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| author | Derek Hensley <hensley.derek58@gmail.com> | 2022-07-11 20:06:21 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-07-11 23:06:21 -0400 |
| commit | 85b19de4ab93ac0d36ff7e37a1a130b44c02316a (patch) | |
| tree | 9d6f0f377fdbad3902e7c2661f84a476bf14bdb3 /src/code/game.c | |
| parent | 81ce7bebccfbd0d4804a26be7eb845e1294e634f (diff) | |
General Cleanup 4 (#871)
* PartTimerWorker -> PartTimer
* cleanup
* format
* objChan draw macro
* Fix macro
* Fix warning
* PR Review
* Missed 1 ull
* UINT16_MAX
* Remove todo from footmark
* Remove * from tex in AnimatedMat_DrawTexCycle
Diffstat (limited to 'src/code/game.c')
| -rw-r--r-- | src/code/game.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/game.c b/src/code/game.c index c8d3e14ba..60bebd967 100644 --- a/src/code/game.c +++ b/src/code/game.c @@ -192,7 +192,7 @@ void GameState_Realloc(GameState* gameState, size_t size) { void GameState_Init(GameState* gameState, GameStateFunc init, GraphicsContext* gfxCtx) { gameState->gfxCtx = gfxCtx; - gameState->frames = 0U; + gameState->frames = 0; gameState->main = NULL; gameState->destroy = NULL; gameState->running = 1; @@ -201,7 +201,7 @@ void GameState_Init(GameState* gameState, GameStateFunc init, GraphicsContext* g gfxCtx->xScale = gViConfigXScale; gfxCtx->yScale = gViConfigYScale; gameState->nextGameStateInit = NULL; - gameState->nextGameStateSize = 0U; + gameState->nextGameStateSize = 0; { s32 requiredScopeTemp; |
