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authorDerek Hensley <hensley.derek58@gmail.com>2022-10-06 17:46:58 -0700
committerGitHub <noreply@github.com>2022-10-06 21:46:58 -0300
commit8e6843f04ed99ee8c255e497dbc039ccbea558ae (patch)
tree9038a1b37c084d2053a99a6e6089df2faf341e41 /include
parent589925ce3e86581e6cb186625c611e43f734d9b9 (diff)
DmChar08 OK (#1085)
* progress * progress * about to merge data. probably a bad idea * matches with ZAPD * docs * done for now * progress * about to merge data. probably a bad idea * matches with ZAPD * docs * done for now * Fix makefile and add non matching to spec * did some git stuff * Git being a problem as usual * format * PR fixes * PR fixes * PR fixes * Merge master and fixes * going to merge play * merged in the big one * docs * PR fixes * format * Clean up * transition * Better init * Glitchy animations * PR * Format * PR comments * Missed one * Update src/overlays/actors/ovl_Dm_Char08/z_dm_char08.c Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com> * Update src/overlays/actors/ovl_Dm_Char08/z_dm_char08.c Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com> * Update src/overlays/actors/ovl_Dm_Char08/z_dm_char08.c Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com> * Update src/overlays/actors/ovl_Dm_Char08/z_dm_char08.c Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com> * Update src/overlays/actors/ovl_Dm_Char08/z_dm_char08.c Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com> * Update src/overlays/actors/ovl_Dm_Char08/z_dm_char08.c Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com> * fix conflicts * Fix conflicts * format * PR Co-authored-by: louist103 <louist103@gmail.com> Co-authored-by: louist103 <35883445+louist103@users.noreply.github.com> Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Diffstat (limited to 'include')
-rw-r--r--include/functions.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/functions.h b/include/functions.h
index 88a149d1f..f238824d5 100644
--- a/include/functions.h
+++ b/include/functions.h
@@ -882,6 +882,7 @@ void func_800C636C(PlayState* play, DynaCollisionContext* dyna, s32 bgId);
void func_800C63C4(PlayState* play, DynaCollisionContext* dyna, s32 bgId);
void func_800C641C(PlayState* play, DynaCollisionContext* dyna, s32 bgId);
void func_800C6474(PlayState* play, DynaCollisionContext* dyna, s32 bgId);
+void func_800C6554(PlayState* play, DynaCollisionContext* dyna);
void DynaPoly_DeleteBgActor(PlayState* play, DynaCollisionContext* dyna, s32 bgId);
void BgCheck_CalcWaterboxDimensions(Vec3f* minPos, Vec3f* maxXPos, Vec3f* maxZPos, Vec3s* minPosOut, s16* xLength, s16* zLength);
void DynaPoly_ExpandSRT(PlayState* play, DynaCollisionContext* dyna, s32 bgId, s32* vtxStartIndex, s32* polyStartIndex, s32* waterBoxStartIndex);