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authorEllipticEllipsis <elliptic.ellipsis@gmail.com>2022-07-19 17:16:36 +0100
committerGitHub <noreply@github.com>2022-07-19 12:16:36 -0400
commit69e514b37e3459310ab2931d47963693bd8f58f0 (patch)
tree3d250aa9698df9369bca355fbacab301987b2e9b /assets/xml/objects
parentbd94105568e111f801dcc70717d51042d2cf21c7 (diff)
EnBat OK and documented (#924)
* OK, start documentation * Name some more stuff * Name rest of functions and bss var, tidy up floats * Document object and paramflags * Cleanup bat * Cleanup crow * Cleanup firefly * Couple of minor things in arrow * Review 1 * PLAYER_STATE * Remove unnecessary f32 casts * Review * Review
Diffstat (limited to 'assets/xml/objects')
-rw-r--r--assets/xml/objects/object_bat.xml30
1 files changed, 17 insertions, 13 deletions
diff --git a/assets/xml/objects/object_bat.xml b/assets/xml/objects/object_bat.xml
index 35a5c158d..5a685024e 100644
--- a/assets/xml/objects/object_bat.xml
+++ b/assets/xml/objects/object_bat.xml
@@ -1,17 +1,21 @@
<Root>
+ <!-- Assets for ovl_En_Bat (Bad Bats) -->
<File Name="object_bat" Segment="6">
- <DList Name="object_bat_DL_0000A0" Offset="0xA0" />
- <DList Name="object_bat_DL_0000C8" Offset="0xC8" />
- <DList Name="object_bat_DL_0001B0" Offset="0x1B0" />
- <DList Name="object_bat_DL_0002A0" Offset="0x2A0" />
- <DList Name="object_bat_DL_000390" Offset="0x390" />
- <DList Name="object_bat_DL_000480" Offset="0x480" />
- <DList Name="object_bat_DL_000570" Offset="0x570" />
- <DList Name="object_bat_DL_000660" Offset="0x660" />
- <DList Name="object_bat_DL_000750" Offset="0x750" />
- <DList Name="object_bat_DL_000840" Offset="0x840" />
- <DList Name="object_bat_DL_000930" Offset="0x930" />
- <Texture Name="object_bat_Tex_0009A0" OutName="tex_0009A0" Format="rgba16" Width="8" Height="16" Offset="0x9A0" />
- <Texture Name="object_bat_Tex_000AA0" OutName="tex_000AA0" Format="rgba16" Width="16" Height="16" Offset="0xAA0" />
+ <DList Name="gBadBatSetupDL" Offset="0xA0" />
+ <DList Name="gBadBatBodyDL" Offset="0xC8" />
+
+ <!-- Wings used in manual animation -->
+ <DList Name="gBadBatWingsFrame0DL" Offset="0x1B0" />
+ <DList Name="gBadBatWingsFrame1DL" Offset="0x2A0" />
+ <DList Name="gBadBatWingsFrame2DL" Offset="0x390" />
+ <DList Name="gBadBatWingsFrame3DL" Offset="0x480" />
+ <DList Name="gBadBatWingsFrame4DL" Offset="0x570" />
+ <DList Name="gBadBatWingsFrame5DL" Offset="0x660" />
+ <DList Name="gBadBatWingsFrame6DL" Offset="0x750" />
+ <DList Name="gBadBatWingsFrame7DL" Offset="0x840" />
+ <DList Name="gBadBatWingsFrame8DL" Offset="0x930" />
+
+ <Texture Name="gBadBatWingTex" OutName="bad_bat_wing" Format="rgba16" Width="8" Height="16" Offset="0x9A0" />
+ <Texture Name="gBatBatBodyTex" OutName="bad_bat_body" Format="rgba16" Width="16" Height="16" Offset="0xAA0" />
</File>
</Root>