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| author | Tom Overton <tom-overton@users.noreply.github.com> | 2022-03-29 14:33:32 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-03-29 22:33:32 +0100 |
| commit | 6faf186a9560ae00d2a804f8818212d3ec637c6b (patch) | |
| tree | 41da1e6b8bcbe9fc38f404b97381a46213d93408 /src/boot_O2/stackcheck.c | |
| parent | b4842eb16c046ee4efedc889bdf52f1a818b3e3f (diff) | |
En_Wallmas (Wallmaster) OK and documented. object_wallmaster documented (#731)
* EnWallmas_Init and EnWallmas_Destroy OK
* func_80874B88 OK
* func_80874BE4 OK
* func_80874D1C OK
* func_80874DE8 OK
* func_80874F14 OK
* A bunch of small functions OK
* A bunch of smaller functions OK again
* func_808752CC OK
* func_808758C8 OK
* func_80875910 and func_8087596C OK
* func_808756AC and func_8087571C OK
* EnWallmas_Update OK
* func_80875A74 OK
* func_80874A88 and func_80874B04 OK
* A bunch of functions OK
* func_808759B8 and func_80875A0C
* EnWallmas_Draw OK
* func_808760A4 and func_80876118 OK
* func_80875F04 OK
* Use object symbols
* Import data to C
* Use generated reloc
* Document object_wallmaster
* Misc cleanup
* Name the DrawDamageEffects variables
* Name draw functions
* Enum for damage values
* Port function names from OoT
* Last cleanup before PR
* Respond to Elliptic's review
* Respond to Elliptic's second review
* gWallmasterWaitAnim -> gWallmasterIdleAnim
* Change all EnWallmas to Wallmaster (except the actor's name itself)
* Respond to hensldm's review
* Fix merge conflicts
Diffstat (limited to 'src/boot_O2/stackcheck.c')
0 files changed, 0 insertions, 0 deletions
