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authorDerek Hensley <hensley.derek58@gmail.com>2022-07-11 20:06:21 -0700
committerGitHub <noreply@github.com>2022-07-11 23:06:21 -0400
commit85b19de4ab93ac0d36ff7e37a1a130b44c02316a (patch)
tree9d6f0f377fdbad3902e7c2661f84a476bf14bdb3 /src/code/game.c
parent81ce7bebccfbd0d4804a26be7eb845e1294e634f (diff)
General Cleanup 4 (#871)
* PartTimerWorker -> PartTimer * cleanup * format * objChan draw macro * Fix macro * Fix warning * PR Review * Missed 1 ull * UINT16_MAX * Remove todo from footmark * Remove * from tex in AnimatedMat_DrawTexCycle
Diffstat (limited to 'src/code/game.c')
-rw-r--r--src/code/game.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/game.c b/src/code/game.c
index c8d3e14ba..60bebd967 100644
--- a/src/code/game.c
+++ b/src/code/game.c
@@ -192,7 +192,7 @@ void GameState_Realloc(GameState* gameState, size_t size) {
void GameState_Init(GameState* gameState, GameStateFunc init, GraphicsContext* gfxCtx) {
gameState->gfxCtx = gfxCtx;
- gameState->frames = 0U;
+ gameState->frames = 0;
gameState->main = NULL;
gameState->destroy = NULL;
gameState->running = 1;
@@ -201,7 +201,7 @@ void GameState_Init(GameState* gameState, GameStateFunc init, GraphicsContext* g
gfxCtx->xScale = gViConfigXScale;
gfxCtx->yScale = gViConfigYScale;
gameState->nextGameStateInit = NULL;
- gameState->nextGameStateSize = 0U;
+ gameState->nextGameStateSize = 0;
{
s32 requiredScopeTemp;