summaryrefslogtreecommitdiff
path: root/include/functions.h
diff options
context:
space:
mode:
authorDerek Hensley <hensley.derek58@gmail.com>2024-09-07 21:55:59 -0600
committerGitHub <noreply@github.com>2024-09-07 20:55:59 -0700
commit6eaf196927eb6c4465c3b6c8fcdcefb08a9bc377 (patch)
treed519b46246312e8947507f840f39afbf06829216 /include/functions.h
parent2e2b2e2c7a59bd3544de5e73f72a03b947ec8ab3 (diff)
Misc Clean (#1680)
* vramu32 in Overlay_Relocate * Actor_SetColorFilter args * Effect Hitmark enum * Actor_WorldToActorCoords * Some fault clean up * contoller.h * macros.h no longer needs stdint.h
Diffstat (limited to 'include/functions.h')
-rw-r--r--include/functions.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/functions.h b/include/functions.h
index 1cc08c174..ea15b64b8 100644
--- a/include/functions.h
+++ b/include/functions.h
@@ -73,7 +73,7 @@ f32 Actor_WorldDistXYZToActor(Actor* actorA, Actor* actorB);
f32 Actor_WorldDistXYZToPoint(Actor* actor, Vec3f* refPoint);
f32 Actor_WorldDistXZToActor(Actor* actorA, Actor* actorB);
f32 Actor_WorldDistXZToPoint(Actor* actor, Vec3f* refPoint);
-void Actor_OffsetOfPointInActorCoords(Actor* actor, Vec3f* offset, Vec3f* point);
+void Actor_WorldToActorCoords(Actor* actor, Vec3f* offset, Vec3f* point);
f32 Actor_HeightDiff(Actor* actor1, Actor* actor2);
void Actor_SetControlStickData(PlayState* play, Input* input, f32 controlStickMagnitude, s16 controlStickAngle);