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| author | Anghelo Carvajal <angheloalf95@gmail.com> | 2021-07-27 02:01:11 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-27 02:01:11 -0400 |
| commit | df1fd4adc1950ccf588f8bd21c9a21685021abb2 (patch) | |
| tree | 28bac6c44b4984abc488536d16af7a651ec56ad4 /linker_scripts | |
| parent | b59d9a99356278b0141140c7514386dd9218ea48 (diff) | |
Reduce the amount of Overlays with rodata issues (#212)
* Player C file
* Fix rodata issue in player and remove some actors that doesn't have rodata issues from the list
* Check every asm with rodata issues
* Add fishing relocs and change clang-format version to a generic one
* undo clang-format version
Diffstat (limited to 'linker_scripts')
| -rw-r--r-- | linker_scripts/code_script.txt | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/linker_scripts/code_script.txt b/linker_scripts/code_script.txt index faa8c99a7..a28bb887d 100644 --- a/linker_scripts/code_script.txt +++ b/linker_scripts/code_script.txt @@ -813,8 +813,10 @@ SECTIONS _ovl_Player_ActorSegmentStart = SegmentStart; ovl_Player_Actor : AT(RomLocation) { - build/asm/overlays/ovl_Player_Actor_0x8082DA90.o(.text) + build/src/overlays/actors/ovl_Player_Actor/z_player.o(.text) build/asm/overlays/ovl_Player_Actor_data.o(.data) + build/src/overlays/actors/ovl_Player_Actor/z_player.o(.rodata) + build/asm/overlays/ovl_Player_Actor_rodata.o(.rodata) ovl_Player_Actor_bss_start = .; } . += 0x80; |
