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| author | Derek Hensley <hensley.derek58@gmail.com> | 2024-10-16 06:51:16 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-10-16 10:51:16 -0300 |
| commit | 1ddc836c8eb0f143255a1806087f7098b52dee90 (patch) | |
| tree | c72dfd21b771c9ea6b6b77ca6bed754deaac6cff /include/z64actor.h | |
| parent | 5dd43102851bf69bb091ef1fc7d1443aa98d56a1 (diff) | |
Colliders Sync Tris Quad Sphere Line (#1714)
* Tris
* Quad
* Sphere
* Line
Diffstat (limited to 'include/z64actor.h')
| -rw-r--r-- | include/z64actor.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/z64actor.h b/include/z64actor.h index ac6084e5c..ef524bc9e 100644 --- a/include/z64actor.h +++ b/include/z64actor.h @@ -864,7 +864,7 @@ void Actor_SetDropFlagJntSph(Actor* actor, ColliderJntSph* jntSph); void func_800BE33C(Vec3f* arg0, Vec3f* arg1, Vec3s* dst, s32 arg3); void func_800BE3D0(Actor* actor, s16 angle, Vec3s* arg2); void func_800BE504(Actor* actor, ColliderCylinder* cyl); -void func_800BE568(Actor* actor, ColliderSphere* collider); +void func_800BE568(Actor* actor, ColliderSphere* sph); void func_800BE5CC(Actor* actor, ColliderJntSph* jntSph, s32 elemIndex); s32 Actor_IsSmallChest(struct EnBox* chest); void Actor_DrawDamageEffects(struct PlayState* play, Actor* actor, Vec3f bodyPartsPos[], s16 bodyPartsCount, |
