diff options
| author | engineer124 <47598039+engineer124@users.noreply.github.com> | 2025-06-04 11:59:25 +1000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-06-03 18:59:25 -0700 |
| commit | d31ceacfdf468456d1052ca8af981f06040e0ac4 (patch) | |
| tree | 77ace096ed16ddcb9e88bfd264f722e2fadf1833 /assets/xml/objects | |
| parent | ace4043d1a244185423837cb85829024f5e79a2c (diff) | |
Document Player's Face and z_actor FaceChange functions (#1777)
* player face docs
* more docs
* cleanup
* toto
* more comments
* fix bss, names
* better comment
* PR, fix comment
* fix bss
* sEyeTextures comment
* FaceChange_UpdateBlinkingNonHuman
---------
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Diffstat (limited to 'assets/xml/objects')
| -rw-r--r-- | assets/xml/objects/object_link_child.xml | 16 | ||||
| -rw-r--r-- | assets/xml/objects/object_link_zora.xml | 16 | ||||
| -rw-r--r-- | assets/xml/objects/object_test3.xml | 24 | ||||
| -rw-r--r-- | assets/xml/objects/object_zm.xml | 6 |
4 files changed, 31 insertions, 31 deletions
diff --git a/assets/xml/objects/object_link_child.xml b/assets/xml/objects/object_link_child.xml index 7d353d9ed..3d76cd8e1 100644 --- a/assets/xml/objects/object_link_child.xml +++ b/assets/xml/objects/object_link_child.xml @@ -3,16 +3,16 @@ <Texture Name="gLinkHumanEyesOpenTex" OutName="eyes_open" Format="ci8" Width="64" Height="32" Offset="0x0" TlutOffset="0x5000" /> <Texture Name="gLinkHumanEyesHalfTex" OutName="eyes_half" Format="ci8" Width="64" Height="32" Offset="0x800" TlutOffset="0x5000" /> <Texture Name="gLinkHumanEyesClosedTex" OutName="eyes_closed" Format="ci8" Width="64" Height="32" Offset="0x1000" TlutOffset="0x5000" /> - <Texture Name="gLinkHumanEyesRollRightTex" OutName="eyes_roll_right" Format="ci8" Width="64" Height="32" Offset="0x1800" TlutOffset="0x5000" /> - <Texture Name="gLinkHumanEyesRollLeftTex" OutName="eyes_roll_left" Format="ci8" Width="64" Height="32" Offset="0x2000" TlutOffset="0x5000" /> - <Texture Name="gLinkHumanEyesRollUpTex" OutName="eyes_roll_up" Format="ci8" Width="64" Height="32" Offset="0x2800" TlutOffset="0x5000" /> - <Texture Name="gLinkHumanEyesRollDownTex" OutName="eyes_roll_down" Format="ci8" Width="64" Height="32" Offset="0x3000" TlutOffset="0x5000" /> - <Texture Name="object_link_child_Tex_003800" OutName="tex_003800" Format="ci8" Width="64" Height="32" Offset="0x3800" TlutOffset="0x5000" /> + <Texture Name="gLinkHumanEyesRightTex" OutName="eyes_right" Format="ci8" Width="64" Height="32" Offset="0x1800" TlutOffset="0x5000" /> + <Texture Name="gLinkHumanEyesLeftTex" OutName="eyes_left" Format="ci8" Width="64" Height="32" Offset="0x2000" TlutOffset="0x5000" /> + <Texture Name="gLinkHumanEyesUpTex" OutName="eyes_up" Format="ci8" Width="64" Height="32" Offset="0x2800" TlutOffset="0x5000" /> + <Texture Name="gLinkHumanEyesDownTex" OutName="eyes_down" Format="ci8" Width="64" Height="32" Offset="0x3000" TlutOffset="0x5000" /> + <Texture Name="gLinkHumanEyesWincingTex" OutName="eyes_wincing" Format="ci8" Width="64" Height="32" Offset="0x3800" TlutOffset="0x5000" /> <Texture Name="gLinkHumanMouthClosedTex" OutName="mouth_closed" Format="ci8" Width="32" Height="32" Offset="0x4000" TlutOffset="0x5200" /> - <Texture Name="gLinkHumanMouthTeethTex" OutName="mouth_teeth" Format="ci8" Width="32" Height="32" Offset="0x4400" TlutOffset="0x5200" /> - <Texture Name="gLinkHumanMouthAngryTex" OutName="mouth_angry" Format="ci8" Width="32" Height="32" Offset="0x4800" TlutOffset="0x5200" /> - <Texture Name="gLinkHumanMouthHappyTex" OutName="mouth_happy" Format="ci8" Width="32" Height="32" Offset="0x4C00" TlutOffset="0x5200" /> + <Texture Name="gLinkHumanMouthHalfTex" OutName="mouth_half" Format="ci8" Width="32" Height="32" Offset="0x4400" TlutOffset="0x5200" /> + <Texture Name="gLinkHumanMouthOpenTex" OutName="mouth_open" Format="ci8" Width="32" Height="32" Offset="0x4800" TlutOffset="0x5200" /> + <Texture Name="gLinkHumanMouthSmileTex" OutName="mouth_smile" Format="ci8" Width="32" Height="32" Offset="0x4C00" TlutOffset="0x5200" /> <Texture Name="gLinkHumanSkinTLUT" OutName="skin_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5000" /> <Texture Name="gLinkHumanMouthTLUT" OutName="mouth_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5200" /> diff --git a/assets/xml/objects/object_link_zora.xml b/assets/xml/objects/object_link_zora.xml index be4c54274..08936791a 100644 --- a/assets/xml/objects/object_link_zora.xml +++ b/assets/xml/objects/object_link_zora.xml @@ -3,16 +3,16 @@ <Texture Name="gLinkZoraEyesOpenTex" OutName="eyes_open" Format="ci8" Width="64" Height="32" Offset="0x0" TlutOffset="0x5200" /> <Texture Name="gLinkZoraEyesHalfTex" OutName="eyes_half" Format="ci8" Width="64" Height="32" Offset="0x800" TlutOffset="0x5200" /> <Texture Name="gLinkZoraEyesClosedTex" OutName="eyes_closed" Format="ci8" Width="64" Height="32" Offset="0x1000" TlutOffset="0x5200" /> - <Texture Name="gLinkZoraEyesRollRightTex" OutName="eyes_roll_right" Format="ci8" Width="64" Height="32" Offset="0x1800" TlutOffset="0x5200" /> - <Texture Name="gLinkZoraEyesRollLeftTex" OutName="eyes_roll_left" Format="ci8" Width="64" Height="32" Offset="0x2000" TlutOffset="0x5200" /> - <Texture Name="gLinkZoraEyesRollUpTex" OutName="eyes_roll_up" Format="ci8" Width="64" Height="32" Offset="0x2800" TlutOffset="0x5200" /> - <Texture Name="gLinkZoraEyesRollDownTex" OutName="eyes_roll_down" Format="ci8" Width="64" Height="32" Offset="0x3000" TlutOffset="0x5200" /> - <Texture Name="object_link_zora_Tex_003800" OutName="tex_003800" Format="ci8" Width="64" Height="32" Offset="0x3800" TlutOffset="0x5200" /> + <Texture Name="gLinkZoraEyesRightTex" OutName="eyes_right" Format="ci8" Width="64" Height="32" Offset="0x1800" TlutOffset="0x5200" /> + <Texture Name="gLinkZoraEyesLeftTex" OutName="eyes_left" Format="ci8" Width="64" Height="32" Offset="0x2000" TlutOffset="0x5200" /> + <Texture Name="gLinkZoraEyesUpTex" OutName="eyes_up" Format="ci8" Width="64" Height="32" Offset="0x2800" TlutOffset="0x5200" /> + <Texture Name="gLinkZoraEyesDownTex" OutName="eyes_down" Format="ci8" Width="64" Height="32" Offset="0x3000" TlutOffset="0x5200" /> + <Texture Name="gLinkZoraEyesWincingTex" OutName="eyes_wincing" Format="ci8" Width="64" Height="32" Offset="0x3800" TlutOffset="0x5200" /> <Texture Name="gLinkZoraMouthClosedTex" OutName="mouth_closed" Format="ci8" Width="32" Height="32" Offset="0x4000" TlutOffset="0x5200" /> - <Texture Name="object_link_zora_Tex_004400" OutName="tex_004400" Format="ci8" Width="32" Height="32" Offset="0x4400" TlutOffset="0x5200" /> - <Texture Name="gLinkZoraMouthAngryTex" OutName="mouth_angry" Format="ci8" Width="32" Height="32" Offset="0x4800" TlutOffset="0x5200" /> - <Texture Name="gLinkZoraMouthHappyTex" OutName="mouth_happy" Format="ci8" Width="32" Height="32" Offset="0x4C00" TlutOffset="0x5200" /> + <Texture Name="gLinkZoraMouthHalfTex" OutName="mouth_half" Format="ci8" Width="32" Height="32" Offset="0x4400" TlutOffset="0x5200" /> + <Texture Name="gLinkZoraMouthOpenTex" OutName="mouth_open" Format="ci8" Width="32" Height="32" Offset="0x4800" TlutOffset="0x5200" /> + <Texture Name="gLinkZoraMouthSmileTex" OutName="mouth_smile" Format="ci8" Width="32" Height="32" Offset="0x4C00" TlutOffset="0x5200" /> <Texture Name="object_link_zora_TLUT_005000" OutName="tlut_005000" Format="rgba16" Width="16" Height="16" Offset="0x5000" /> <Texture Name="gLinkZoraSkinTLUT" OutName="skin_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5200" /> diff --git a/assets/xml/objects/object_test3.xml b/assets/xml/objects/object_test3.xml index c32732b35..133fe458a 100644 --- a/assets/xml/objects/object_test3.xml +++ b/assets/xml/objects/object_test3.xml @@ -9,8 +9,8 @@ <Texture Name="gKafeiSkinTex" OutName="kafei_skin" Format="ci8" Width="8" Height="8" Offset="0x800" /> <Texture Name="gKafeiHairTex" OutName="kafei_hair" Format="ci8" Width="8" Height="16" Offset="0x840" /> <Texture Name="gKafeiNoseTex" OutName="kafei_nose" Format="ci8" Width="16" Height="16" Offset="0x8C0" /> - <Texture Name="gKafeiMouthClosedTex" OutName="kafei_mouth_closed" Format="ci8" Width="32" Height="32" Offset="0x9C0" /> - <Texture Name="gKafeiEyesOpenTex" OutName="kafei_eyes_open" Format="ci8" Width="64" Height="32" Offset="0xDC0" /> + <Texture Name="gKafeiMouthClosedTex" OutName="kafei_mouth_closed" Format="ci8" Width="32" Height="32" Offset="0x9C0" TlutOffset="0x400" /> + <Texture Name="gKafeiEyesOpenTex" OutName="kafei_eyes_open" Format="ci8" Width="64" Height="32" Offset="0xDC0" TlutOffset="0x600" /> <Texture Name="gKafeiHairPartAndUndersideTex" OutName="kafei_hair_part_and_underside" Format="ci8" Width="8" Height="16" Offset="0x15C0" /> <Texture Name="gKafeiFingersTex" OutName="kafei_fingers" Format="ci8" Width="16" Height="16" Offset="0x1640" /> <Texture Name="gKafeiBootTex" OutName="kafei_boot" Format="ci8" Width="32" Height="32" Offset="0x1740" /> @@ -20,16 +20,16 @@ <Texture Name="gKafeiPendantOfMemoriesTex" OutName="kafei_pendant_of_memories" Format="rgba16" Width="32" Height="64" Offset="0x2180" /> <Texture Name="gKafeiClothesPatternTex" OutName="kafei_clothes_pattern" Format="ci8" Width="16" Height="64" Offset="0x3180" /> <Texture Name="gKafeiTrouserHemTex" OutName="kafei_trouser_hem" Format="ci8" Width="16" Height="16" Offset="0x3580" /> - <Texture Name="gKafeiEyesHalfTex" OutName="kafei_eyes_half" Format="ci8" Width="64" Height="32" Offset="0x3680" /> - <Texture Name="gKafeiEyesClosedTex" OutName="kafei_eyes_closed" Format="ci8" Width="64" Height="32" Offset="0x3E80" /> - <Texture Name="gKafeiEyesRollRightTex" OutName="kafei_eyes_roll_right" Format="ci8" Width="64" Height="32" Offset="0x4680" /> - <Texture Name="gKafeiEyesRollLeftTex" OutName="kafei_eyes_roll_left" Format="ci8" Width="64" Height="32" Offset="0x4E80" /> - <Texture Name="gKafeiEyesRollUpTex" OutName="kafei_eyes_roll_up" Format="ci8" Width="64" Height="32" Offset="0x5680" /> - <Texture Name="gKafeiEyesRollDownTex" OutName="kafei_eyes_roll_down" Format="ci8" Width="64" Height="32" Offset="0x5E80" /> - <Texture Name="object_test3_Tex_006680" OutName="tex_006680" Format="ci8" Width="64" Height="32" Offset="0x6680" /> <!-- TODO: name it after object_link_child_Tex_003800 --> - <Texture Name="gKafeiMouthTeethTex" OutName="kafei_mouth_teeth" Format="ci8" Width="32" Height="32" Offset="0x6E80" /> - <Texture Name="gKafeiMouthAngryTex" OutName="kafei_mouth_angry" Format="ci8" Width="32" Height="32" Offset="0x7280" /> - <Texture Name="gKafeiMouthHappyTex" OutName="kafei_mouth_happy" Format="ci8" Width="32" Height="32" Offset="0x7680" /> + <Texture Name="gKafeiEyesHalfTex" OutName="kafei_eyes_half" Format="ci8" Width="64" Height="32" Offset="0x3680" TlutOffset="0x600" /> + <Texture Name="gKafeiEyesClosedTex" OutName="kafei_eyes_closed" Format="ci8" Width="64" Height="32" Offset="0x3E80" TlutOffset="0x600" /> + <Texture Name="gKafeiEyesRightTex" OutName="kafei_eyes_right" Format="ci8" Width="64" Height="32" Offset="0x4680" TlutOffset="0x600" /> + <Texture Name="gKafeiEyesLeftTex" OutName="kafei_eyes_left" Format="ci8" Width="64" Height="32" Offset="0x4E80" TlutOffset="0x600" /> + <Texture Name="gKafeiEyesUpTex" OutName="kafei_eyes_up" Format="ci8" Width="64" Height="32" Offset="0x5680" TlutOffset="0x600" /> + <Texture Name="gKafeiEyesDownTex" OutName="kafei_eyes_down" Format="ci8" Width="64" Height="32" Offset="0x5E80" TlutOffset="0x600" /> + <Texture Name="gKafeiEyesWincingTex" OutName="kafei_eyes_wincing" Format="ci8" Width="64" Height="32" Offset="0x6680" TlutOffset="0x600" /> + <Texture Name="gKafeiMouthHalfTex" OutName="kafei_mouth_half" Format="ci8" Width="32" Height="32" Offset="0x6E80" TlutOffset="0x400" /> + <Texture Name="gKafeiMouthOpenTex" OutName="kafei_mouth_open" Format="ci8" Width="32" Height="32" Offset="0x7280" TlutOffset="0x400" /> + <Texture Name="gKafeiMouthSmileTex" OutName="kafei_mouth_smile" Format="ci8" Width="32" Height="32" Offset="0x7680" TlutOffset="0x400" /> <!-- Kafei Dlists --> <DList Name="gKafeiRightThighDL" Offset="0xBF10" /> diff --git a/assets/xml/objects/object_zm.xml b/assets/xml/objects/object_zm.xml index 1848aa222..61163d50b 100644 --- a/assets/xml/objects/object_zm.xml +++ b/assets/xml/objects/object_zm.xml @@ -28,7 +28,7 @@ <Texture Name="object_zm_Tex_0082A8" OutName="tex_0082A8" Format="ci8" Width="8" Height="8" Offset="0x82A8" /> <Texture Name="object_zm_Tex_0082E8" OutName="tex_0082E8" Format="ci8" Width="32" Height="32" Offset="0x82E8" /> <Texture Name="object_zm_Tex_0086E8" OutName="tex_0086E8" Format="ci8" Width="32" Height="32" Offset="0x86E8" /> - <Texture Name="object_zm_Tex_008AE8" OutName="tex_008AE8" Format="ci8" Width="32" Height="32" Offset="0x8AE8" /> + <Texture Name="gTotoEyesOpenTex" OutName="toto_eyes_open" Format="ci8" Width="32" Height="32" Offset="0x8AE8" TlutOffset="0x80A8" /> <Texture Name="object_zm_Tex_008EE8" OutName="tex_008EE8" Format="ci8" Width="16" Height="16" Offset="0x8EE8" /> <Texture Name="object_zm_Tex_008FE8" OutName="tex_008FE8" Format="rgba16" Width="32" Height="32" Offset="0x8FE8" /> <Texture Name="object_zm_Tex_0097E8" OutName="tex_0097E8" Format="rgba16" Width="8" Height="8" Offset="0x97E8" /> @@ -36,8 +36,8 @@ <Texture Name="object_zm_Tex_009968" OutName="tex_009968" Format="ci8" Width="16" Height="16" Offset="0x9968" /> <Texture Name="object_zm_Tex_009A68" OutName="tex_009A68" Format="rgba16" Width="16" Height="16" Offset="0x9A68" /> <Texture Name="object_zm_Tex_009C68" OutName="tex_009C68" Format="ci8" Width="32" Height="32" Offset="0x9C68" /> - <Texture Name="object_zm_Tex_00A068" OutName="tex_00A068" Format="ci8" Width="32" Height="32" Offset="0xA068" /> - <Texture Name="object_zm_Tex_00A468" OutName="tex_00A468" Format="ci8" Width="32" Height="32" Offset="0xA468" /> + <Texture Name="gTotoEyesHalfTex" OutName="toto_eyes_half" Format="ci8" Width="32" Height="32" Offset="0xA068" TlutOffset="0x80A8" /> + <Texture Name="gTotoEyesClosedTex" OutName="toto_eyes_closed" Format="ci8" Width="32" Height="32" Offset="0xA468" TlutOffset="0x80A8" /> <Limb Name="object_zm_Standardlimb_00A868" Type="Standard" EnumName="OBJECT_ZM_LIMB_01" Offset="0xA868" /> <Limb Name="object_zm_Standardlimb_00A874" Type="Standard" EnumName="OBJECT_ZM_LIMB_02" Offset="0xA874" /> <Limb Name="object_zm_Standardlimb_00A880" Type="Standard" EnumName="OBJECT_ZM_LIMB_03" Offset="0xA880" /> |
