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authorAnghelo Carvajal <angheloalf95@gmail.com>2023-03-09 01:53:38 -0300
committerGitHub <noreply@github.com>2023-03-08 23:53:38 -0500
commit496b4928ea8bdf310949a88bbe221d91c2d3ebff (patch)
tree8f343d0cdca849fa49dac2f269867a74af915a3b /include/functions.h
parent2f1e7b3de8695c8f093c18ee6fe2e9e5c4c9e15a (diff)
Rename `GameInfo` to `RegEditor` (#1178)
* Rename RegEditor and move it to regs.h * bring over some minor doc from oot * add missing include * Update tools/disasm/variables.txt Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * update comment * bss --------- Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Diffstat (limited to 'include/functions.h')
-rw-r--r--include/functions.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/include/functions.h b/include/functions.h
index 278188680..8f8aa7eda 100644
--- a/include/functions.h
+++ b/include/functions.h
@@ -1226,7 +1226,6 @@ s32 Actor_TrackPoint(Actor* actor, Vec3f* target, Vec3s* headRot, Vec3s* torsoRo
s32 Actor_TrackPlayerSetFocusHeight(PlayState* play, Actor* actor, Vec3s* headRot, Vec3s* torsoRot, f32 focusHeight);
s32 Actor_TrackPlayer(PlayState* play, Actor* actor, Vec3s* headRot, Vec3s* torsoRot, Vec3f focusPos);
void SaveContext_Init(void);
-void GameInfo_Init(void);
void Cutscene_Init(PlayState* play, CutsceneContext* csCtx);
void Cutscene_Start(PlayState* play, CutsceneContext* csCtx);