diff options
| author | kyleburnette <kyle@kyleburnette.com> | 2021-02-12 15:25:48 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-02-12 18:25:48 -0500 |
| commit | 08e964972f1a77c97d7f2a6bddc520ce75ca04cf (patch) | |
| tree | e1cfc098d40f66fdda8710e6903e4108fbab1f07 /linker_scripts/code_script.txt | |
| parent | ee0ab1cbc949cd3b311f085295cd6709cb56ad67 (diff) | |
en_nnh OK (#42)
* Matching (last thing to figure out is ColliderInit)
* nnh work
* Working on collider
* formatting
* Fixing en_nnh
* Fixed build error. The issue was a collider init, not sure what made me think it was OK before
* Removed overlay helper stuff
* Removed weird qemu file
* Fixed collider once and for all.
Co-authored-by: fullgrowngaming <fullgrowngaming@gmail.com>
Diffstat (limited to 'linker_scripts/code_script.txt')
| -rw-r--r-- | linker_scripts/code_script.txt | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/linker_scripts/code_script.txt b/linker_scripts/code_script.txt index ed053af4e..25647656d 100644 --- a/linker_scripts/code_script.txt +++ b/linker_scripts/code_script.txt @@ -8236,8 +8236,9 @@ SECTIONS ovl_En_Nnh : AT(RomLocation) { build/src/overlays/actors/ovl_En_Nnh/z_en_nnh.o(.text) - build/asm/ovl_En_Nnh_data.o(.data) - build/asm/ovl_En_Nnh_rodata.o(.rodata) + build/src/overlays/actors/ovl_En_Nnh/z_en_nnh.o(.data) + build/src/overlays/actors/ovl_En_Nnh/z_en_nnh.o(.rodata) + build/src/overlays/actors/ovl_En_Nnh/z_en_nnh_overlay.o(.ovl) } SegmentEnd = .; SegmentSize = SegmentEnd - SegmentStart; |
