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| author | Derek Hensley <hensley.derek58@gmail.com> | 2023-09-11 17:38:31 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-09-12 10:38:31 +1000 |
| commit | 190b78549e0fa1a801786e73d914185e1fbca2a6 (patch) | |
| tree | bc62310b90bbd59005ef01873ca4a007d8c8ef31 /src/boot_O2/rand.c | |
| parent | 39523baf8c52d59b8ca52832c22e70eadf518f8a (diff) | |
Non libultra Boot Cleanup (#1370)
* reorganize
* math64
* rcp_utils
* osSyncPrintfUnused
* comment spacing
Diffstat (limited to 'src/boot_O2/rand.c')
| -rw-r--r-- | src/boot_O2/rand.c | 96 |
1 files changed, 0 insertions, 96 deletions
diff --git a/src/boot_O2/rand.c b/src/boot_O2/rand.c deleted file mode 100644 index 2db64e9d5..000000000 --- a/src/boot_O2/rand.c +++ /dev/null @@ -1,96 +0,0 @@ -#include "global.h" - -//! The latest generated random number, used to generate the next number in the sequence. -static u32 sRandInt = 1; - -//! Space to store a value to be re-interpreted as a float. -//! This can't be static because it is used in z_kankyo. -u32 sRandFloat; - -//! These values are recommended by the algorithms book *Numerical Recipes in C. The Art of Scientific Computing*, 2nd -//! Edition, 1992, ISBN 0-521-43108-5. (p. 284): -//! > This is about as good as any 32-bit linear congruential generator, entirely adequate for many uses. -#define RAND_MULTIPLIER 1664525 -#define RAND_INCREMENT 1013904223 - -/** - * Generates the next pseudo-random integer. - */ -u32 Rand_Next(void) { - return sRandInt = (sRandInt * RAND_MULTIPLIER) + RAND_INCREMENT; -} - -/** - * Seeds the internal pseudo-random number generator with a provided starting value. - */ -void Rand_Seed(u32 seed) { - sRandInt = seed; -} - -/** - * Returns a pseudo-random float between 0.0f and 1.0f from the internal PRNG. - * - * @note Works by generating the next integer, masking it to an IEEE-754 compliant float between 1.0f and 2.0f, and - * subtracting 1.0f. - * - * @remark This is also recommended by Numerical Recipes, pp. 284-5. - */ -f32 Rand_ZeroOne(void) { - sRandInt = (sRandInt * RAND_MULTIPLIER) + RAND_INCREMENT; - sRandFloat = ((sRandInt >> 9) | 0x3F800000); - return *((f32*)&sRandFloat) - 1.0f; -} - -/** - * Returns a pseudo-random float between -0.5f and 0.5f in the same way as Rand_ZeroOne(). - */ -f32 Rand_Centered(void) { - sRandInt = (sRandInt * RAND_MULTIPLIER) + RAND_INCREMENT; - sRandFloat = ((sRandInt >> 9) | 0x3F800000); - return *((f32*)&sRandFloat) - 1.5f; -} - -//! All functions below are unused variants of the above four, that use a provided random number variable instead of the -//! internal `sRandInt` - -/** - * Seeds a provided pseudo-random number with a provided starting value. - * - * @see Rand_Seed - */ -void Rand_Seed_Variable(u32* rndNum, u32 seed) { - *rndNum = seed; -} - -/** - * Generates the next pseudo-random number from the provided rndNum. - * - * @see Rand_Next - */ -u32 Rand_Next_Variable(u32* rndNum) { - return *rndNum = (*rndNum * RAND_MULTIPLIER) + RAND_INCREMENT; -} - -/** - * Generates the next pseudo-random float between 0.0f and 1.0f from the provided rndNum. - * - * @see Rand_ZeroOne - */ -f32 Rand_ZeroOne_Variable(u32* rndNum) { - u32 next = (*rndNum * RAND_MULTIPLIER) + RAND_INCREMENT; - - sRandFloat = ((*rndNum = next) >> 9) | 0x3F800000; - return *((f32*)&sRandFloat) - 1.0f; -} - -/** - * Generates the next pseudo-random float between -0.5f and 0.5f from the provided rndNum. - * - * @see Rand_ZeroOne, Rand_Centered - */ -f32 Rand_Centered_Variable(u32* rndNum) { - u32 next = (*rndNum * RAND_MULTIPLIER) + RAND_INCREMENT; - - sRandFloat = ((*rndNum = next) >> 9) | 0x3F800000; - return *((f32*)&sRandFloat) - 1.5f; -} |
