diff options
| author | Tharo <17233964+Thar0@users.noreply.github.com> | 2024-09-15 23:26:32 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-09-15 15:26:32 -0700 |
| commit | d14e1ac1dfcfaec4ea7ba7db99cc092692f64f67 (patch) | |
| tree | ca4a116dc3c474a09eb88335a34b4580fbff023b /spec | |
| parent | b9ea1c19ab8c8f273cf8cddfc372dcb47106f1f3 (diff) | |
[Audio 8/?] Check-in handwritten sequences, build sequences, automate various sfx arrays (#1679)
* [Audio 8/?] Check-in handwritten sequences, build sequences, automate various sfx arrays
* Fix whitespace in aseq.h
* Suggested changes, adjust some MML syntax and add more instruction descriptions
* Special case progress script (#9)
* Hack progress script
* Small adjustment to text fileSectionFixer
* Add the dir of the input .seq file to the list of includes to sequence assembling so that assembler-level includes like .include or .incbin work intuitively
* Remove old comment that was missed before
* aseq.h tweaks
* Review suggestions, aseq.h adjustments
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Diffstat (limited to 'spec')
| -rw-r--r-- | spec | 129 |
1 files changed, 126 insertions, 3 deletions
@@ -299,7 +299,130 @@ endseg beginseg name "Audioseq" - include "$(BUILD_DIR)/baserom/Audioseq.o" + address 0 + include "$(BUILD_DIR)/assets/audio/sequences/seq_0.prg.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_1.prg.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_2.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_3.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_4.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_5.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_6.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_7.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_8.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_9.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_10.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_11.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_12.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_13.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_14.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_15.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_16.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_17.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_18.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_19.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_20.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_21.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_22.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_23.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_24.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_25.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_26.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_27.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_28.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_29.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_30.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_31.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_32.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_33.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_34.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_36.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_37.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_38.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_39.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_41.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_42.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_43.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_44.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_45.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_46.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_47.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_48.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_49.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_50.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_51.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_52.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_53.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_54.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_55.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_56.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_57.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_58.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_59.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_60.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_61.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_62.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_63.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_64.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_65.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_66.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_67.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_68.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_69.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_70.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_71.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_72.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_73.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_74.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_75.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_76.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_77.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_78.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_79.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_80.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_81.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_82.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_83.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_84.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_85.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_87.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_88.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_89.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_90.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_91.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_92.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_93.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_94.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_95.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_98.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_99.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_100.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_101.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_102.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_103.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_104.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_105.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_106.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_107.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_108.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_109.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_110.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_111.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_112.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_113.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_114.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_115.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_116.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_117.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_118.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_119.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_120.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_121.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_122.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_123.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_124.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_125.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_126.o" + include "$(BUILD_DIR)/assets/audio/sequences/seq_127.o" endseg beginseg @@ -653,8 +776,8 @@ beginseg include_data_with_rodata "$(BUILD_DIR)/src/code/z_game_over.o" include "$(BUILD_DIR)/src/code/z_construct.o" include "$(BUILD_DIR)/src/audio/tables/soundfont_table.o" - include "$(BUILD_DIR)/data/code/audio_sequence_font_table.rodata.o" - include "$(BUILD_DIR)/data/code/audio_sequence_table.rodata.o" + include "$(BUILD_DIR)/assets/audio/sequence_font_table.o" + include "$(BUILD_DIR)/src/audio/tables/sequence_table.o" include "$(BUILD_DIR)/src/audio/tables/samplebank_table.o" include "$(BUILD_DIR)/data/code/aspMain.rodata.o" include "$(BUILD_DIR)/data/code/gspF3DZEX2.NoN.PosLight.fifo.rodata.o" |
