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| author | Derek Hensley <hensley.derek58@gmail.com> | 2024-09-07 21:55:59 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-09-07 20:55:59 -0700 |
| commit | 6eaf196927eb6c4465c3b6c8fcdcefb08a9bc377 (patch) | |
| tree | d519b46246312e8947507f840f39afbf06829216 /include/functions.h | |
| parent | 2e2b2e2c7a59bd3544de5e73f72a03b947ec8ab3 (diff) | |
Misc Clean (#1680)
* vramu32 in Overlay_Relocate
* Actor_SetColorFilter args
* Effect Hitmark enum
* Actor_WorldToActorCoords
* Some fault clean up
* contoller.h
* macros.h no longer needs stdint.h
Diffstat (limited to 'include/functions.h')
| -rw-r--r-- | include/functions.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/functions.h b/include/functions.h index 1cc08c174..ea15b64b8 100644 --- a/include/functions.h +++ b/include/functions.h @@ -73,7 +73,7 @@ f32 Actor_WorldDistXYZToActor(Actor* actorA, Actor* actorB); f32 Actor_WorldDistXYZToPoint(Actor* actor, Vec3f* refPoint); f32 Actor_WorldDistXZToActor(Actor* actorA, Actor* actorB); f32 Actor_WorldDistXZToPoint(Actor* actor, Vec3f* refPoint); -void Actor_OffsetOfPointInActorCoords(Actor* actor, Vec3f* offset, Vec3f* point); +void Actor_WorldToActorCoords(Actor* actor, Vec3f* offset, Vec3f* point); f32 Actor_HeightDiff(Actor* actor1, Actor* actor2); void Actor_SetControlStickData(PlayState* play, Input* input, f32 controlStickMagnitude, s16 controlStickAngle); |
