diff options
| author | engineer124 <47598039+engineer124@users.noreply.github.com> | 2023-06-21 13:13:51 +1000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-06-20 23:13:51 -0400 |
| commit | 9c0fc94fe3c331fb125a4e4c23409f527f35c023 (patch) | |
| tree | 88adb904c63873b98e410ac3e0f1dc5df596b72c /include/functions.h | |
| parent | 7194936203917389a013c35be24d1675d8044a0f (diff) | |
Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)
* sfx decomp and docs
* function headers
* namefixer
* oops
* better sfx name
* PR review
* namefixer
* PR review
* float
* namefixer
* namefixer
* namefixer
* PR Suggestions
Diffstat (limited to 'include/functions.h')
| -rw-r--r-- | include/functions.h | 72 |
1 files changed, 11 insertions, 61 deletions
diff --git a/include/functions.h b/include/functions.h index b6d6964bc..c64fd607d 100644 --- a/include/functions.h +++ b/include/functions.h @@ -649,14 +649,14 @@ void func_800B8DD4(PlayState* play, Actor* actor, f32 arg2, s16 arg3, f32 arg4, void func_800B8E1C(PlayState* play, Actor* actor, f32 arg2, s16 arg3, f32 arg4); void Player_PlaySfx(Player* player, u16 sfxId); void Actor_PlaySfx(Actor* actor, u16 sfxId); -void func_800B8EF4(PlayState* play, Actor* actor); -void func_800B8F98(Actor* actor, u16 sfxId); -void func_800B8FC0(Actor* actor, u16 sfxId); -void func_800B8FE8(Actor* actor, u16 sfxId); -void func_800B9010(Actor* actor, u16 sfxId); -void func_800B9038(Actor* actor, s32 timer); -void func_800B9084(Actor* actor); -void func_800B9098(Actor* actor); +void Actor_PlaySfx_SurfaceBomb(PlayState* play, Actor* actor); +void Actor_PlaySfx_FlaggedCentered1(Actor* actor, u16 sfxId); +void Actor_PlaySfx_FlaggedCentered2(Actor* actor, u16 sfxId); +void Actor_PlaySfx_FlaggedCentered3(Actor* actor, u16 sfxId); +void Actor_PlaySfx_Flagged(Actor* actor, u16 sfxId); +void Actor_PlaySfx_FlaggedTimer(Actor* actor, s32 timer); +void Actor_PlaySeq_FlaggedKamaroDance(Actor* actor); +void Actor_PlaySeq_FlaggedMusicBoxHouse(Actor* actor); s32 func_800B90AC(PlayState* play, Actor* actor, CollisionPoly* polygon, s32 bgId, Vec3f* arg4); void Actor_DeactivateLens(PlayState* play); void Actor_InitHalfDaysBit(ActorContext* actorCtx); @@ -900,9 +900,9 @@ void* Lib_MemSet(void* buffer, s32 value, size_t size); void func_800FF3A0(f32* distOut, s16* angleOut, Input* input); void Actor_ProcessInitChain(Actor* actor, InitChainEntry* ichain); void Color_RGBA8_Copy(Color_RGBA8* dst, Color_RGBA8* src); -void func_801000A4(u16 sfxId); -void func_801000CC(u16 sfxId); -void Lib_PlaySfxAtPos(Vec3f* pos, u16 sfxId); +void Lib_PlaySfx(u16 sfxId); +void Lib_PlaySfx_2(u16 sfxId); +void Lib_PlaySfx_AtPos(Vec3f* pos, u16 sfxId); void Lib_Vec3f_TranslateAndRotateY(Vec3f* translation, s16 rotAngle, Vec3f* src, Vec3f* dst); void Lib_LerpRGB(Color_RGB8* a, Color_RGB8* b, f32 t, Color_RGB8* dst); void Lib_Nop801004FC(void); @@ -1873,53 +1873,12 @@ void AudioOcarina_PlayLongScarecrowSong(void); void Audio_Update(void); void AudioSfx_SetProperties(u8 bankId, u8 entryIndex, u8 channelIndex); -void play_sound(u16 sfxId); -void func_8019F128(u16 sfxId); -void func_8019F170(Vec3f* pos, u16 sfxId); -void Audio_PlaySfxAtPos(Vec3f* pos, u16 sfxId); -void func_8019F208(void); // decide sfx -void func_8019F230(void); // cancel sfx -void func_8019F420(Vec3f* pos, u16 sfxId); -void func_8019F4AC(Vec3f* pos, u16 sfxId); -void func_8019F540(s8 arg0); void AudioSfx_LowerSfxSettingsReverb(Vec3f* pos, s8 isReverbLowered); -f32 func_8019F5AC(f32 arg0); -void func_8019F638(Vec3f* arg0, u16 sfxId, f32 arg2); -void func_8019F780(Vec3f* arg0, u16 sfxId, f32 arg2); -// void func_8019F7D8(void); -void func_8019F830(Vec3f* arg0, u16 arg1); -void func_8019F88C(Vec3f* arg0, u16 sfxId, UNK_TYPE arg2); -void func_8019F900(Vec3f* pos, u8 chargeLevel); -// void func_8019FA18(void); -void func_8019FAD8(Vec3f* param_1, u16 sfxId, f32 param_3); -void func_8019FB0C(Vec3f* arg0, u16 sfxId, f32 arg2, s32 arg3); -void func_8019FC20(Vec3f* pos, u16 sfxId); -void func_8019FCB8(Vec3f* arg0, u16 arg1, f32 arg2); -void func_8019FD90(s8 arg0, s8 arg1); -void func_8019FDC8(UNK_PTR arg0, u16 sfxId, UNK_TYPE arg2); -// void func_8019FE1C(void); -void func_8019FE74(f32* arg0, f32 arg1, s32 arg2); -// void func_8019FEDC(void); -// void func_8019FF38(void); -void Audio_PlaySfxForRiver(Vec3f* pos, f32 freqScale); -// void Audio_PlaySfxForWaterfall(void); -// void Audio_StepFreqLerp(void); -void func_801A0124(Vec3f* pos, u8 arg1); void Audio_SetBgmVolumeOff(void); void Audio_SetBgmVolumeOn(void); void func_801A0204(s8 seqId); void Audio_SetMainBgmVolume(u8 targetVolume, u8 volumeFadeTimer); -// void Audio_SetGanonsTowerBgmVolumeLevel(void); -// void Audio_SetGanonsTowerBgmVolume(void); -// void Audio_UpdateRiverSoundVolumes(void); -// void func_801A0554(void); -// void func_801A05F0(void); void AudioSfx_SetChannelIO(Vec3f* pos, u16 sfxId, u8 ioData); -void func_801A0810(Vec3f* arg0, u16 sfxId, u8 arg2); -void func_801A0868(Vec3f* pos, u16 sfxId, u8 val); -// void func_801A09D4(void); -// void Audio_SplitBgmChannels(void); -// void func_801A0E44(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5, UNK_TYPE4 param_6, UNK_TYPE4 param_7); // void func_801A1290(void); // void func_801A1348(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5, UNK_TYPE4 param_6, UNK_TYPE4 param_7); // void func_801A13BC(void); @@ -1958,7 +1917,6 @@ u8 func_801A3950(s32 playerIndex, s32 isChannelIOSet); u8 func_801A39F8(void); void func_801A3A7C(s32 arg0); // void func_801A3AC0(void); -void func_801A3AEC(s32 arg0); void func_801A3B48(UNK_TYPE arg0); // void func_801A3B90(void); void func_801A3CD8(s8 param_1); @@ -1967,23 +1925,15 @@ void func_801A3D98(s8 audioSetting); void func_801A3E38(u8 arg0); void func_801A3EC0(u8 arg0); void Audio_SetCutsceneFlag(s8 flag); -// void func_801A3F6C(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5, UNK_TYPE4 param_6); -// void func_801A3FB4(void); -// void func_801A3FFC(UNK_TYPE1 param_1); void Audio_SetSpec(u32 specId); void func_801A4058(UNK_TYPE arg0); void func_801A41C8(s32 arg0); void func_801A41F8(UNK_TYPE arg0); -// void func_801A429C(void); // void func_801A42C8(void); // void func_801A4324(void); // void func_801A4348(void); -void Audio_SetSfxVolumeExceptSystemAndOcarinaBanks(u8 arg0); -void func_801A4428(u8 reverbIndex); void Audio_PreNMI(void); s32 func_801A46F8(void); -void func_801A4748(Vec3f* pos, u16 sfxId); -void func_801A479C(Vec3f* arg0, u16 sfxId, s32 arg2); void Audio_SetAmbienceChannelIO(u8 channelIndexRange, u8 ioPort, u8 ioData); void Audio_PlayAmbience(u8 ambienceId); void Audio_Init(void); |
