3fc9059a94ff (patch) | |
| tree | b983095fbc46e7fc79790b7d14abdfa956f06e17 /assets/xml/objects | |
| parent | 10a1ef8f1dd885835101ee99b537c23127096d82 (diff) | |
En_shn OK (#638)
* Building on Macs
* Add Mac building documentation
* Review
* Update for new z64compress
* Review
* getting some matching done
* gettting some more matches
* actor fixer
* almost OK
* Shn OK
* fixing data and warnings
* finishing touches
* forgot to update spec
* dang comments not being formatted
* this should fix things
* fixing feedback and other fixes
* fixing things
* fixing things
* addressing PR
* format and minor fix
* actorfixer
* fixing actor
* fixing enum
* yay format
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Diffstat (limited to 'assets/xml/objects')
| -rw-r--r-- | assets/xml/objects/object_shn.xml | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/assets/xml/objects/object_shn.xml b/assets/xml/objects/object_shn.xml index b322641a9..1b94600ab 100644 --- a/assets/xml/objects/object_shn.xml +++ b/assets/xml/objects/object_shn.xml @@ -50,7 +50,7 @@ <Texture Name="object_shn_Tex_00A418" OutName="tex_00A418" Format="ci8" Width="32" Height="32" Offset="0xA418" /> <Texture Name="object_shn_Tex_00A818" OutName="tex_00A818" Format="ci8" Width="8" Height="8" Offset="0xA818" /> <DList Name="object_shn_DL_00B730" Offset="0xB730" /> - <DList Name="object_shn_DL_00B738" Offset="0xB738" /> + <DList Name="gObjectShnSwampGuideHead" Offset="0xB738" /> <Texture Name="object_shn_TLUT_00BCD8" OutName="tlut_00BCD8" Format="rgba16" Width="16" Height="16" Offset="0xBCD8" /> <Texture Name="object_shn_TLUT_00BED8" OutName="tlut_00BED8" Format="rgba16" Width="16" Height="16" Offset="0xBED8" /> <Texture Name="object_shn_Tex_00C0D8" OutName="tex_00C0D8" Format="ci8" Width="8" Height="8" Offset="0xC0D8" /> @@ -66,22 +66,22 @@ <Animation Name="object_shn_Anim_00D9D0" Offset="0xD9D0" /> <Animation Name="object_shn_Anim_00DFEC" Offset="0xDFEC" /> <Animation Name="object_shn_Anim_00E6C4" Offset="0xE6C4" /> - <Limb Name="object_shn_Standardlimb_00E6E0" Type="Standard" Offset="0xE6E0" /> - <Limb Name="object_shn_Standardlimb_00E6EC" Type="Standard" Offset="0xE6EC" /> - <Limb Name="object_shn_Standardlimb_00E6F8" Type="Standard" Offset="0xE6F8" /> - <Limb Name="object_shn_Standardlimb_00E704" Type="Standard" Offset="0xE704" /> - <Limb Name="object_shn_Standardlimb_00E710" Type="Standard" Offset="0xE710" /> - <Limb Name="object_shn_Standardlimb_00E71C" Type="Standard" Offset="0xE71C" /> - <Limb Name="object_shn_Standardlimb_00E728" Type="Standard" Offset="0xE728" /> - <Limb Name="object_shn_Standardlimb_00E734" Type="Standard" Offset="0xE734" /> - <Limb Name="object_shn_Standardlimb_00E740" Type="Standard" Offset="0xE740" /> - <Limb Name="object_shn_Standardlimb_00E74C" Type="Standard" Offset="0xE74C" /> - <Limb Name="object_shn_Standardlimb_00E758" Type="Standard" Offset="0xE758" /> - <Limb Name="object_shn_Standardlimb_00E764" Type="Standard" Offset="0xE764" /> - <Limb Name="object_shn_Standardlimb_00E770" Type="Standard" Offset="0xE770" /> - <Limb Name="object_shn_Standardlimb_00E77C" Type="Standard" Offset="0xE77C" /> - <Limb Name="object_shn_Standardlimb_00E788" Type="Standard" Offset="0xE788" /> - <Skeleton Name="object_shn_Skel_00E7D0" Type="Flex" LimbType="Standard" Offset="0xE7D0" /> + <Limb Name="gObjectShnLimbWaist" Type="Standard" EnumName="OBJECT_SHN_LIMB_WAIST" Offset="0xE6E0" /> + <Limb Name="gObjectShnLimbLegLeft" Type="Standard" EnumName="OBJECT_SHN_LIMB_LEG_LEFT" Offset="0xE6EC" /> + <Limb Name="gObjectShnLimbShinLeft" Type="Standard" EnumName="OBJECT_SHN_LIMB_SHIN_LEFT" Offset="0xE6F8" /> + <Limb Name="gObjectShnLimbFootLeft" Type="Standard" EnumName="OBJECT_SHN_LIMB_FOOT_LEFT" Offset="0xE704" /> + <Limb Name="gObjectShnLimbLegRight" Type="Standard" EnumName="OBJECT_SHN_LIMB_LEG_RIGHT" Offset="0xE710" /> + <Limb Name="gObjectShnLimbShinRight" Type="Standard" EnumName="OBJECT_SHN_LIMB_SHIN_RIGHT" Offset="0xE71C" /> + <Limb Name="gObjectShnLimbFootRight" Type="Standard" EnumName="OBJECT_SHN_LIMB_FOOT_RIGHT" Offset="0xE728" /> + <Limb Name="gObjectShnLimbTorso" Type="Standard" EnumName="OBJECT_SHN_LIMB_TORSO" Offset="0xE734" /> + <Limb Name="gObjectShnLimbShoulderLeft" Type="Standard" EnumName="OBJECT_SHN_LIMB_SHOULDER_LEFT" Offset="0xE740" /> + <Limb Name="gObjectShnLimbForearmLeft" Type="Standard" EnumName="OBJECT_SHN_LIMB_FOREARM_LEFT" Offset="0xE74C" /> + <Limb Name="gObjectShnLimbHandLeft" Type="Standard" EnumName="OBJECT_SHN_LIMB_HAND_LEFT" Offset="0xE758" /> + <Limb Name="gObjectShnLimbShoulderRight" Type="Standard" EnumName="OBJECT_SHN_LIMB_SHOULDER_RIGHT" Offset="0xE764" /> + <Limb Name="gObjectShnLimbForearmRight" Type="Standard" EnumName="OBJECT_SHN_LIMB_FOREARM_RIGHT" Offset="0xE770" /> + <Limb Name="gObjectShnLimbHandRight" Type="Standard" EnumName="OBJECT_SHN_LIMB_HAND_RIGHT" Offset="0xE77C" /> + <Limb Name="gObjectShnLimbHead" Type="Standard" EnumName="OBJECT_SHN_LIMB_HEAD" Offset="0xE788" /> + <Skeleton Name="gObjectShnSkel" Type="Flex" LimbType="Standard" LimbNone="OBJECT_SHN_LIMB_NONE" LimbMax="OBJECT_SHN_LIMB_MAX" EnumName="ObjectShnLimbs" Offset="0xE7D0" /> <DList Name="object_shn_DL_00F2D0" Offset="0xF2D0" /> <Texture Name="object_shn_TLUT_00F790" OutName="tlut_00F790" Format="rgba16" Width="16" Height="16" Offset="0xF790" /> <Texture Name="object_shn_TLUT_00F990" OutName="tlut_00F990" Format="rgba16" Width="16" Height="16" Offset="0xF990" /> |
