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| author | EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> | 2021-07-23 03:45:39 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-22 22:45:39 -0400 |
| commit | b23a6f15399872dd0a84ba1fd6a40ff4ab81156f (patch) | |
| tree | f74be876917fde8dae6af25c3b52fd6369168b7f /src/boot_O2 | |
| parent | 1a58b590f09b2a07cb7332aaf24a3eb40a690378 (diff) | |
Automatically add Init data to actors (#216)
* Improve match in EnFirefly_Draw
* Vestigial fishing files, add enums
* Improve scripts, add ColChkInfo one
* Some minor actor cleanup (static etc)
* C file for Fishing, remove some local vars from variables.h
* Remove comma and format
* Newline
* Review suggestions
* Fix colchkinfoinit, add damage_table
* DMG macros, format existing DamageTables
* Convert preset damage tables to new format
* Minor tweak to colchkinfoinit output
* Manually add Fishing data and Syokudai struct vars
* Automatically import data
* Fix to use #if 0
* Format
* Name cylinders in obj_syokudai.h
* correct some ichains
* Fix top-of-file comments
* Redo files to include externs
* Fix Fishing
* #if(0) -> #if 0
* Fix mysteriously wiped actors (I blame VSCode)
Diffstat (limited to 'src/boot_O2')
0 files changed, 0 insertions, 0 deletions
