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authorDerek Hensley <hensley.derek58@gmail.com>2023-10-02 21:52:41 -0700
committerGitHub <noreply@github.com>2023-10-03 15:52:41 +1100
commit4ca54d704eb84b6d9f4142d4445ac1e400e14fd4 (patch)
treed127b15832f31c285269dbfe5c122670ccb51067 /include
parent2a485ad774d10ce5225dc8e119c0879108c78740 (diff)
Speedmeter OK (#1393)
* Match * data + bss * x * Small cleanup * maxVal * gUnkTimeAcc * SET_FULLSCREEN_VIEWPORT_HIRES * Update permuter settings * SET_FULLSCREEN_VIEWPORT_DYNAMIC
Diffstat (limited to 'include')
-rw-r--r--include/functions.h4
-rw-r--r--include/variables.h16
-rw-r--r--include/z64game.h2
-rw-r--r--include/z64speed_meter.h16
-rw-r--r--include/z64view.h11
5 files changed, 29 insertions, 20 deletions
diff --git a/include/functions.h b/include/functions.h
index 849329d94..47bc7fe3d 100644
--- a/include/functions.h
+++ b/include/functions.h
@@ -667,10 +667,10 @@ void* ZeldaArena_Realloc(void* ptr, size_t newSize);
void ZeldaArena_Free(void* ptr);
void* ZeldaArena_Calloc(u32 num, size_t size);
void ZeldaArena_GetSizes(size_t* outMaxFree, size_t* outFree, size_t* outAlloc);
-s32 ZeldaArena_Check();
+s32 ZeldaArena_Check(void);
void ZeldaArena_Init(void* start, size_t size);
void ZeldaArena_Cleanup(void);
-u8 ZeldaArena_IsInitialized();
+u8 ZeldaArena_IsInitialized(void);
// void func_80102E40(void);
// void func_80102E90(void);
// void func_80102EA4(void);
diff --git a/include/variables.h b/include/variables.h
index 83427f55f..2d64bd2b0 100644
--- a/include/variables.h
+++ b/include/variables.h
@@ -14,7 +14,7 @@ extern OSPiHandle* gCartHandle;
extern size_t gDmaMgrDmaBuffSize;
extern vs32 gIrqMgrResetStatus;
extern volatile OSTime sIrqMgrResetTime;
-extern volatile OSTime sIrqMgrRetraceTime;
+extern volatile OSTime gIrqMgrRetraceTime;
extern s32 sIrqMgrRetraceCount;
// extern UNK_TYPE1 sGfxPrintFontTLUT;
@@ -366,7 +366,6 @@ extern Input* D_801D0D60;
extern u32 retryCount;
extern u32 cfbIdx[3];
-extern UNK_PTR D_801D1540;
extern Vec3f gZeroVec3f;
extern Vec3s gZeroVec3s;
@@ -1903,19 +1902,6 @@ extern GfxMasterList* gGfxMasterDL;
extern u64* gAudioSPDataPtr;
extern u32 gAudioSPDataSize;
-extern volatile OSTime D_801FBAE0;
-extern volatile OSTime D_801FBAE8;
-extern volatile OSTime gRDPTimeTotal;
-extern volatile OSTime lastRenderFrameDuration;
-extern volatile OSTime gRSPAudioTotalTime;
-extern volatile OSTime sRSPGFXTotalTime;
-extern volatile OSTime sRSPOtherTotalTime;
-// extern UNK_TYPE1 D_801FBB18;
-
-// Accumulator for `gRDPTimeTotal`
-extern volatile OSTime gRDPTimeAcc;
-// extern UNK_TYPE1 D_801FBB28;
-
extern Vec3f D_801FBBF0;
extern LineSegment Math3D_ColSphereTri_line;
extern Vec3f Math3D_ColSphereTri_point;
diff --git a/include/z64game.h b/include/z64game.h
index 8b63b701f..50dd68473 100644
--- a/include/z64game.h
+++ b/include/z64game.h
@@ -61,7 +61,7 @@ typedef struct GameState {
/* 0x0C */ GameStateFunc init; // Usually the current game state's init, though after stopping, the graph thread will look here to determine the next game state to load.
/* 0x10 */ size_t size;
/* 0x14 */ Input input[MAXCONTROLLERS];
- /* 0x74 */ TwoHeadArena heap;
+ /* 0x74 */ TwoHeadArena tha;
/* 0x84 */ GameAlloc alloc;
/* 0x98 */ UNK_TYPE1 pad98[0x3];
/* 0x9B */ u8 running; // If 0, switch to next game state
diff --git a/include/z64speed_meter.h b/include/z64speed_meter.h
index fbd815248..44b47ed1e 100644
--- a/include/z64speed_meter.h
+++ b/include/z64speed_meter.h
@@ -7,12 +7,24 @@ struct GameState;
struct GraphicsContext;
typedef struct SpeedMeter {
- /* 0x00 */ char unk_00[0x20];
+ /* 0x00 */ char unk_00[0x18];
+ /* 0x18 */ s32 x; // Unused
+ /* 0x1C */ s32 y;
} SpeedMeter; // size = 0x20
void SpeedMeter_Init(SpeedMeter* this);
void SpeedMeter_Destroy(SpeedMeter* this);
void SpeedMeter_DrawTimeEntries(SpeedMeter* this, struct GraphicsContext* gfxCtx);
-void SpeedMeter_DrawAllocEntries(SpeedMeter* this, struct GraphicsContext* gfxCtx, struct GameState* gameState);
+void SpeedMeter_DrawAllocEntries(SpeedMeter* this, struct GraphicsContext* gfxCtx, struct GameState* state);
+
+extern volatile OSTime gRSPAudioTimeTotal;
+extern volatile OSTime gRSPGfxTimeTotal;
+extern volatile OSTime gRDPTimeTotal;
+extern volatile OSTime gGraphUpdatePeriod;
+extern volatile OSTime gRSPAudioTimeAcc;
+extern volatile OSTime gRSPGfxTimeAcc;
+extern volatile OSTime gRSPOtherTimeAcc;
+extern volatile OSTime gUnkTimeAcc;
+extern volatile OSTime gRDPTimeAcc;
#endif
diff --git a/include/z64view.h b/include/z64view.h
index f0661d947..19bb4492c 100644
--- a/include/z64view.h
+++ b/include/z64view.h
@@ -65,6 +65,17 @@ typedef struct View {
} \
(void)0
+#define SET_FULLSCREEN_VIEWPORT_DYNAMIC(view) \
+{ \
+ Viewport viewport; \
+ viewport.bottomY = gScreenHeight; \
+ viewport.rightX = gScreenWidth; \
+ viewport.topY = 0; \
+ viewport.leftX = 0; \
+ View_SetViewport(view, &viewport); \
+} \
+(void)0
+
void View_Init(View* view, struct GraphicsContext* gfxCtx);
void View_LookAt(View* view, Vec3f* eye, Vec3f* at, Vec3f* up);
void View_SetScale(View* view, f32 scale);