diff options
| author | Isghj <42048411+isghj5@users.noreply.github.com> | 2025-02-21 16:31:45 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-02-21 16:31:45 -0800 |
| commit | 6f626d91864e0164470cc2ac16f227adcef3f8d6 (patch) | |
| tree | 8c5cfde33aad137876633cfd0a85460f30320c89 /assets | |
| parent | 4780abbfd8e141b41807609aae80ae98f3090d1e (diff) | |
`EnIshi` documentation pass, and `gameplay_field_keep` assets labeled (#1794)
* Ishi: some docs
* Ishi: more docs
* Ishi: more docs
* Ishi: field_keep assets labeled
* Ishi: format
* Ishi: minor docs/fixes
* Ishi: requested changes
* Spawn and Dust Funcs
* Ishi: only us version
* Ishi/Bombiwa: more requested changes
* Ishi: format
* Apply suggestions from code review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Ishi: back to matching
* Ishi: a value got inverted somehow
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Diffstat (limited to 'assets')
| -rw-r--r-- | assets/xml/objects/gameplay_field_keep.xml | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/assets/xml/objects/gameplay_field_keep.xml b/assets/xml/objects/gameplay_field_keep.xml index 5a7086c5f..bacc9a21c 100644 --- a/assets/xml/objects/gameplay_field_keep.xml +++ b/assets/xml/objects/gameplay_field_keep.xml @@ -32,12 +32,12 @@ <Texture Name="gameplay_field_keep_Tex_004400" OutName="tex_004400" Format="rgba16" Width="16" Height="16" Offset="0x4400" /> <Texture Name="gameplay_field_keep_Tex_004600" OutName="tex_004600" Format="rgba16" Width="16" Height="16" Offset="0x4600" /> <Texture Name="gFieldWoodDoorTex" OutName="wood_door" Format="i4" Width="64" Height="128" Offset="0x4800" /> - <Texture Name="gameplay_field_keep_TLUT_005800" OutName="tlut_005800" Format="rgba16" Width="4" Height="4" Offset="0x5800" /> - <Texture Name="gameplay_field_keep_Tex_005828" OutName="tex_005828" Format="ci4" Width="64" Height="64" Offset="0x5828" /> - <DList Name="gameplay_field_keep_DL_0061E8" Offset="0x61E8" /> <!-- Original name is "obj_ginbure_model" --> - <DList Name="gameplay_field_keep_DL_006420" Offset="0x6420" /> <!-- Original name is "obj_ginbure_h_model" --> - <DList Name="gameplay_field_keep_DL_0066B0" Offset="0x66B0" /> <!-- Original name is "obj_isi01_model" --> - <DList Name="gameplay_field_keep_DL_006760" Offset="0x6760" /> <!-- Original name is "obj_isi01_xlu_model" --> + <Texture Name="gFieldSilverBoulderTLUT" OutName="silver_boulder_tlut" Format="rgba16" Width="4" Height="4" Offset="0x5800" /> + <Texture Name="gFieldSilverBoulderTex" OutName="silver_boulder" Format="ci4" Width="64" Height="64" Offset="0x5828" /> + <DList Name="gFieldSilverBoulderDL" Offset="0x61E8" /> <!-- Original name is "obj_ginbure_model" --> + <DList Name="gFieldSilverBoulderDebrisDL" Offset="0x6420" /> <!-- Original name is "obj_ginbure_h_model" --> + <DList Name="gFieldSmallRockOpaDL" Offset="0x66B0" /> <!-- Original name is "obj_isi01_model" --> + <DList Name="gFieldSmallRockXluDL" Offset="0x6760" /> <!-- Original name is "obj_isi01_xlu_model" --> <Texture Name="gameplay_field_keep_Tex_006810" OutName="tex_006810" Format="rgba16" Width="32" Height="32" Offset="0x6810" /> <Texture Name="gameplay_field_keep_Tex_007010" OutName="tex_007010" Format="rgba16" Width="32" Height="32" Offset="0x7010" /> |
