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| author | engineer124 <47598039+engineer124@users.noreply.github.com> | 2023-11-28 22:43:36 +1100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-11-28 08:43:36 -0300 |
| commit | a44f19225b15fe1dbf5ece9e686bdabb261348a1 (patch) | |
| tree | ec787242112a71729d3fa54a780bf61fcf5de7a7 /src/code/z_actor.c | |
| parent | 54f7aa23b5e8d6e1746bd5a354024dbbd4e5e1cc (diff) | |
Animation Cleanup: En_R* (#1516)
* begin R
* finish anim R
* cleanup
* small adj
* cleanup
* CS_STATE_IDLE
* CS_ID_NONE
* more cleanup
* sBssPad
* angles
* sneak in small fix
* small fix
Diffstat (limited to 'src/code/z_actor.c')
| -rw-r--r-- | src/code/z_actor.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c index 63ce42cfa..a157d3e2c 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -4390,7 +4390,7 @@ void Npc_TrackPointWithLimits(Actor* actor, NpcInteractInfo* interactInfo, s16 m } temp = CLAMP(pitchTowardsTarget, minHeadPitch, (s16)(u16)maxHeadPitch); - Math_SmoothStepToS(&interactInfo->headRot.x, temp, 6, 2000, 1); + Math_SmoothStepToS(&interactInfo->headRot.x, temp, 6, 0x7D0, 1); torsoPitch = pitchTowardsTarget - interactInfo->headRot.x; |
