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authorTom Overton <tom-overton@users.noreply.github.com>2021-11-05 06:14:22 -0700
committerGitHub <noreply@github.com>2021-11-05 10:14:22 -0300
commitc706b2be70c7c4934e619738e7f3251ba83d63ed (patch)
tree64a7f978b45ed5f4cd306334037d8481573463d0 /src/boot_O2/__osMalloc.c
parent693c701025cf97dba4f1752826f05956f6e12696 (diff)
En_Baguo (Nejiron) OK and mostly documented (#351)
* Migrate data to C * EnBaguo_Init OK * EnBaguo_Destroy OK * func_80A3B220 OK * func_80A3B2CC OK * func_80A3B2CC OK * func_80A3B794 OK * func_80A3B5E0 OK * func_80A3B7B8 OK * EnBaguo_Update OK * func_80A3B8F8 * func_80A3BE24 OK, some other not-OK junk * func_80A3BE60 OK (wow this is bad!) * Document the blink system * func_80A3C17C OK * Document timer and fix warnings * func_80A3C008 OK * Rename x/y/z so it's clear they are positions * func_80A3BE60 OK in a not-crazy way * func_80A3B958 OK * func_80A3BF0C OK * Make the rotation a Vec3s * Update the spec to use the built reloc * Use ARRAY_COUNT instead of hardcoded length * Document the state stuff * Document NejironParticle * Document the rolling rotation stuff * unk_1BC -> maxDistanceFromHome * unk_1B8 -> zRollDirection * Name the two draw functions * Name the static variables properly * Name all other functions * Clean up forward declares * Last bit of documentation and cleanup * Add an enum for the rolling direction * Add explanatory comment * state -> action and move action descriptions inline * Use enum for Stone Mask * Use "Setup" for the setup function * Document the damage effect * Add some space around the for-loop * ./format.sh * Use % 8 everywhere * Use -= instead of += a negative number * Switch order of max check * Use CLEAR_TAG_POP enum value * eyeIndexTemp -> eyeIndex * visible -> isVisible * Move enums above structs * Merge animation system changes * yDist fix * Respond to review feedback
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