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| author | Derek Hensley <hensley.derek58@gmail.com> | 2022-06-19 16:57:23 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-06-20 00:57:23 +0100 |
| commit | 9682995b04f93732c1ae143f66d2933b29dfd5b5 (patch) | |
| tree | 12aadb7978a6e7dc1c0527b94194d2965fa30dbd /src/code/flg_set.c | |
| parent | d318b1f2854e98e2510812dd09e7c84b14f17622 (diff) | |
Controller Macros Update (#852)
* macros
* Format, I will remember 1 day
Diffstat (limited to 'src/code/flg_set.c')
| -rw-r--r-- | src/code/flg_set.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/flg_set.c b/src/code/flg_set.c index 53be7b68d..715d3756f 100644 --- a/src/code/flg_set.c +++ b/src/code/flg_set.c @@ -135,7 +135,7 @@ static s32 sTimer = 0; void FlagSet_Update(GameState* gameState) { GlobalContext* globalCtx = (GlobalContext*)gameState; - Input* input = CONTROLLER1(globalCtx); + Input* input = CONTROLLER1(&globalCtx->state); /* Intra-byte navigation */ |
