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| author | engineer124 <47598039+engineer124@users.noreply.github.com> | 2022-03-10 10:37:27 +1100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-03-09 20:37:27 -0300 |
| commit | fe32df0e8210c6a0259da3eb32775d2c57add223 (patch) | |
| tree | 0d33fa7ad9ef997156958adf21f2d9aaef03edab /src/boot_O2/stackcheck.c | |
| parent | e7940e3bedf28dfcf3e2fafbb74516f40d240d16 (diff) | |
Document `Actor_DrawDamageEffects` (#645)
* Being documenting `Actor_DrawDamageEffects` and apply to actors
* More doc progress
* Small cleanup
* Document display lists
* more cleanup
* Fix Typo
* PR Review
* Shock -> Spark
* Missed one
* Missed another
* Fix dust textures
* Remove `_tex` from `light_orb_tex` (so that it matches convention)
* electric stun -> electric spark
* Fix mistake
* Fix float
* spark -> sparks where applicable
* Missed even more shocks...
* Name `drawDmgEffTimer` for consistency
* Fix BSS
Diffstat (limited to 'src/boot_O2/stackcheck.c')
0 files changed, 0 insertions, 0 deletions
