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authorEllipticEllipsis <elliptic.ellipsis@gmail.com>2022-08-04 05:53:53 +0100
committerGitHub <noreply@github.com>2022-08-04 05:53:53 +0100
commit91b2bc3a88247800e7164273da5dd6b39920ba3a (patch)
tree0b96be6bebddf972315879ef1da1e1ec6458bd0c /src/code/graph.c
parentfb445b7d4b7d75372f48d3980239f2f9205c4d45 (diff)
EnGe1 OK and documented, document `z_snap` (#952)
* Move PictoActor typedefs to z64actor.h * OK, data imported * Minor snap stuff * Name most functions and variables * Name most of object, apart from animations * Document snap * Fix actors to use the PictoActor struct * Format * Finish documenting EnGe1 * Finish documenting z_snap and related actors * Format * Review, format * Name last couple of things * bss * Review * Review * bss * Introduce z64snap.h, add SCREEN_TO_DEVICE macros * Back to PROJECTED_TO_SCREEN
Diffstat (limited to 'src/code/graph.c')
-rw-r--r--src/code/graph.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/code/graph.c b/src/code/graph.c
index f625cb7b6..481aa1da0 100644
--- a/src/code/graph.c
+++ b/src/code/graph.c
@@ -1,3 +1,4 @@
+#include "prevent_bss_reordering.h"
#include "global.h"
#include "system_malloc.h"
#include "overlays/gamestates/ovl_daytelop/z_daytelop.h"