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authorTharo <17233964+Thar0@users.noreply.github.com>2021-10-29 19:30:48 +0100
committerGitHub <noreply@github.com>2021-10-29 15:30:48 -0300
commitb1b114e142f05443524d91b4127d9bf97fe75a28 (patch)
tree5ce14d46785f45f07819ef20bc0b810746b3e0c1 /src/code/sys_matrix.c
parent38fc110f9987d967f6a25e75220dbf995ff03600 (diff)
Decompile graph.c (#274)
* Decompiled, 1 non-matching, add some bss reordering helpers * Document stuff * Review suggestions * graphutil.c -> graphalloc.c * Try to fix fault callback warnings * Remove extra comments in GfxMasterList * char pad -> u32 pad Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Fix gameState Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Other suggestions Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Diffstat (limited to 'src/code/sys_matrix.c')
-rw-r--r--src/code/sys_matrix.c8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/code/sys_matrix.c b/src/code/sys_matrix.c
index a4d5b9379..a09d95200 100644
--- a/src/code/sys_matrix.c
+++ b/src/code/sys_matrix.c
@@ -87,11 +87,3 @@ void Matrix_StatePop(void) {
#pragma GLOBAL_ASM("asm/non_matchings/code/sys_matrix/Matrix_InsertRotationAroundUnitVector_f.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/sys_matrix/Matrix_InsertRotationAroundUnitVector_s.s")
-
-#pragma GLOBAL_ASM("asm/non_matchings/code/sys_matrix/func_80182C90.s")
-
-#pragma GLOBAL_ASM("asm/non_matchings/code/sys_matrix/func_80182CA0.s")
-
-#pragma GLOBAL_ASM("asm/non_matchings/code/sys_matrix/func_80182CBC.s")
-
-#pragma GLOBAL_ASM("asm/non_matchings/code/sys_matrix/func_80182CCC.s")