diff options
| author | Zelllll <56516451+Zelllll@users.noreply.github.com> | 2021-05-09 21:12:42 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-05-09 22:12:42 -0400 |
| commit | 874a75f456b8943d09e5e682811397c578ae6671 (patch) | |
| tree | 95756da6012c3177510e9d7b52f37fa5ce34a0a5 /include/z64object.h | |
| parent | e39141fb3df04cfd7c0df63e4570340db5df9e1a (diff) | |
Scene Changes (#114)
* match function
* major cleanups
* rename switch functions
* use graph_alloc to fix fake matches
* more documentation
* more matches, lots of changes
* lots more work
* format
* Update z_scene_proc.c
* very hard lagrange interpolation function OK!
* remove any remaining
* documentation done, only two functions left
* a few more things
* one function left!
* document another oot leftover
* last function decompiled, not matched yet
* scene_proc complete
* start work on z_scene
* done with z_scene
* remove unessecary typedefs
* fix some things to remove warnings
* Add z_scene_table and decomp data
* Delete ctx.c
* add draw cfg enum
* cleanup
* most scene table functions done
* done for now
* all scene files done
* Update include/z64scene.h
Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl>
* add missing macros
* fix some renames
* scene texture file rename
* added temporary structs so it still builds
* more structs
* even more old structs
* fix boyo
* should fix compile error
* lets hope nothing broke
* ub comment back
Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl>
Diffstat (limited to 'include/z64object.h')
| -rw-r--r-- | include/z64object.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/include/z64object.h b/include/z64object.h index 73db47a8f..659548b11 100644 --- a/include/z64object.h +++ b/include/z64object.h @@ -1,6 +1,13 @@ #ifndef _Z64OBJECT_H_ #define _Z64OBJECT_H_ +#define OBJECT_SPACE_SIZE_DEFAULT 1413120 +#define OBJECT_SPACE_SIZE_CLOCK_TOWN 1566720 +#define OBJECT_SPACE_SIZE_MILK_BAR 1617920 +#define OBJECT_SPACE_SIZE_TERMINA_FIELD 1505280 + +#define OBJECT_EXCHANGE_BANK_MAX 35 + typedef enum { /* 0x000 */ OBJECT_UNSET_0, /* 0x001 */ GAMEPLAY_KEEP, |
