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authorDerek Hensley <hensley.derek58@gmail.com>2022-02-13 18:10:56 -0800
committerGitHub <noreply@github.com>2022-02-14 02:10:56 +0000
commit6e62ae4075a5f5b76ccd3265204682f3474a5735 (patch)
tree56916ac4bb032c6f0cea4bb60b86fca6294a7951 /src/boot_O2/assert.c
parent01ca078226f37a2ba5be90e957ffe081db059fdf (diff)
SubS Animations and LimbRotTables (#624)
* Bring over the matching code, rename struct vars to be consistent, and move animation structs to z64animation.h * Clean up function prototypes * Format and some stack var renames * Update tutorial * Rename animation structs * Rename SubS functions * Rename Actor function * Rename arg names * Bring over code for func_8013D9C8 * Rename and cleanup * Some more cleanup * Small cleanup * Animmode enum * Adjust actorfixer * More uses of animmode enum, as well as fixing typo * Change hex 0xD to 13 * typo * Fix merge * Format * Fix merge * Actorfixer * Format
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