diff options
| author | Anghelo Carvajal <angheloalf95@gmail.com> | 2023-09-02 15:34:29 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-09-02 15:34:29 -0400 |
| commit | 4fa13e4132cf8adb2f07bb34927e62e525c8cc79 (patch) | |
| tree | 5f00c923350f9386a7f46b0c50b888c878d7eacf /src/code/game.c | |
| parent | 9cceea48f31bdeea1c2933a1f64a74b60b80f17a (diff) | |
Move libultra function declarations to libultra headers (#1196)
* Delete unused headers
* Move PR and io to ultra64
* move headers to ultra64
* more cleanups
* more reorganizing
* i think that should be all
* format
* ifdef guards cleanup
* Add IO_READ and IO_WRITE macros for future use
* warnings
* review
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
* warnings again
* warn
* ifdef guards
* fix merge
* fix merge
* fix merge
* bss
* padutils.h
* bss
* bss
* bss
* fix merge
* bss
* bss
* bss
* fix merge
* fixes
* fixes
* bss
* bss
* fix merge
* fix
* fix
* fix includepaths
* fix paths
* bss
* fix
* ultra64/ -> PR/
* header guards
* fix ehader guards
* fix
* fix++
* format
* bss is borken
* prevent 2
* :despair:
* bss
* rename assert to dbg_hungup
* fix
* a
* fix
* bss
* fix
* bss
* bss
---------
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
Diffstat (limited to 'src/code/game.c')
| -rw-r--r-- | src/code/game.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/code/game.c b/src/code/game.c index dc1e1b93e..4f2df63cd 100644 --- a/src/code/game.c +++ b/src/code/game.c @@ -11,6 +11,7 @@ #include "z64vismono.h" #include "z64viszbuf.h" #include "overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope.h" +#include "debug.h" s32 gFramerateDivisor = 1; f32 gFramerateDivisorF = 1.0f; @@ -168,7 +169,7 @@ void GameState_InitArena(GameState* gameState, size_t size) { } THA_Init(&gameState->heap, NULL, 0); - __assert("../game.c", 1035); + _dbg_hungup("../game.c", 1035); } void GameState_Realloc(GameState* gameState, size_t size) { @@ -192,7 +193,7 @@ void GameState_Realloc(GameState* gameState, size_t size) { THA_Init(&gameState->heap, gameArena, size); } else { THA_Init(&gameState->heap, NULL, 0); - __assert("../game.c", 1074); + _dbg_hungup("../game.c", 1074); } } |
