diff options
| author | Jordan Longstaff <JordanLongstaff@users.noreply.github.com> | 2026-04-08 07:34:59 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-04-08 07:34:59 -0400 |
| commit | 33f8d3c62b483c05e5d1bc9ccbc3f862141a2a00 (patch) | |
| tree | 194e6e02e5c7d9e8cca546241aeecb11984e1e48 /include | |
| parent | 2121d62a6f99a2a93be73c6364f4daa70bec3850 (diff) | |
Document `EnKendoJs` (#1838)
* Document `EnKendoJs`
* Fix typedefs
* Fix isSlashingLog reference
* Found out what that unused animation was
* Rename animation constants
* Rename WEEKEVENTREG flag
* Remove trailing whitespaces
* Fix uses of isSlashingLog
* Rename Skel object
* Deciphered FF part of params
* Dismantle message enum
* Remove mask message macro
* Refactor message start macro
* Rename text ID arrays
* Use boolean values for isRetracting
* Remove statement added by faulty merge
* Rename message handler functions
* Minigame round union for clarity
Diffstat (limited to 'include')
| -rw-r--r-- | include/z64player.h | 4 | ||||
| -rw-r--r-- | include/z64save.h | 3 |
2 files changed, 3 insertions, 4 deletions
diff --git a/include/z64player.h b/include/z64player.h index eb6c89ec4..d0bd2b83c 100644 --- a/include/z64player.h +++ b/include/z64player.h @@ -1402,8 +1402,8 @@ void func_80122D44(struct PlayState* play, struct_80122D44_arg1* arg1); u8 Player_MaskIdToItemId(s32 maskIdMinusOne); s32 Player_GetCurMaskItemId(struct PlayState* play); void func_80122F28(Player* player); -bool func_80122F9C(struct PlayState* play); -bool func_80122FCC(struct PlayState* play); +bool Player_IsBackJumping(struct PlayState* play); +bool Player_IsSideJumping(struct PlayState* play); void func_8012300C(struct PlayState* play, s32 arg1); void func_8012301C(Actor* thisx, struct PlayState* play2); void func_80123140(struct PlayState* play, Player* player); diff --git a/include/z64save.h b/include/z64save.h index 36bbaf8af..ecbe36d9b 100644 --- a/include/z64save.h +++ b/include/z64save.h @@ -1404,8 +1404,7 @@ typedef enum { // check if already healed Kamaro the Dancing Ghost #define WEEKEVENTREG_82_04 PACK_WEEKEVENTREG_FLAG(82, 0x04) -// Related to Swordsman's log minigame -#define WEEKEVENTREG_82_08 PACK_WEEKEVENTREG_FLAG(82, 0x08) +#define WEEKEVENTREG_PLAYING_SWORDSMAN_MINIGAME PACK_WEEKEVENTREG_FLAG(82, 0x08) #define WEEKEVENTREG_RECEIVED_FISHERMANS_JUMPING_GAME_HEART_PIECE PACK_WEEKEVENTREG_FLAG(82, 0x10) #define WEEKEVENTREG_82_20 PACK_WEEKEVENTREG_FLAG(82, 0x20) #define WEEKEVENTREG_82_40 PACK_WEEKEVENTREG_FLAG(82, 0x40) |
