diff options
| author | Zelllll <56516451+Zelllll@users.noreply.github.com> | 2021-05-09 21:12:42 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-05-09 22:12:42 -0400 |
| commit | 874a75f456b8943d09e5e682811397c578ae6671 (patch) | |
| tree | 95756da6012c3177510e9d7b52f37fa5ce34a0a5 /linker_scripts/code_script.txt | |
| parent | e39141fb3df04cfd7c0df63e4570340db5df9e1a (diff) | |
Scene Changes (#114)
* match function
* major cleanups
* rename switch functions
* use graph_alloc to fix fake matches
* more documentation
* more matches, lots of changes
* lots more work
* format
* Update z_scene_proc.c
* very hard lagrange interpolation function OK!
* remove any remaining
* documentation done, only two functions left
* a few more things
* one function left!
* document another oot leftover
* last function decompiled, not matched yet
* scene_proc complete
* start work on z_scene
* done with z_scene
* remove unessecary typedefs
* fix some things to remove warnings
* Add z_scene_table and decomp data
* Delete ctx.c
* add draw cfg enum
* cleanup
* most scene table functions done
* done for now
* all scene files done
* Update include/z64scene.h
Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl>
* add missing macros
* fix some renames
* scene texture file rename
* added temporary structs so it still builds
* more structs
* even more old structs
* fix boyo
* should fix compile error
* lets hope nothing broke
* ub comment back
Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl>
Diffstat (limited to 'linker_scripts/code_script.txt')
| -rw-r--r-- | linker_scripts/code_script.txt | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/linker_scripts/code_script.txt b/linker_scripts/code_script.txt index c0c46aa62..472e324bf 100644 --- a/linker_scripts/code_script.txt +++ b/linker_scripts/code_script.txt @@ -410,7 +410,7 @@ SECTIONS build/asm/code/code_0x8012EC80.o(.text) build/src/code/z_scene.o(.text) build/src/code/z_scene_proc.o(.text) - build/asm/code/z_scene_table.o(.text) + build/src/code/z_scene_table.o(.text) build/asm/code/code_0x801323D0.o(.text) build/src/code/z_skelanime.o(.text) build/asm/code/z_skin.o(.text) @@ -528,10 +528,10 @@ SECTIONS build/src/code/z_rcp.o(.data) build/asm/code/code_data_z_room.o(.data) build/asm/code/code_data_0x801C1D30.o(.data) - build/asm/code/code_data_z_scene.o(.data) + build/src/code/z_scene.o(.data) build/asm/code/code_data_0x801C2730.o(.data) - build/asm/code/code_data_z_scene_proc.o(.data) - build/asm/code/code_data_z_scene_table.o(.data) + build/src/code/z_scene_proc.o(.data) + build/src/code/z_scene_table.o(.data) build/asm/code/code_data_0x801323D0.o(.data) build/src/code/z_skelanime.o(.data) build/src/code/z_skin_matrix.o(.data) @@ -602,7 +602,7 @@ SECTIONS build/asm/code/code_rodata_0x8012A080.o(.rodata) build/asm/code/code_rodata_z_room.o(.rodata) build/src/code/z_scene_proc.o(.rodata) - build/asm/code/code_rodata_z_scene_table.o(.rodata) + build/src/code/z_scene_table.o(.rodata) build/asm/code/code_rodata_z_skin.o(.rodata) build/src/code/z_skin_matrix.o(.rodata) build/asm/code/code_rodata_z_sub_s.o(.rodata) |
