diff options
| author | engineer124 <47598039+engineer124@users.noreply.github.com> | 2025-06-04 11:59:25 +1000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-06-03 18:59:25 -0700 |
| commit | d31ceacfdf468456d1052ca8af981f06040e0ac4 (patch) | |
| tree | 77ace096ed16ddcb9e88bfd264f722e2fadf1833 /src/code/game.c | |
| parent | ace4043d1a244185423837cb85829024f5e79a2c (diff) | |
Document Player's Face and z_actor FaceChange functions (#1777)
* player face docs
* more docs
* cleanup
* toto
* more comments
* fix bss, names
* better comment
* PR, fix comment
* fix bss
* sEyeTextures comment
* FaceChange_UpdateBlinkingNonHuman
---------
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Diffstat (limited to 'src/code/game.c')
| -rw-r--r-- | src/code/game.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/code/game.c b/src/code/game.c index 290f474a9..00539001a 100644 --- a/src/code/game.c +++ b/src/code/game.c @@ -16,6 +16,8 @@ #include "z64vimode.h" #include "z64vis.h" +#pragma increment_block_number "n64-us:128" + s32 gFramerateDivisor = 1; f32 gFramerateDivisorF = 1.0f; f32 gFramerateDivisorHalf = 1.0f / 2.0f; |
