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authorKenix3 <kenixwhisperwind@gmail.com>2020-04-29 23:14:29 -0400
committerGitHub <noreply@github.com>2020-04-29 22:14:29 -0500
commitf230898dfe8aca650e22ef079605fbf80e53576b (patch)
tree9f21c3b511479d34fbb89a991c49178c2e45557b /src/boot_O2/stackcheck.c
parent5687f3741a1e6697a482ceaef6f2f683a3f3cfe9 (diff)
z_scene functions now use the same structs as OOT (#3)
* z_scene now uses OOT structs where available Additionally commits a decompiled z_actor function. * Fixes audio_setBGM function call in Scene_HeaderCommand15 * Update structs.h Co-authored-by: rozlette <uberpanzermensch@gmail.com> Co-authored-by: Egor Ananyin <ananinegor@gmail.com>
Diffstat (limited to 'src/boot_O2/stackcheck.c')
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