diff options
| author | rylieb <31797144+rylieb@users.noreply.github.com> | 2021-08-08 07:33:59 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-08-08 09:33:59 -0400 |
| commit | 12bd420f7b6c3f3472f96cd0328298f136394ee4 (patch) | |
| tree | 86fbb38818563a7abde20382611890de0de9f955 /src/boot_O2/stackcheck.c | |
| parent | 1c544d235172053de78e568798df1cd40ba06688 (diff) | |
Obj_Warpstone - Tiny PR to address final suggestions from previous PR's code review. (#251)
* EnBji01_Init OK and Partially Documented.
* EnBji01_Destroy OK and Fully Documented.
* func_809CCE98 OK and partially documented.
* Removed goto in func_809CCE98().
* func_809CD6C0 matching and partly documented.
* Pasted raw mips_to_c into EnBji01_Update().
* EnBji01_Update() matching and partially documented.
* EnBji01_Update() matching and partially documented.
* func_809CDA4C() matching and partially documented.
* func_809CDA4C actually matching this time, and partially documented.
* func_809CDB04() matching and partially documented.
* func_809CD028() matching and mostly documented.
* func_809CD6B0() matching.
* func_809CD328() matching and partially documented.
* func_809CCDE0() matching and partially documented, func_8013E950()
prototyped.
* func_809CD634() and func_809CD70C() matching and partially documented.
func_801A5BD0() prototyped.
* func_809CD77C() matching and mostly documented. All functions now
matching.
* Imported data from ovl_En_Bji_01_data.asm to z_en_bji_01.c. Updated
object_script.txt and code_script.txt. Ran format.sh. Builds OK.
* Documented all of the unks in Shikashi's struct. Build still OK.
* Fixed new warning in Bg_Haka_Tomb resulting from my new prototype of
func_8013E3B8().
* Renamed remaining instances of unk160 to cutscenes.
* Update src/overlays/actors/ovl_En_Bji_01/z_en_bji_01.h
Remove unnecessary comment about compiler padding.
Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl>
* Update src/overlays/actors/ovl_En_Bji_01/z_en_bji_01.c
Correct stack declaration spacing.
Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl>
* Update src/overlays/actors/ovl_Bg_Haka_Tomb/z_bg_haka_tomb.h
Remove unnecessary comment about compiler alignment padding.
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Bji_01/z_en_bji_01.c
Remove unnecessary padding comment.
Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl>
* Apply suggestions from code review
Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Batch commit for comments during code review.
* Apply suggestions from code review (trailing Us)
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Deleted exteraneous space at the bottom of En_Bji_01 struct in the
header file.
* Used params enum for switch cases.
* Update src/overlays/actors/ovl_En_Bji_01/z_en_bji_01.h
Co-authored-by: Parker Burnett <burnettparker@gmail.com>
* Apply suggestions from code review
replacing magic numbers with limb enums
Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl>
* Renamed func_809CD328 to EnBji01_DialogueHandler per code review.
* ObjWarpstone_Init() matching and mostly documented.
* ObjWarpstone_Destroy() matching and fully documented.
* ObjWarpstone_Update() matching and partially documented.
* ObjWarpstone_Draw() matching and partially documented.
* func_80B92B10() matching and partially documented.
* func_80B92C00() matching and mostly documented.
* func_80B92C48() matching and mostly documented.
* func_80B92CD0() matching and partially documented.
* func_80B92DC4() matching and fully documented.
* Obj_Warpstone OK.
* Obj_Warpstone OK and mostly documented.
* Changed "actionFunc" return values from 0/1 to false/true.
* Apply suggestions from code review
Change colors to decimal, and use matrix defines/enums instead of magic numbers.
Co-authored-by: kyleburnette <kyle@kyleburnette.com>
* Convert more colors to decimal and replace more magic nums with mtx
defines/enums.
* Ran format.sh after adding (wordy) mtx defines.
* Ran format.sh which updated ginko_man.
* Update src/overlays/actors/ovl_Obj_Warpstone/z_obj_warpstone.c
Switch to line comments.
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Changed floating point constants in ObjWarpstone_Draw to hex per code review.
* Rename timer and timer enums.
* Address a few last comments on my PR. Mainly regarding variable/macro
naming, and also using generated reloc instead of extracted.
* Added C file descriptors to both of my merged actors.
* Changed macro name from "_HIT" to "_ACTIVATED" to be more accurate.
Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Parker Burnett <burnettparker@gmail.com>
Co-authored-by: kyleburnette <kyle@kyleburnette.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Diffstat (limited to 'src/boot_O2/stackcheck.c')
0 files changed, 0 insertions, 0 deletions
