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| author | Anghelo Carvajal <angheloalf95@gmail.com> | 2021-05-18 20:00:36 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-05-18 20:00:36 -0400 |
| commit | c56934038a7b0bf7257b3355be2811e9d37a6b6a (patch) | |
| tree | 675ad734af876b072506a6a453fb1b415956c568 /src/code/sys_matrix.c | |
| parent | 091219d742adb529f0a34f985c3ce1b0e916726d (diff) | |
Format everything (#141)
* Add trailing comma
* Run format and add some missing trailing commas
* Enforce the same clang-format version for everybody
* z_en_m_fire1
Diffstat (limited to 'src/code/sys_matrix.c')
| -rw-r--r-- | src/code/sys_matrix.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/code/sys_matrix.c b/src/code/sys_matrix.c index 8a02487dd..d626da455 100644 --- a/src/code/sys_matrix.c +++ b/src/code/sys_matrix.c @@ -2,7 +2,7 @@ #include <global.h> void Matrix_Init(GameState* state) { - sMatrixStack = (MtxF *)THA_AllocEndAlign16(&state->heap, 0x500); + sMatrixStack = (MtxF*)THA_AllocEndAlign16(&state->heap, 0x500); sCurrentMatrix = sMatrixStack; } @@ -11,7 +11,6 @@ void Matrix_Push(void) { sCurrentMatrix++; Matrix_MtxFCopy(sCurrentMatrix, prev); - } void Matrix_Pop(void) { |
