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authorAnghelo Carvajal <angheloalf95@gmail.com>2021-07-27 02:01:11 -0400
committerGitHub <noreply@github.com>2021-07-27 02:01:11 -0400
commitdf1fd4adc1950ccf588f8bd21c9a21685021abb2 (patch)
tree28bac6c44b4984abc488536d16af7a651ec56ad4 /linker_scripts
parentb59d9a99356278b0141140c7514386dd9218ea48 (diff)
Reduce the amount of Overlays with rodata issues (#212)
* Player C file * Fix rodata issue in player and remove some actors that doesn't have rodata issues from the list * Check every asm with rodata issues * Add fishing relocs and change clang-format version to a generic one * undo clang-format version
Diffstat (limited to 'linker_scripts')
-rw-r--r--linker_scripts/code_script.txt4
1 files changed, 3 insertions, 1 deletions
diff --git a/linker_scripts/code_script.txt b/linker_scripts/code_script.txt
index faa8c99a7..a28bb887d 100644
--- a/linker_scripts/code_script.txt
+++ b/linker_scripts/code_script.txt
@@ -813,8 +813,10 @@ SECTIONS
_ovl_Player_ActorSegmentStart = SegmentStart;
ovl_Player_Actor : AT(RomLocation)
{
- build/asm/overlays/ovl_Player_Actor_0x8082DA90.o(.text)
+ build/src/overlays/actors/ovl_Player_Actor/z_player.o(.text)
build/asm/overlays/ovl_Player_Actor_data.o(.data)
+ build/src/overlays/actors/ovl_Player_Actor/z_player.o(.rodata)
+ build/asm/overlays/ovl_Player_Actor_rodata.o(.rodata)
ovl_Player_Actor_bss_start = .;
}
. += 0x80;