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authorZelllll <56516451+Zelllll@users.noreply.github.com>2021-05-09 21:12:42 -0500
committerGitHub <noreply@github.com>2021-05-09 22:12:42 -0400
commit874a75f456b8943d09e5e682811397c578ae6671 (patch)
tree95756da6012c3177510e9d7b52f37fa5ce34a0a5 /linker_scripts/code_script.txt
parente39141fb3df04cfd7c0df63e4570340db5df9e1a (diff)
Scene Changes (#114)
* match function * major cleanups * rename switch functions * use graph_alloc to fix fake matches * more documentation * more matches, lots of changes * lots more work * format * Update z_scene_proc.c * very hard lagrange interpolation function OK! * remove any remaining * documentation done, only two functions left * a few more things * one function left! * document another oot leftover * last function decompiled, not matched yet * scene_proc complete * start work on z_scene * done with z_scene * remove unessecary typedefs * fix some things to remove warnings * Add z_scene_table and decomp data * Delete ctx.c * add draw cfg enum * cleanup * most scene table functions done * done for now * all scene files done * Update include/z64scene.h Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl> * add missing macros * fix some renames * scene texture file rename * added temporary structs so it still builds * more structs * even more old structs * fix boyo * should fix compile error * lets hope nothing broke * ub comment back Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl>
Diffstat (limited to 'linker_scripts/code_script.txt')
-rw-r--r--linker_scripts/code_script.txt10
1 files changed, 5 insertions, 5 deletions
diff --git a/linker_scripts/code_script.txt b/linker_scripts/code_script.txt
index c0c46aa62..472e324bf 100644
--- a/linker_scripts/code_script.txt
+++ b/linker_scripts/code_script.txt
@@ -410,7 +410,7 @@ SECTIONS
build/asm/code/code_0x8012EC80.o(.text)
build/src/code/z_scene.o(.text)
build/src/code/z_scene_proc.o(.text)
- build/asm/code/z_scene_table.o(.text)
+ build/src/code/z_scene_table.o(.text)
build/asm/code/code_0x801323D0.o(.text)
build/src/code/z_skelanime.o(.text)
build/asm/code/z_skin.o(.text)
@@ -528,10 +528,10 @@ SECTIONS
build/src/code/z_rcp.o(.data)
build/asm/code/code_data_z_room.o(.data)
build/asm/code/code_data_0x801C1D30.o(.data)
- build/asm/code/code_data_z_scene.o(.data)
+ build/src/code/z_scene.o(.data)
build/asm/code/code_data_0x801C2730.o(.data)
- build/asm/code/code_data_z_scene_proc.o(.data)
- build/asm/code/code_data_z_scene_table.o(.data)
+ build/src/code/z_scene_proc.o(.data)
+ build/src/code/z_scene_table.o(.data)
build/asm/code/code_data_0x801323D0.o(.data)
build/src/code/z_skelanime.o(.data)
build/src/code/z_skin_matrix.o(.data)
@@ -602,7 +602,7 @@ SECTIONS
build/asm/code/code_rodata_0x8012A080.o(.rodata)
build/asm/code/code_rodata_z_room.o(.rodata)
build/src/code/z_scene_proc.o(.rodata)
- build/asm/code/code_rodata_z_scene_table.o(.rodata)
+ build/src/code/z_scene_table.o(.rodata)
build/asm/code/code_rodata_z_skin.o(.rodata)
build/src/code/z_skin_matrix.o(.rodata)
build/asm/code/code_rodata_z_sub_s.o(.rodata)