diff options
| author | Lucas Shaw <49287729+shawlucas@users.noreply.github.com> | 2021-10-24 10:59:14 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-10-24 10:59:14 -0400 |
| commit | dcf44596d2c335c1ad82ea50f7e7d934e6bc1e52 (patch) | |
| tree | 59946691d9d64724244a98332a1350a5dca3f8b7 /src/code/main.c | |
| parent | 961913f18fb677ac6f95f0ab08c30bedaa616ec2 (diff) | |
Animation system updated, some more boot files decompiled (+6%), z_fcurve_data_skelanime decompiled (1 non-matching), some asm files split, etc (#89)
* Progress on various files
* gfxprint stuff
* split some rodata, add iconv for rodata string parsing
* z_std_dma rodata
* 2 nonmatchings in gfxprint
* mtxuty-cvt ok
* more
* match a function in idle.c
* progress
* Cleanup
* Rename BgPolygon to CollisionPoly
* progress
* some effect stuff
* more effect progress
* updates
* made suggested changes
* z_effect_soft_sprite_old_init mostly ok
* remove old effects enum
* gamealloc.c OK
* added more files
* motor.c almost done
* motor.c OK
* updates
* migration of two files
* listalloc.c oK
* z_fcurve_data_skelanime split
* z_fcurve_data_skelanime.c decompiled
* more files split
* z_malloc.c OK
* contpfs.c OK
* fault.c rodata migrated
* migrated fault_drawer rodata
* update
* update preprocess.py
* renamed functions in z_skelanime
* started z_skelanime cleanup
* like halfway through fixing z_skelanime
* animation system updated to meet oot standards
* remove unused animation structs
* rename matrix structs to fit oot
* Add -woff 712
* fix diff_settings.py because i accidentally broke it before
* fixed merge conflict, doesn't match though
* It matches now
* Updates
* Fixed warnings...added gcc code syntax checking
* Remove gcc check, added in Tharo's PR
* warnings fixed (i think)
* fixed all warnings i think
* ok
* not sure what to do
* Fix all warnings i think (z_en_a_keep needs some file cleanup thouguh)
* it matches if i do this
* remove comment
* accidentally put osPfsFreeBlocks in epilinkhandle.c
* memcmp -> bcmp
* change u32 size to size_t size, delete string.h because it caused unnecessary confusion with defining size_t twice
* format.sh
* MTXMODE_NEW and MTXMODE_APPLY to matrix functions
* Made suggested changes
* pragma sFaultDrawerFont instead of including in repo
* add some functions to functions.h
* Bss reordering fixed in z_collision_check...added hack to disasm.py
* Updated z_en_a_keep.c
* Missed suggestion in EnAObj_Destroy
* .
* update z_fcurve_Data_skelanime and z_skelanime with suggestions
* devmgr.c ok
* minor changes
* Addressed comments
* remove redundant file
* gfxp -> dlist in game.c
* updated actorfixer.py
* fixed warnings in z_malloc
* Change void* back to Actor*
* format
* Add the soft_sprit comments back
* Rename SV->Flex
* remove .common
* run format
* Update src/code/z_skelanime.c
* u32 channel
Co-authored-by: Lucas Shaw <lucas.shaw1123@gmail.com>
Co-authored-by: angie <angheloalf95@gmail.com>
Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com>
Diffstat (limited to 'src/code/main.c')
| -rw-r--r-- | src/code/main.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/code/main.c b/src/code/main.c index a2b859991..59ffb6a32 100644 --- a/src/code/main.c +++ b/src/code/main.c @@ -28,36 +28,36 @@ void Main(void* arg) { R_ENABLE_ARENA_DBG = 0; - osCreateMesgQueue(&siEventCallbackQueue, siEventCallbackBuffer, ARRAY_COUNT(siEventCallbackBuffer)); - osSetEventMesg(OS_EVENT_SI, &siEventCallbackQueue, NULL); + osCreateMesgQueue(&sSiIntMsgQ, sSiIntMsgBuf, ARRAY_COUNT(sSiIntMsgBuf)); + osSetEventMesg(OS_EVENT_SI, &sSiIntMsgQ, NULL); - osCreateMesgQueue(&mainIrqmgrCallbackQueue, mainIrqCallbackBuffer, ARRAY_COUNT(mainIrqCallbackBuffer)); + osCreateMesgQueue(&irqMgrMsgQ, irqMgrMsgBuf, ARRAY_COUNT(irqMgrMsgBuf)); StackCheck_Init(&schedStackEntry, schedStack, schedStack + sizeof(schedStack), 0, 0x100, "sched"); Sched_Init(&gSchedContext, schedStack + sizeof(schedStack), Z_PRIORITY_SCHED, D_8009B290, 1, &gIrqMgr); CIC6105_AddRomInfoFaultPage(); - IrqMgr_AddClient(&gIrqMgr, &mainIrqmgrCallbackNode, &mainIrqmgrCallbackQueue); + IrqMgr_AddClient(&gIrqMgr, &irqClient, &irqMgrMsgQ); StackCheck_Init(&audioStackEntry, audioStack, audioStack + sizeof(audioStack), 0, 0x100, "audio"); AudioMgr_Init(&audioContext, audioStack + sizeof(audioStack), Z_PRIORITY_AUDIOMGR, 0xA, &gSchedContext, &gIrqMgr); StackCheck_Init(&padmgrStackEntry, padmgrStack, padmgrStack + sizeof(padmgrStack), 0, 0x100, "padmgr"); - Padmgr_Start(&siEventCallbackQueue, &gIrqMgr, 7, Z_PRIORITY_PADMGR, padmgrStack + sizeof(padmgrStack)); + PadMgr_Init(&sSiIntMsgQ, &gIrqMgr, 7, Z_PRIORITY_PADMGR, padmgrStack + sizeof(padmgrStack)); AudioMgr_Unlock(&audioContext); - StackCheck_Init(&graphStackEntry, graphStack, graphStack + sizeof(graphStack), 0, 0x100, "graph"); - osCreateThread(&graphOSThread, Z_THREAD_ID_GRAPH, Graph_ThreadEntry, arg, graphStack + sizeof(graphStack), + StackCheck_Init(&sGraphStackInfo, sGraphStack, sGraphStack + sizeof(sGraphStack), 0, 0x100, "graph"); + osCreateThread(&sGraphThread, Z_THREAD_ID_GRAPH, Graph_ThreadEntry, arg, sGraphStack + sizeof(sGraphStack), Z_PRIORITY_GRAPH); - osStartThread(&graphOSThread); + osStartThread(&sGraphThread); exit = false; while (!exit) { msg = NULL; - osRecvMesg(&mainIrqmgrCallbackQueue, (OSMesg)&msg, OS_MESG_BLOCK); + osRecvMesg(&irqMgrMsgQ, (OSMesg)&msg, OS_MESG_BLOCK); if (msg == NULL) { break; } @@ -72,6 +72,6 @@ void Main(void* arg) { } } - IrqMgr_RemoveClient(&gIrqMgr, &mainIrqmgrCallbackNode); - osDestroyThread(&graphOSThread); + IrqMgr_RemoveClient(&gIrqMgr, &irqClient); + osDestroyThread(&sGraphThread); } |
