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authorAnghelo Carvajal <angheloalf95@gmail.com>2023-11-22 23:55:05 -0300
committerGitHub <noreply@github.com>2023-11-23 13:55:05 +1100
commit506e2155474b1914fe93f070c55debdeaf6df0a6 (patch)
tree5ffab32ee39bb1cafc8803caafd1030ff72f93ef /include/ichain.h
parent5ef277df2db5dd54c02c098ec88777f63680f6c3 (diff)
Yet another header cleanup (#1508)
* lights.c * z64skin_matrix.h * Move out some stuff from macros.h * gamealloc.h * move most transition functions to z64transition.h * z64lib.h * `include` cleanup on transition files * z_overlay cleanup * z64malloc.h * format * forgot to remove those * forgot this * fix borken includes
Diffstat (limited to 'include/ichain.h')
-rw-r--r--include/ichain.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/ichain.h b/include/ichain.h
index 07bd07313..591bd8f57 100644
--- a/include/ichain.h
+++ b/include/ichain.h
@@ -3,7 +3,7 @@
#include "libc/stddef.h"
-typedef struct {
+typedef struct InitChainEntry {
u32 cont: 1;
u32 type: 4;
u32 offset: 11;