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authorTom Overton <tom-overton@users.noreply.github.com>2022-03-29 14:33:32 -0700
committerGitHub <noreply@github.com>2022-03-29 22:33:32 +0100
commit6faf186a9560ae00d2a804f8818212d3ec637c6b (patch)
tree41da1e6b8bcbe9fc38f404b97381a46213d93408 /src/boot_O2/stackcheck.c
parentb4842eb16c046ee4efedc889bdf52f1a818b3e3f (diff)
En_Wallmas (Wallmaster) OK and documented. object_wallmaster documented (#731)
* EnWallmas_Init and EnWallmas_Destroy OK * func_80874B88 OK * func_80874BE4 OK * func_80874D1C OK * func_80874DE8 OK * func_80874F14 OK * A bunch of small functions OK * A bunch of smaller functions OK again * func_808752CC OK * func_808758C8 OK * func_80875910 and func_8087596C OK * func_808756AC and func_8087571C OK * EnWallmas_Update OK * func_80875A74 OK * func_80874A88 and func_80874B04 OK * A bunch of functions OK * func_808759B8 and func_80875A0C * EnWallmas_Draw OK * func_808760A4 and func_80876118 OK * func_80875F04 OK * Use object symbols * Import data to C * Use generated reloc * Document object_wallmaster * Misc cleanup * Name the DrawDamageEffects variables * Name draw functions * Enum for damage values * Port function names from OoT * Last cleanup before PR * Respond to Elliptic's review * Respond to Elliptic's second review * gWallmasterWaitAnim -> gWallmasterIdleAnim * Change all EnWallmas to Wallmaster (except the actor's name itself) * Respond to hensldm's review * Fix merge conflicts
Diffstat (limited to 'src/boot_O2/stackcheck.c')
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