diff options
| author | Tom Overton <tom-overton@users.noreply.github.com> | 2022-02-19 13:30:31 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-02-19 21:30:31 +0000 |
| commit | fed9dc991d8176c4a6e32bc250d76d3f39f8f141 (patch) | |
| tree | a2960bb3e914c1e1ba710ef3ca39efe18f817e0f /docs/tutorial/images | |
| parent | 8e3d28b536a8d7d8ea9d48793f6ad7525c986c8f (diff) | |
Tutorial on decompiling objects (and also object_dns documented) (#647)
* Fix existing documentation
* Fill out object_decomp.md
* First part of object decomp example
* Document animations
* Tutorial for identifying blob
* Naming everything else referenced in the actor
* Name all limb display lists
* Finish example
* Some tips and tricks
* Remove TODO
* Make merging.md consistent with everything else
* Name limbs properly
* Rename "bouncing idle" to "walk", since they use that animation to walk towards you if they catch you
* Run formatter again
* Purge hylian toolbox
* Be a bit more precise about vertex naming
* Also -> Further
* Correct description of how extract_assets works
* Format types of data
* Add note about palette
* Update text about object's C file
* Fix typo
* one more time -> in more detail
* Format render error as code
* explain what texture animations are
* Standardize on bullet points
* Use anon's sugestion for the "How we work with objects" section
* Trailing commas for better formatting
* Delete undefined_syms reference in object decomp
* Add note about root limbs
* Remove undefined_syms reference in object_decomp_example
* Remove "since"
* Explain *how* I changed the texture
* Explain what to do if the limb doesn't render anything
* Fix some extremely tiny incorrect enum name thing
* Explain the object symbol stuff bettter
* Add link to ZAPD documentation
* Also update documentation
* Update actor flags for Dns
Diffstat (limited to 'docs/tutorial/images')
| -rw-r--r-- | docs/tutorial/images/broken_texture.png | bin | 0 -> 2602 bytes |
| -rw-r--r-- | docs/tutorial/images/custom_texture_in_game.png | bin | 0 -> 235272 bytes |
| -rw-r--r-- | docs/tutorial/images/dns_custom_texture.png | bin | 0 -> 169 bytes |
| -rw-r--r-- | docs/tutorial/images/z64utils_dns_deku_flower.png | bin | 0 -> 137323 bytes |
| -rw-r--r-- | docs/tutorial/images/z64utils_dns_display_list.png | bin | 0 -> 56612 bytes |
| -rw-r--r-- | docs/tutorial/images/z64utils_dns_head_limb.png | bin | 0 -> 58917 bytes |
| -rw-r--r-- | docs/tutorial/images/z64utils_dns_limb_dlist.png | bin | 0 -> 34836 bytes |
| -rw-r--r-- | docs/tutorial/images/z64utils_dns_skeletonheader.png | bin | 0 -> 34826 bytes |
| -rw-r--r-- | docs/tutorial/images/z64utils_open_dns.png | bin | 0 -> 11627 bytes |
| -rw-r--r-- | docs/tutorial/images/z64utils_set_segment_8.png | bin | 0 -> 13182 bytes |
10 files changed, 0 insertions, 0 deletions
diff --git a/docs/tutorial/images/broken_texture.png b/docs/tutorial/images/broken_texture.png Binary files differnew file mode 100644 index 000000000..6f79f1872 --- /dev/null +++ b/docs/tutorial/images/broken_texture.png diff --git a/docs/tutorial/images/custom_texture_in_game.png b/docs/tutorial/images/custom_texture_in_game.png Binary files differnew file mode 100644 index 000000000..92fa53811 --- /dev/null +++ b/docs/tutorial/images/custom_texture_in_game.png diff --git a/docs/tutorial/images/dns_custom_texture.png b/docs/tutorial/images/dns_custom_texture.png Binary files differnew file mode 100644 index 000000000..3b8cf4d57 --- /dev/null +++ b/docs/tutorial/images/dns_custom_texture.png diff --git a/docs/tutorial/images/z64utils_dns_deku_flower.png b/docs/tutorial/images/z64utils_dns_deku_flower.png Binary files differnew file mode 100644 index 000000000..66b40a3fd --- /dev/null +++ b/docs/tutorial/images/z64utils_dns_deku_flower.png diff --git a/docs/tutorial/images/z64utils_dns_display_list.png b/docs/tutorial/images/z64utils_dns_display_list.png Binary files differnew file mode 100644 index 000000000..31cbd5794 --- /dev/null +++ b/docs/tutorial/images/z64utils_dns_display_list.png diff --git a/docs/tutorial/images/z64utils_dns_head_limb.png b/docs/tutorial/images/z64utils_dns_head_limb.png Binary files differnew file mode 100644 index 000000000..dcb658fe8 --- /dev/null +++ b/docs/tutorial/images/z64utils_dns_head_limb.png diff --git a/docs/tutorial/images/z64utils_dns_limb_dlist.png b/docs/tutorial/images/z64utils_dns_limb_dlist.png Binary files differnew file mode 100644 index 000000000..0f24d0225 --- /dev/null +++ b/docs/tutorial/images/z64utils_dns_limb_dlist.png diff --git a/docs/tutorial/images/z64utils_dns_skeletonheader.png b/docs/tutorial/images/z64utils_dns_skeletonheader.png Binary files differnew file mode 100644 index 000000000..4f0222673 --- /dev/null +++ b/docs/tutorial/images/z64utils_dns_skeletonheader.png diff --git a/docs/tutorial/images/z64utils_open_dns.png b/docs/tutorial/images/z64utils_open_dns.png Binary files differnew file mode 100644 index 000000000..84533270e --- /dev/null +++ b/docs/tutorial/images/z64utils_open_dns.png diff --git a/docs/tutorial/images/z64utils_set_segment_8.png b/docs/tutorial/images/z64utils_set_segment_8.png Binary files differnew file mode 100644 index 000000000..46b2f1cff --- /dev/null +++ b/docs/tutorial/images/z64utils_set_segment_8.png |
