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| author | Kenix3 <kenixwhisperwind@gmail.com> | 2020-04-29 23:14:29 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-04-29 22:14:29 -0500 |
| commit | f230898dfe8aca650e22ef079605fbf80e53576b (patch) | |
| tree | 9f21c3b511479d34fbb89a991c49178c2e45557b /src/boot_O2/stackcheck.c | |
| parent | 5687f3741a1e6697a482ceaef6f2f683a3f3cfe9 (diff) | |
z_scene functions now use the same structs as OOT (#3)
* z_scene now uses OOT structs where available
Additionally commits a decompiled z_actor function.
* Fixes audio_setBGM function call in Scene_HeaderCommand15
* Update structs.h
Co-authored-by: rozlette <uberpanzermensch@gmail.com>
Co-authored-by: Egor Ananyin <ananinegor@gmail.com>
Diffstat (limited to 'src/boot_O2/stackcheck.c')
0 files changed, 0 insertions, 0 deletions
