diff options
| author | Tharo <17233964+Thar0@users.noreply.github.com> | 2024-06-21 02:36:11 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-06-20 18:36:11 -0700 |
| commit | 384115d2a07c8885a4702f3ec7fa7eac5a3879c1 (patch) | |
| tree | ae17dc4c247c3948bf30e15ae4a47aa0124c93b1 /assets | |
| parent | 2c680efa9169eaaddae97330fa3ea9586a273b57 (diff) | |
ovl_En_Death and ovl_En_Minideath (#1645)
* En_Death new build system edition
* Fix merge
* Matched
* Fix merge
* Some names
* Suggested changes
* Further suggested changes
* Add value comments to MinideathAction
Diffstat (limited to 'assets')
| -rw-r--r-- | assets/xml/objects/object_death.xml | 102 |
1 files changed, 51 insertions, 51 deletions
diff --git a/assets/xml/objects/object_death.xml b/assets/xml/objects/object_death.xml index 7588c484a..08ebdc3f0 100644 --- a/assets/xml/objects/object_death.xml +++ b/assets/xml/objects/object_death.xml @@ -1,17 +1,17 @@ <Root> <File Name="object_death" Segment="6"> - <Animation Name="object_death_Anim_000E64" Offset="0xE64" /> <!-- Original name is "d13_atack" --> - <Animation Name="object_death_Anim_0015B4" Offset="0x15B4" /> <!-- Original name is "d13_callenemy" --> - <Animation Name="object_death_Anim_001834" Offset="0x1834" /> <!-- Original name is "d13_callingenemy" --> - <Animation Name="object_death_Anim_001F80" Offset="0x1F80" /> <!-- Original name is "d13_damage" --> - <Animation Name="object_death_Anim_002DE8" Offset="0x2DE8" /> <!-- Original name is "d13_deadhit" --> - <Animation Name="object_death_Anim_00352C" Offset="0x352C" /> <!-- Original name is "d13_deadwait" --> - <Animation Name="object_death_Anim_003CAC" Offset="0x3CAC" /> <!-- Original name is "d13_fly" --> + <Animation Name="gGomessScytheSwingAnim" Offset="0xE64" /> <!-- Original name is "d13_atack" --> + <Animation Name="gGomessBatSwarmStartAnim" Offset="0x15B4" /> <!-- Original name is "d13_callenemy" --> + <Animation Name="gGomessBatSwarmAnim" Offset="0x1834" /> <!-- Original name is "d13_callingenemy" --> + <Animation Name="gGomessDamagedAnim" Offset="0x1F80" /> <!-- Original name is "d13_damage" --> + <Animation Name="gGomessBeginDeathAnim" Offset="0x2DE8" /> <!-- Original name is "d13_deadhit" --> + <Animation Name="gGomessDeathAnim" Offset="0x352C" /> <!-- Original name is "d13_deadwait" --> + <Animation Name="gGomessFloatAnim" Offset="0x3CAC" /> <!-- Original name is "d13_fly" --> <DList Name="object_death_DL_006B80" Offset="0x6B80" /> <DList Name="object_death_DL_006D18" Offset="0x6D18" /> <DList Name="object_death_DL_006E08" Offset="0x6E08" /> - <DList Name="object_death_DL_006F88" Offset="0x6F88" /> <!-- Original name is "d13_kama_model" ("sickle") --> - <DList Name="object_death_DL_0073D0" Offset="0x73D0" /> <!-- Original name is "d13_kamahaA_model" --> + <DList Name="gGomessScytheHandleDL" Offset="0x6F88" /> <!-- Original name is "d13_kama_model" ("sickle") --> + <DList Name="gGomessScytheBladeDL" Offset="0x73D0" /> <!-- Original name is "d13_kamahaA_model" --> <DList Name="object_death_DL_0074B8" Offset="0x74B8" /> <DList Name="object_death_DL_007560" Offset="0x7560" /> <DList Name="object_death_DL_007638" Offset="0x7638" /> @@ -39,47 +39,47 @@ <Texture Name="object_death_Tex_0095C8" OutName="tex_0095C8" Format="rgba16" Width="16" Height="16" Offset="0x95C8" /> <Texture Name="object_death_Tex_0097C8" OutName="tex_0097C8" Format="rgba16" Width="4" Height="8" Offset="0x97C8" /> <Texture Name="object_death_Tex_009808" OutName="tex_009808" Format="i4" Width="16" Height="16" Offset="0x9808" /> - <DList Name="object_death_DL_009988" Offset="0x9988" /> - <Texture Name="object_death_Tex_009AA0" OutName="tex_009AA0" Format="i4" Width="16" Height="16" Offset="0x9AA0" /> - <DList Name="object_death_DL_009BA0" Offset="0x9BA0" /> <!-- Original name is "d13_cover_model" --> - <Texture Name="object_death_Tex_009C40" OutName="tex_009C40" Format="rgba16" Width="16" Height="16" Offset="0x9C40" /> - <DList Name="object_death_DL_009F10" Offset="0x9F10" /> - <DList Name="object_death_DL_009F88" Offset="0x9F88" /> - <DList Name="object_death_DL_00A088" Offset="0xA088" /> - <DList Name="object_death_DL_00A188" Offset="0xA188" /> - <DList Name="object_death_DL_00A288" Offset="0xA288" /> - <DList Name="object_death_DL_00A388" Offset="0xA388" /> - <DList Name="object_death_DL_00A488" Offset="0xA488" /> - <DList Name="object_death_DL_00A588" Offset="0xA588" /> - <DList Name="object_death_DL_00A688" Offset="0xA688" /> - <DList Name="object_death_DL_00A788" Offset="0xA788" /> - <Texture Name="object_death_Tex_00A7B8" OutName="tex_00A7B8" Format="rgba16" Width="32" Height="16" Offset="0xA7B8" /> - <Limb Name="object_death_Standardlimb_00ABB8" Type="Standard" EnumName="OBJECT_DEATH_LIMB_01" Offset="0xABB8" /> - <Limb Name="object_death_Standardlimb_00ABC4" Type="Standard" EnumName="OBJECT_DEATH_LIMB_02" Offset="0xABC4" /> - <Limb Name="object_death_Standardlimb_00ABD0" Type="Standard" EnumName="OBJECT_DEATH_LIMB_03" Offset="0xABD0" /> - <Limb Name="object_death_Standardlimb_00ABDC" Type="Standard" EnumName="OBJECT_DEATH_LIMB_04" Offset="0xABDC" /> - <Limb Name="object_death_Standardlimb_00ABE8" Type="Standard" EnumName="OBJECT_DEATH_LIMB_05" Offset="0xABE8" /> - <Limb Name="object_death_Standardlimb_00ABF4" Type="Standard" EnumName="OBJECT_DEATH_LIMB_06" Offset="0xABF4" /> - <Limb Name="object_death_Standardlimb_00AC00" Type="Standard" EnumName="OBJECT_DEATH_LIMB_07" Offset="0xAC00" /> - <Limb Name="object_death_Standardlimb_00AC0C" Type="Standard" EnumName="OBJECT_DEATH_LIMB_08" Offset="0xAC0C" /> - <Limb Name="object_death_Standardlimb_00AC18" Type="Standard" EnumName="OBJECT_DEATH_LIMB_09" Offset="0xAC18" /> - <Limb Name="object_death_Standardlimb_00AC24" Type="Standard" EnumName="OBJECT_DEATH_LIMB_0A" Offset="0xAC24" /> - <Limb Name="object_death_Standardlimb_00AC30" Type="Standard" EnumName="OBJECT_DEATH_LIMB_0B" Offset="0xAC30" /> - <Limb Name="object_death_Standardlimb_00AC3C" Type="Standard" EnumName="OBJECT_DEATH_LIMB_0C" Offset="0xAC3C" /> - <Limb Name="object_death_Standardlimb_00AC48" Type="Standard" EnumName="OBJECT_DEATH_LIMB_0D" Offset="0xAC48" /> - <Limb Name="object_death_Standardlimb_00AC54" Type="Standard" EnumName="OBJECT_DEATH_LIMB_0E" Offset="0xAC54" /> - <Limb Name="object_death_Standardlimb_00AC60" Type="Standard" EnumName="OBJECT_DEATH_LIMB_0F" Offset="0xAC60" /> - <Limb Name="object_death_Standardlimb_00AC6C" Type="Standard" EnumName="OBJECT_DEATH_LIMB_10" Offset="0xAC6C" /> - <Limb Name="object_death_Standardlimb_00AC78" Type="Standard" EnumName="OBJECT_DEATH_LIMB_11" Offset="0xAC78" /> - <Limb Name="object_death_Standardlimb_00AC84" Type="Standard" EnumName="OBJECT_DEATH_LIMB_12" Offset="0xAC84" /> - <Limb Name="object_death_Standardlimb_00AC90" Type="Standard" EnumName="OBJECT_DEATH_LIMB_13" Offset="0xAC90" /> - <Limb Name="object_death_Standardlimb_00AC9C" Type="Standard" EnumName="OBJECT_DEATH_LIMB_14" Offset="0xAC9C" /> - <Limb Name="object_death_Standardlimb_00ACA8" Type="Standard" EnumName="OBJECT_DEATH_LIMB_15" Offset="0xACA8" /> - <Skeleton Name="object_death_Skel_00AD08" Type="Flex" LimbType="Standard" LimbNone="OBJECT_DEATH_LIMB_NONE" LimbMax="OBJECT_DEATH_LIMB_MAX" EnumName="ObjectDeathLimb" Offset="0xAD08" /> - <Animation Name="object_death_Anim_00B284" Offset="0xB284" /> <!-- Original name is "d13_gahaha" --> - <Animation Name="object_death_Anim_00B508" Offset="0xB508" /> <!-- Original name is "d13_guard" --> - <Animation Name="object_death_Anim_00CB2C" Offset="0xCB2C" /> <!-- Original name is "d13_jakin" --> - <TextureAnimation Name="object_death_Matanimheader_00CB84" Offset="0xCB84" /> - <TextureAnimation Name="object_death_Matanimheader_00CBC0" Offset="0xCBC0" /> + <DList Name="gGomessCoreDL" Offset="0x9988" /> + <Texture Name="gGomessCoreTex" OutName="gomess_core" Format="i4" Width="16" Height="16" Offset="0x9AA0" /> + <DList Name="gGomessBatsGuardingCoreDL" Offset="0x9BA0" /> <!-- Original name is "d13_cover_model" --> + <Texture Name="gGomessBatsGuardingCoreTex" OutName="gomess_bats_guarding_core" Format="rgba16" Width="16" Height="16" Offset="0x9C40" /> + <DList Name="gGomessBatMaterialDL" Offset="0x9F10" /> + <DList Name="gGomessBatFrame1DL" Offset="0x9F88" /> + <DList Name="gGomessBatFrame2DL" Offset="0xA088" /> + <DList Name="gGomessBatFrame3DL" Offset="0xA188" /> + <DList Name="gGomessBatFrame4DL" Offset="0xA288" /> + <DList Name="gGomessBatFrame5DL" Offset="0xA388" /> + <DList Name="gGomessBatFrame6DL" Offset="0xA488" /> + <DList Name="gGomessBatFrame7DL" Offset="0xA588" /> + <DList Name="gGomessBatFrame8DL" Offset="0xA688" /> + <DList Name="gGomessBatFrame9DL" Offset="0xA788" /> + <Texture Name="gGomessBatTex" OutName="gomess_bat" Format="rgba16" Width="32" Height="16" Offset="0xA7B8" /> + <Limb Name="object_death_Standardlimb_00ABB8" Type="Standard" EnumName="GOMESS_LIMB_1" Offset="0xABB8" /> + <Limb Name="object_death_Standardlimb_00ABC4" Type="Standard" EnumName="GOMESS_LIMB_CORE_POS" Offset="0xABC4" /> + <Limb Name="object_death_Standardlimb_00ABD0" Type="Standard" EnumName="GOMESS_LIMB_LOWER_BODY" Offset="0xABD0" /> + <Limb Name="object_death_Standardlimb_00ABDC" Type="Standard" EnumName="GOMESS_LIMB_TORSO" Offset="0xABDC" /> + <Limb Name="object_death_Standardlimb_00ABE8" Type="Standard" EnumName="GOMESS_LIMB_COLLAR" Offset="0xABE8" /> + <Limb Name="object_death_Standardlimb_00ABF4" Type="Standard" EnumName="GOMESS_LIMB_HEAD_LOWER" Offset="0xABF4" /> + <Limb Name="object_death_Standardlimb_00AC00" Type="Standard" EnumName="GOMESS_LIMB_HEAD_UPPER" Offset="0xAC00" /> + <Limb Name="object_death_Standardlimb_00AC0C" Type="Standard" EnumName="GOMESS_LIMB_8" Offset="0xAC0C" /> + <Limb Name="object_death_Standardlimb_00AC18" Type="Standard" EnumName="GOMESS_LIMB_9" Offset="0xAC18" /> + <Limb Name="object_death_Standardlimb_00AC24" Type="Standard" EnumName="GOMESS_LIMB_10" Offset="0xAC24" /> + <Limb Name="object_death_Standardlimb_00AC30" Type="Standard" EnumName="GOMESS_LIMB_11" Offset="0xAC30" /> + <Limb Name="object_death_Standardlimb_00AC3C" Type="Standard" EnumName="GOMESS_LIMB_CLOAK_UPPER" Offset="0xAC3C" /> + <Limb Name="object_death_Standardlimb_00AC48" Type="Standard" EnumName="GOMESS_LIMB_CLOAK_LOWER" Offset="0xAC48" /> + <Limb Name="object_death_Standardlimb_00AC54" Type="Standard" EnumName="GOMESS_LIMB_UPPER_ARM_LEFT" Offset="0xAC54" /> + <Limb Name="object_death_Standardlimb_00AC60" Type="Standard" EnumName="GOMESS_LIMB_FOREARM_LEFT" Offset="0xAC60" /> + <Limb Name="object_death_Standardlimb_00AC6C" Type="Standard" EnumName="GOMESS_LIMB_HAND_LEFT" Offset="0xAC6C" /> + <Limb Name="object_death_Standardlimb_00AC78" Type="Standard" EnumName="GOMESS_LIMB_UPPER_ARM_RIGHT" Offset="0xAC78" /> + <Limb Name="object_death_Standardlimb_00AC84" Type="Standard" EnumName="GOMESS_LIMB_FOREARM_RIGHT" Offset="0xAC84" /> + <Limb Name="object_death_Standardlimb_00AC90" Type="Standard" EnumName="GOMESS_LIMB_HAND_RIGHT" Offset="0xAC90" /> + <Limb Name="object_death_Standardlimb_00AC9C" Type="Standard" EnumName="GOMESS_LIMB_SCYTHE_HANDLE" Offset="0xAC9C" /> + <Limb Name="object_death_Standardlimb_00ACA8" Type="Standard" EnumName="GOMESS_LIMB_SCYTHE_BLADE" Offset="0xACA8" /> + <Skeleton Name="gGomessSkel" Type="Flex" LimbType="Standard" LimbNone="GOMESS_LIMB_NONE" LimbMax="GOMESS_LIMB_MAX" EnumName="GomessSkelLimb" Offset="0xAD08" /> + <Animation Name="object_death_Anim_00B284" Offset="0xB284" /> <!-- Original name is "d13_gahaha" --> <!-- Intro anim 1 --> + <Animation Name="gGomessScytheSpinAnim" Offset="0xB508" /> <!-- Original name is "d13_guard" --> + <Animation Name="object_death_Anim_00CB2C" Offset="0xCB2C" /> <!-- Original name is "d13_jakin" --> <!-- Intro anim 2 --> + <TextureAnimation Name="gGomessCoreMatAnim" Offset="0xCB84" /> + <TextureAnimation Name="gGomessBodyMatAnim" Offset="0xCBC0" /> </File> </Root> |
