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authorAnghelo Carvajal <angheloalf95@gmail.com>2023-11-27 12:24:46 -0300
committerGitHub <noreply@github.com>2023-11-27 12:24:46 -0300
commit2fdcdd91b332d234a823e43607978e010152b811 (patch)
treeedd82eca35f9a3ae49b140a70ed468702da7cf4e /src/code/z_eff_spark.c
parent55badb7162411a852b1747332eb62f3263559a1a (diff)
Split effect headers and a bit of cleanup (#1482)
* split * bss * z64eff_ss_dead.h * clean eff_blure * eff_shield_particle cleanup * tire?mark * and more cleanup * format * forgot to remove this * review * EffectBlureDrawMode enum * review * review * bss
Diffstat (limited to 'src/code/z_eff_spark.c')
-rw-r--r--src/code/z_eff_spark.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/code/z_eff_spark.c b/src/code/z_eff_spark.c
index 77b40e3ed..1347d6324 100644
--- a/src/code/z_eff_spark.c
+++ b/src/code/z_eff_spark.c
@@ -1,3 +1,5 @@
+#include "z64eff_spark.h"
+
#include "global.h"
#include "objects/gameplay_keep/gameplay_keep.h"